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Don't COMPLETE This Game

I’ve seen with the 4.0 update and now the redux expeditions, along with quite a few posts that a lot of players are stressed about what they HAVE to get or do.

Don’t be a completionist. You don’t need the “best” freighter, ship, multi tool, or anything else. Just do what you want. Get the first freighter that’s free of it looks cool to you. Use a subpar multi tool because it does what you need. Build a lame 4 room base. It’s OK.

This whole game revolves around a story of repeated failing simulations in which the actions of those within really don’t matter. That gives you the freedom to do whatever you want. Don’t hamper your fun with obsessively reloading saves to get the “right” ship or freighter, just get what you want. Don’t stress about missing out on an expedition, all the rewards are pixels on a screen.

This isn’t against the completionist players or the min-maxers. If that’s what you WANT to do, I just see too many posts of people asking if they should do this or that, and you need to know this-

In a universe of infinite possibilities, all of them are correct. Have fun – don’t complete goals.

submitted by /u/Falas-Balar
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Finished Fractal. Probably one of my favorite expeditions.

I hadn’t really played my main save in several months. I thought I was moving on when they overhauled the storage system. I didn’t feel like starting a new save. But this expedition really pulled me back into what I enjoy about the game.

It just had the perfect amount of challenge for me. There wasn’t a time where I got bored. Nothing felt like a slog (maybe the copper collection was a bit much). Varied missions. Had good rewards with the visor and ship. I think HG really nailed the perfect balance for what an expedition should be.

Edit: Utopia is the expedition obviously.

submitted by /u/DruggistJames
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Community

What types of missions would give me a Doctor Who roleplay feel?

I’m still pretty new to the game, just got my first freighter and settlement. I love exploring.

But the specific roleplay experience I’m looking for is to: Go somewhere, maybe random
Land my ship on a planet and generally not rely on it for inner atmosphere travel or saving my ass
Find someone who needs help or that something needs to be improved, which I’d be able to do without leaving the planet and not just pulling the fix from my inventory
Then I make my way back to my ship having “saved the day” and off to find someone else in need

Are there missions which fit this experience, either that the mission sends me there or that it’s something to do when I find a settlement which I’m not the leader of? If there’s these types of on-planet missions settlements give, I could warp into a system, search the closest settlement, land there, and do whatever local dangerous things they need.

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Looking to get sandworm as a pet

Hi! Just like the title says, I am looking for a sandworm to tame. I am aware that having a pet sandworm was made possible through a quest, and I’m wondering if anyone has a spare sandworm egg they’d be willing to part with (if that is a thing since I have no idea if your pet sandworm can have gestation induced). I’d be happy to compensate you for it – I can offer valuable in-game items in exchange.
Thank you!

submitted by /u/ianajhn
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Freighter Spawn Help

I know you need to have 3 in game hours and jump 5x to trigger a space battle. (I have 76hrs) Why won’t one spawn? What are the pre requisites? (E.g. active missions/inactive missions/bugs) I can’t get one to spawn at all. I don’t know what I’m doing…

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