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About enjoying the game

About enjoying the game

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2 weeks ago I made a post asking how could I enjoy the game more, and I realized I just had the wrong approach.

I was too used to games that reward you / give you feedback on every little action you make and walking you by hand in every mission, limiting your actions, giving you main and side goals, etc.

Every time I tried to play NMS I would get bored- I think overwhelmed is a better description, because I had a ton of stuff to do, but everything felt meaningless because I wasn’t getting feedback or progressing towards a bigger something.

And I just realized, that’s the whole point of it.

The game’s not the one supposed to give me feedback or any objective at all, but me.

There’s no “progress” in the game, because I can progress however I want.

There’s no “objectives” in the game, because I can set my own objectives.

Once I realized this, my view of the game completely shifted and I started enjoying it a lot more. I never get overwhelmed or bored or feel like my actions have no meaning.

I am the one who will decide how to play, which planets to go to, how I build my bases and where, what ships and weapons I keep for my collection and which ones I scrap. If I want to spend hours and hours farming nanites, if I go looking for new cosmetics for my character, if I want to find a new pet, if I decide to crash the galactic market of countless of systems and then take advantage of the reduced prices to make even more money, or if I just want to take a walk through space, I can do it and still not feel like I’m not doing anything, because that’s what the game is about.

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Really like this game

To set the stage – I was one of those people that brought No Man’s Sky day-1, and absolutely hated it.

I was heavily into Destiny at the time (D1, year-1 vet), so NMS didn’t really gel with me, it was buggy, there was very little information on what to do, and seemed practically no point in the game apart from wandering around aimlessly (from what I could tell with my limited initial assessment).

So, a couple weeks ago I gave it another try. Whilst I don’t know if I’m viewing the game with a different mindset, or whether Hello Games have added so much and tweaked so much that this current iteration is unrecognisable from the initial release, but what I do know is that I’m having a heck of a blast with it.

I like resource gathering and base building, and whilst games like Fallout 4 and Starfield are OK, NMS appears to be leagues better and the systems far deeper. So much seems to be thought out before hand, which is a nice change when you are used to Bethesda games.

I’ve also found that this is a game that it is easy to get lost in. I’m 75+ hours into this playthrough, and I’m only about to start the last Artemis mission, as I keep getting distracted with other interesting things to do. As a “new” player it is amazing how much there is to do. Having just got my first freighter I’m tempted to get into frigate missions as the concept of building up your fleet looks really interesting, but that will probably have to wait as there is so much I want to do first, including finding a better freighter, grinding out the frigate mods needed to fully equip it, and not least actually hiring some frigates.

So much to do, so little time.

Happy days.

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