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Learning the value of NMS by killing my darlings

Like a lot of people, I’ve played NMS since launch. Occasionally, I’d go away for a bit and then return to it to see the new updates. I’ve also gotten friends into the game and helped them along the way. I’ve always kept my main save. There’s something about the continuity of my one character who has been across the stars several times over and collected odds and ends from places I will never see again.

Today, I had an interesting idea. Along my journey I’ve left bases. Some of them were more fleshed out homes that I used for long periods of time. Others were cobbled together out of necessity for the tasks at hand. I decided to go through and destroy all but two bases. I am taking the time to deconstruct each base piece by piece, and it’s quite amazing how many vivid memories resurface as I do this. I could tell you what was going on in my life during each base’s construction. One that I will never destroy was built with a close friend, and I found a hidden message terminal that I left near a mine shaft that congratulated him on the birth of his firstborn son. We had been playing the game a lot since he was home with his expectant wife, and that was the last time that we played before he stepped into fatherhood.

I think a big part of No Man’s Sky is how therapeutic it can be. I’ve escaped a lot of bad days by logging in and exploring the stars. I have found it extremely peaceful to return those locations to their natural state and revisit a few parts of my recent life while I’m at it.

I typically wouldn’t see myself as the person to make a sappy post about No Man’s Sky, but I must say that it is truly amazing how each floorboard and each wall captured some sort of memory.

Have you ever went back to those dusty locations in your saves?

submitted by /u/jackstacs
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What types of missions would give me a Doctor Who roleplay feel?

I’m still pretty new to the game, just got my first freighter and settlement. I love exploring.

But the specific roleplay experience I’m looking for is to: Go somewhere, maybe random
Land my ship on a planet and generally not rely on it for inner atmosphere travel or saving my ass
Find someone who needs help or that something needs to be improved, which I’d be able to do without leaving the planet and not just pulling the fix from my inventory
Then I make my way back to my ship having “saved the day” and off to find someone else in need

Are there missions which fit this experience, either that the mission sends me there or that it’s something to do when I find a settlement which I’m not the leader of? If there’s these types of on-planet missions settlements give, I could warp into a system, search the closest settlement, land there, and do whatever local dangerous things they need.

submitted by /u/abramcpg
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Looking to get sandworm as a pet

Hi! Just like the title says, I am looking for a sandworm to tame. I am aware that having a pet sandworm was made possible through a quest, and I’m wondering if anyone has a spare sandworm egg they’d be willing to part with (if that is a thing since I have no idea if your pet sandworm can have gestation induced). I’d be happy to compensate you for it – I can offer valuable in-game items in exchange.
Thank you!

submitted by /u/ianajhn
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