NMS HOT POST 2023/07/17

Please oh please Hello Games bring back planetary entry that looks like this!… 🙏


Please oh please Hello Games bring back planetary entry that looks like this!... 🙏

This is one of the things that I think Hello Games got right even from the start. But somehow I think either they removed, or made very rare. Planetary entry where the planet starts to look like a photo of the surface the more you descend into it, and up until you reach the ground and land it looks like that photo and doesn't break the illusion. Elite Dangerous and Star Citizen do this so well. No Man's Sky did it well too until they started adding that weird blue glow on the whole planet and completely white glowing clouds that appear when you enter the atmosphere even when you're in the night portion. It doesn't seem to make sense to me and it breaks the illusion. This video is from 6 years ago and I hope it's not a case of "it wasn't broke but we fixed it". This is one of THE biggest selling points for a space game for me: the beauty of a planet being essentially a spherical photo of what you're going to land on up to the point you make touchdown. Please Hello Games, since you're so into improving the game indefinitely.. grant a space fanboy this wish.

Beautiful. Credit to original owner: https://www.youtube.com/watch?v=HZgedhq_iBg&list=PLhc7jupK0jnEaEE3gg809UbEAw0JTi4wU&index=14

submitted by /u/Procrastinator_23
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Source: No Man's Sky | Reddit

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I know what I have to do. But I don't know if I have the strength to do it.

Every system I go to, I see beautiful starships.

Unique and interesting shuttles, elegant explorers, mean looking fighters, haulers with distinctive wing configurations. I can’t help but want to own them all. I have the collector’s itch.

But my starship roster is full of ships just as beautiful, that I have flown and upgraded, and loved forever. I have no room for newcomers. Not unless I divest myself of some of my beloved space cars.

It hurts. It wounds me, damn it! Why am I so attached to these procedurally generated video game assets? I know it’s insane, but how do I let go? How do I learn to destroy a thing of beauty in order to acquire another? How do I decide which of my children must die? I didn’t expect this game to stress me out this way!

In conclusion, I would like to have no fewer than 100 starship slots. Get on that, HG. 😉

submitted by /u/DragonZeku
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I'm loving this game, but...

It really needs some sort of “stop being so annoying” cleanup. Just QoL things, like being able to make more adjustments to the HUD. I’d love to be able to move around where messages appear, or even turn off my active quests entirely when I’m not pursuing one at the moment. Or maybe just having it stop randomly cycling through my quests when I AM working on one? Please? And stop telling me about my planetary chart. I know! I’m busy! I’ll get to it!

It’d also be nice to have the ability to look at multiple owned ships and multitools at once. Like a “garage” building that lets you compare the things you own. It could also serve as a way to repair broken ships, maybe? Because once you can afford to do so fixing broken ships is lucrative, but it is a giant hassle clicking every square and clicking every box in that square. Maybe the garage could be set to just repair the ship automatically over time, spending the resources automatically if they’re in storage. I wouldn’t mind just coming back later to pick up the repaired ship to keep or sell.

Oh, and could we please have the ability to hand off multiple relics at once? It doesn’t take long, but it feels silly and unnecessarily annoying to have to talk to the same guy 5 times and give him a single item every time. Just take all these, share with your friends.

Once I have the matter beam the ability to quick transfer to storage would be amazing as well. It only seems to work when pulling from the refiner and stellar core on my freighter right now?

The ability to name save points! And see a list of them somewhere, as well as the ability “forget”(delete) them from there, since inevitably I’d end up with 40 pointless markers that seemed interesting at the time but stopped mattering. Sometimes I want to mark an area, but without the ability to label them it’s basically useless. I don’t want to throw down a base every time I find something to come back to later, even if it is more convenient.

The ability to see the galaxy map from the ground. It’s a small thing, but sometimes I just want to see where that darn quest is.

The ability to mark a waypoint to travel to from my discovery log, both in system and not. Sometimes I know what planet I want, but having to physically get eyes on it in space can be a hassle. A marker would be handy.

Why do freighter fleets stalk me? The second I leave a planet or enter a system, suddenly an entire fleet just drops in near me. My OWN freighter doesn’t do that, just random ships hunting me like they want to talk about my ship’s extended warranty. I wouldn’t mind so much except they have a way of blocking my pulse jumps. I know you want other fleets to be around, but they could at least appear further away, and not between me and the space station. Please?

Could we get an analysis visor upgrade that actually tells you what a nearby building is? Say, within 300 or 500 units? Or just label beacons as something other than a building, because a flag, two boxes of geknip, and a beacon makes for a disappointing find when you were hoping for a trader, haunted terminal, or something.

And this last one isn’t a quality of life feature, but more things like derelict freighters! This game makes a surprisingly fun dungeon-crawler, so how about some more of that? Corrupted space stations, abandoned buildings on the ground, weird spatial anomalies. Whatever, I’m down.

submitted by /u/Varil
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Community

I have found a good boy?

I have found a good boy?

https://preview.redd.it/c42jmyp6xb0d1.jpg?width=1920&format=pjpg&auto=webp&s=806a512a3541cf1bfc9aec75177783ba723f9849

Probably the weakest sentinel ship I found yet. At 99 he’s has little to no damage output. My first sentinel ship had 254 as it’s damage output. He looks like a cross between a Manta Ray and Spider and sometimes he looks like he’s conflicted with thought.

But really? How could I put the cutest little frustrated ship into a battle?

submitted by /u/Zero_083
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