NMS HOT POST 2024/04/19

What’s with all the bases built over glyphs?


I was completing my living ship quests and needed glyphs. I used the glyph bases listed in the Other Bases on the portal and ran into a few that completely covered the glyphs with locked buildings and made them inaccessible. Even found one that hid the base computer on top of a tower of 50ish cubicles. Of course reporting the bases solved that problem. Reporting removes the base until investigated. Don’t do that. Don’t be that guy. Play nice.

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The craziest thing happened to me recently

I was on an icy extreme weather planet fighting a sentinel pillar. I didnt have a cold weather protection tech and just quickly jamming an ion battery into my hazard protection every 30 seconds or so. It was tedious but I had to fight this pillar for a mission. Eventually an extreme storm rolled in, which was problematic but luckily the last bot, the mech, was almost dead. I took down the mech and headed over to the console.

Standing at the console, I then see WARNING: EXTREME WIND EVENT Huh I get slowly pushed up against the pillar, and am unable to extract myself I blink Then I am flailing in a white void. No ground in sight. Very concerned for my safety, I look up. And realize I am on the edge of space. Then, some random jerk wad in a space ship starts trying to shoot me out of the sky He lands a few laser shots on me and that’s where I begin to panic. Now there really wasn’t much I could do in my panic, and luckily I was calm enough to save my jetpack for when I inevitably returned to the ground. So I watched helplessly as I was buffeted by strong winds and being attacked by spaceships. Eventually, after what felt like an agonizingly long time, I began to see flickering flames of damaged machinery through the fog and saw the ground getting closer. I sparingly used my jetpack to slow and eventually reach the ground relatively unharmed. Immediately, I try to call my starship in, but the ground here was very uneven.

Then, a few seconds after having landed, a new message appears. WARNING: EXTREME ELECTROMAGNETIC EVENT Before I have a chance to process this new warning, the world erupts in lightning. Panic level rises more and I desperately try to get to flatter ground.

Then a direct strike. Completely ahnnilating my shields and leaving me with two health cores. At this point my panic has reached its apex. I began floundering desperately trying to call my ship in, spamming left click and looking everywhere.

I did manage to get my ship called in. I hopped in, and immediately left the planet. Critically wounded, tech broken, but alive. After taking a moment to calm down and make sure the planet I landed on wasn’t a portal to oblivion, I realized: I never finished my mission at the sentinel pillar. Steeling myself for what was to come, I went back, but it was entirely uneventful. Mission complete, I left the planet. Hopefully, never to return.

Unfortunately, I wasn’t able to get a clip of this whole ordeal, which I greatly regret. It was truly the craziest chain of events that happened to me.

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100 hours on the Nintendo Switch version of No Man's Sky, my thoughts.

Firstly I’ve have got to admit I have a long history with Elite, played the original in 84, spent about four years playing Frontier: Elite II on the Amiga and currently playing Elite Dangerous on a Series X.

I briefly played the PS4 version of NMS for an hour and got a refund.

Anyway, I’ve been playing the Switch version mode in TV mode and handheld mode, everything’s been generally good! Super impressed with the performance, I’m over 100 hours in and have experienced minor issues with a couple of softlocks and lag on a few occasions (in areas of lots things being drawn to the screen at once).

I’ve got everything down in terms of game logic and progess, although things are a bit confusing at the start, but follow the tutorial (story) for a while and you soon get to grips with the absolute mountain of content this game has been updated with since release (all free).

I find the interaction with the npc characters and the delivery of the story quite refreshing, interesting concept and very broad considering this is a huge procedurally generated game world.

Graphics are fairly solid, if a bit low poly and “okay” textures, draw distance is a bit limited but there’s a lot going on here so there’s gotta be sacrifices for performance.

Sound effects are good and the soundtrack is suited to the games setting, it nicey adapts to whats going on the screen… a lot the tunes are pretty chill, feels almost like minecraft sometimes.

Referencing the old school, I would give this 92%

Edit: I have no idea of how well I’m doing but I’ve got plenty of money and a few basic farms running. A nice exotic S class ship and my frigates are running missions. I quickly became confident enough to ignore the quests and just focused on exploring and making money. Like minecraft in a way, i grind, build and gather resources.

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