NMS HOT POST 2023/06/19

Should I keep photon cannon on my starship or use something else?


I have photon cannons upgraded up to 26% Damage, 61% Heat dispersion and 62% Fire rate, the peak damage potential is 10,662 DPS, and i also have a phase beam with upgrades up to 69% Damage and 226% Heat dispersion, and peak damage potential of 6,245, i am curious if there's a weapon that can do better than the photon cannons when upgraded, i don't wanna use a lot of nanites for upgrades for different weapons and then in the end they won't even get to the same level

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Source: No Man's Sky | Reddit

関連記事

A Recovering Addict's Travels through No Man's Sky (Part 2)

Hello! Wow, that post blew up! I had never imagined that my little journal about my space travels and how they were helping me in life would get so much attention. Writing has always been a challenge for me, despite my love of it, and I am glad that posting my writing here is something that y’all enjoy. To everybody that read or commented on Part 1, thank you so much. Your open ears and your kind words truly mean so much to me, and it has given me a lot of motivation to see this through! (Also, my first silver, ever! Wow – thank you so much!) There’s a lot more that I feel that I could say here, but in the interest of getting to the actual journal part of this post, I’ll just say that I am truly grateful for your support, and I’m incredibly glad that my stories have touched so many people’s lives. Seriously, this community rocks. If you are a new reader, you can find part one here.

Today, I went adventuring. After a brief nap in my ship, I left to investigate the hills around the crash site. After a few minutes of climbing around and taking in the scenery, a radioactive storm suddenly came up on the horizon. With my hazard protection quickly depleting, I looked around frantically for a means of protection, and my eyes quickly settled upon an opening in a nearby hill. As I walked inside, and my hazard protection began to stabilize, I saw a wide cave extending downward in front of me. I had watched a few guides during my break at work today, and quickly crafted an analysis visor. After some quick scanning, I realized that a lot of the rock formations in the cave were made of cobalt! (And other minerals). Knowing that they were valuable from watching a guide, I decided that tonight, I was going to strike it rich.

It was challenging, at first, to mine with such intensity. I knew around how much money I wanted to have from mining, but the tedium of the thing soon began to set in. As many of you know, I am playing this game as a way to help overcome my prior addictions, and once the game became all about mindlessly pointing the mining laser, my mind began to wander. I really did want to power through this feeling, both because I knew that getting a lot of money would really make the early game a lot more fun, and also to prove to myself that I could exercise a modicum of self-control. I turned on some Twitch in the background, and that helped a lot. I actually ended up getting distracted by the stream a bit, and lost track of time, so I ended up mining way past my goal. Whoops! I also found some things called “Vortex Cubes” – not sure what they do, but they look like one of them would make a pretty cool lamp.

After my spelunking had concluded, I decided that it was high time for me to repair my ship. I set out in the direction that the map beacon was indicating, and immediately got distracted by something else. I found a crashed pod on the side of a hill, then from there, I found a tower, waaaay off in the distance. My curiosity was peaked, so I headed out in the direction of the tower, to see what it had to offer. It ended up taking a bit longer to walk there than I had anticipated, but it was really cool to see it grow in the distance. I managed to scale it with the help of my trusty jetpack, and accessed some old logs at the terminal on the top. Unfortunately, it seems that my real-life foreign language skills translate into the game, and I was left staring at letters on the screen. I’ll have to make a note and come back to this later.

Finally, I jumped down and headed over to the beacon that I had found, scanning creatures and plants along the way, and reading facts about them in the pause menu. Apparently, the tentacled creature from yesterday actually doesn’t have any bones, which makes me wonder how it stands up, Truly, nature is beyond human comprehension. I soon arrived at the little settlement, consisting of two tiny houses, right next to each other. I accessed the terminal in one building to win some money via the stock transfer (is this legal?), and found a hermetic seal in the other one. After repairing my pulse engine, I decided to call it a night, as I have an early morning tomorrow. Thank you so much for reading and sticking around! Hopefully this is as enjoyable for you as it is for me – next time, we’re getting off planet, so help me god. I don’t know if I’ll have time to play tomorrow, since I’m gonna go visit some old friends, but we’ll see. Pics below.

Spelunking!

Like the companion cube, but slightly more….. trapezoidal.

Caught this dinosaur sleeping in the sand

Apparently, this is a rock? Wild

Waaaay off in the distance is a crashed pod, near the bottom of the valley

The tower, but from really far away

A half marathon, maybe more

This alien technology looks really cool, holy cow

I want one

Saw a freighter on the way back to my ship. I hear that you can fly one?

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"Sir! The pirates are overwhelming us...!"

“… But look, there is a Traveler, he’ll help!!”
“Sir, a stray shot has hit our ship from the Traveler when the pirates flew past, sho8uld we now open fire on our Good Samaritan?”

“Most definitely, no accidental shots allowed, that Traveler is obviously a pirate.”

Seriously, freighter captains can be SUCH ingrates. LOL You’re in the middle of defending them, and they start attacking YOU. And then the Sentinels arrive, and it’s a total cluster. I’ve started just getting away from the freighters and letting them defend themselves when they start attacking me.

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Community

Question weapon technologies with Sentinel Pillars

Probably a dumb question, however I just wanna know how this works before I commit to doing this.

If you find a MT(multi-tool) at a sentinel pillar could you build and upload a base to servers near that pillar for people to grab the MT, or would it be a thing of once someone grabs that multi-tool its just gone and can not be gotten by anyone else? Just wanna know if it’s better to do the base thing or just share the glyph codes for the planet in which I have found a B-Class royal MT.

submitted by /u/Dragon_Blood23
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Any way to get these storage boxes level?

Any way to get these storage boxes level?

So I’m trying to put down the storage boxes. However, no matter what I try, they always end up being slightly misaligned when I use the snapping function. I already excavated the ground away underneath and placed a floor for them to sit on. What am I doing wrong?

https://preview.redd.it/3v4dl9sqtc1d1.jpg?width=2560&format=pjpg&auto=webp&s=a172f6bdf618dafa0bac3b9ac116a19e49ac81a5

submitted by /u/Herefornow211
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I'd really appreciate some kind of "vault" for MTs and ships.

I’m a collector, and I like keeping unique things. I have a couple of expedition ships, as well as the Atlas Staff from the last expedition. The staff and ships are not in my regular use pool of stuff, but getting rid of them appears to mean that I can’t ever get them back. At the expedition rewards vendor, all these things say “previously claimed.” which I’m assuming means they’re one and done. With such a small number of ships and MT’s that we’re able to keep (relative to the massive number of cool looking stuff you can collect.) I feel like a lot of very precious space is getting eaten up by keeping these unique things.

I feel stuck between a rock and hard place. I want to keep the cool looking unique stuff that I don’t think I can get back if I scrap, but I also would like more room.

Even if we can’t keep anything other than the most essential tech on them in “storage” I think it would be great if we had some way to keep more than just 6 MTs and 12 ships. For a game that’s primarily about seeing everything and discovering stuff, we don’t get much in the way of space for the things that matter.

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