Fly/Walk through of my Thunderbirds “Tracy Island” build – Euclid
submitted by /u/Rangithereaper [link] [comments] |
submitted by /u/Rangithereaper [link] [comments] |
I built it on the first and so far only system I found with two paradisiac planets in it. There is big cats fauna with similar skin / fur patterns than my cat and big rainbows. So I chose that one. That’s my first attempt at building some kind of memorial and I would gladly take any advice to make it more like a peaceful place. Thanks in advance for any direct advice or link to ressources to improve my building skills. And thanks for reading this post. submitted by /u/Korrozyf |
2023-06-15
I’m just going to keep building until the game stops me. I want to see how much of the mountain I can cover. submitted by /u/ekim666 |
2024-01-02
submitted by /u/Tombfyre [link] [comments]
2023-12-28
submitted by /u/jarntorget [link] [comments]
2021-12-06
submitted by /u/WashableMelon [link] [comments]
2022-03-08
Like, actual waterfalls, not glitched building objects. submitted by /u/Rinimand [link] [comments]
2023-10-03
submitted by /u/BayeksCousin [link] [comments]
2024-05-14
Lighthouses on planets. Euklid galaxy. submitted by /u/Top-Lifeguard-5965 [link] [comments]
2024-05-14
Image not mine, if someone can link the original author I’ll make sure to edit the post submitted by /u/W33X3R |
2024-05-14
submitted by /u/bubblereps [link] [comments]
2024-05-14
submitted by /u/Pete_Joe [link] [comments]
2024-05-14
Fully functional teleporter placed horizontally into the ground. You can even walk across it fine! submitted by /u/Valace4 [link] [comments]
2024-05-14
I can’t for the life of me light up this base I’ve been working on. Do I just need to lock in and add a bunch more lights or am I missing somthing? submitted by /u/Jellyflopter |
2024-05-14
Long ago, NMS only allowed players to own a single ship, making it a major decision on which ship type a traveler should go after. However, realizing this felt clunky, updates have been made over the years, ship slots increased, new tech modules, and new features added. This was a great call, but it did leave one mark: the distinctions between each ship didn’t matter anymore; Haulers don’t even have the benefit of additional cargo space, since all S-class ships can have the same total number of slots.
I was talking ship perks with someone, and it got me thinking that perhaps it would make sense to introduce new strengths to less used ship types. As I was mulling it over, I realized that some of these changes would have to be pretty potent to stand up to current-day standards — poor Shuttles, their only real signature is that their takeoff price is reduced, made obsolete by the auto-recharge modules. So I decided to spitball a few ideas trying to stay true to the ship’s purpose while taking 2024 NMS in mind, and see if the following suggestions are strong enough to make you think “oh yeah, I’d definitely want to own a [ship type].”
Shuttles:
Haulers:
Living:
Explorer:
Let me know if these are along the right lines, and whether you’d fly one of these if they had these perks.
submitted by /u/Snoo61755
[link] [comments]
2024-05-14
El title.
Why bother to name stuff if you’re the only one who can ever see the name? Is there a way to let others see the name?
submitted by /u/Total-Avocado-8598
[link] [comments]
2024-05-14
Yall out here building cities while every base I make looks like a giant gamecube Seriously how do you guys get inspiration submitted by /u/kawabunga666 [link] [comments]
2024-05-14