NMS HOT POST 2023/09/25

Is the NMS fandom wiki reliable?


Is the NMS fandom wiki reliable?

Context: I started playing somewhat recently and was trying to improve my forbidden/sentinel multi-tool upgrade module stat rolls when I landed this gem. Not only was it the first one I got that had all three stats maxed out (at least according to the wiki) but the fire rate is 1% higher than the listed max. Idk how to add a second picture to show the chart I’m referencing though.

NMS Wiki: Damage: (min: +1% – max: +2%) Fire Rate: +1% – +20% Reload Time: -1% – -15%

submitted by /u/gubgubty
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Source: No Man's Sky | Reddit

関連記事

I'm Playing "Scavenger Mode" in Permadeath - No Money-Making or Spending Allowed.

After hundreds of hours in Normal and Survival modes doing the usual money-making and base-building, I decided to try playing the game a different way, what I’m calling scavenger mode in my first Permadeath save.

The main idea is that I will not be doing anything to make money, I will not be buying any items through galactic trade terminals, and I will not be purchasing upgrades from vendors at space stations. I will acquire nearly everything in the wild: mainly by mining and finding things on planets. I can also acquire materials by robbing freighters and sentinel depots, or fighting sentinels or pirates. New ships cannot be bought. They must be obtained by finding crashed or sunken starships and either fixing them up or scrapping them for their upgrades. New multi-tools also cannot be bought. They must be found in the wild, such as in crashed ships or given to me by NPCs.

I have allowed myself to use nanites to buy blueprints at the Anomaly because some of the really useful blueprints are nearly impossible to find in the wild or through the storyline. The only thing I’ve spent units on is exosuit storage slots, although I’ve also acquired many of my slots by finding and fixing drop pods. Essential items such as life support gel and ion batteries must be crafted. I may allow myself to do occasional Nexus missions for difficult to find and uncraftable items like wiring looms.

So far, I’ve been doing pretty well for myself. I have:

  1. A nice B-class hopper explorer that I found and fixed up, along with another B-class explorer and hauler that I may fix up as well.

  2. After many hours of getting by with my starter multi-tool, an NPC inside a building gave me a new B-class pistol with 21 slots. It was heavily damaged of course, but I’ve been able to fix every damaged piece except for two now.

  3. I finally was gifted a decent freighter after a pirate battle: B-class with 30 slots. Just what I needed after struggling to manage materials in my limited exosuit and ship storage.

  4. Mostly, I’ve maintained a savings of less than 1 million units. I’m now up to 5 million but only because I scrapped some found ships for their upgrades.

I’ve been spending most of my time on hot planets because I found an S-class heat protection in some damaged machinery. I’m letting the things that I find dictate to some extent the paths that I take in the game.

submitted by /u/okipos
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Please advertise your civilization and discord server in this thread.

We’re trying to give civilizations and discord servers a place to advertise that does not break the rules against self advertising. This thread does NOT allow monetized content. Please place all advertisements in this thread. Discussion can happen as a reply to your advertisement.

Please only post a single advertisement to this thread. Spamming this thread will get the comments removed. ALL advertisements posted elsewhere will be removed. We have allowed a single advertising post in the past but this supersedes that policy.


If you’re wondering what certain Civilizations do or what they offer this wiki link has a lot of them listed. Some are inactive but the ones that comment below are definitely active.


This will be one of several rotating mega-threads that will be pinned weekly. See the wiki for the list of mega-threads. We are trying to reduce some of the clutter in the sub. Thanks for your help!

submitted by /u/spiper01
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Community

Runaway Mould Theft!

Stupid question: If I stumble across someone’s base and take their runaway mould, if they were to show up 5 minutes later, can they still harvest what should be there, or have I forced them to wait for it to respawn?

I ask because while checking out someone’s base I saw that they had a healthy collection of mould balls, but I don’t want to take what’s theirs if that means they get screwed.

Thanks.

submitted by /u/2_dam_hi
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