A piece in the style of No Man’s Sky (composed by me)
submitted by /u/deletekeemstar [link] [comments] |
submitted by /u/deletekeemstar [link] [comments] |
submitted by /u/tyrannosaur85 [link] [comments]
2021-06-27
submitted by /u/ClarityWarrior [link] [comments]
2022-03-31
When I was six or seven years old, I checked out a copy of Terran Trade Authority: Spacecraft 2000 – 2100 AD by Stewart Crowley and paintings by Colin Hay (1978). This book rocked my world. It wasn’t just that it was filled with gloriously psychedelic paintings of spacecraft by Colin Hay: It also featured commentary and backstory about those ships. My brain was set on fire! Fast forward to 2021: I’m a middle aged guy, but I still love spaceships. I stumbled across some NMS screenshots on Reddit, and decided to buy a new Xbox just so I could play this amazing looking game. Everything that I loved about that old book I live in NMS: Piecing together an understanding of alien civilizations through narrative snippets, mysterious alien relics, and the shattered skeletons of wrecked freighters whether they’re half-buried in an ancient landscape or drifting in the cold vacuum. I finally got my living ship, which has proved to be the climax of an incredible experience. When I first saw it through the neon orange and green clouds of a radioactive superstorm, I was floored. Not only is my ship a color pattern that I wanted, but none of the screenshots I had seen previously did the color-shifting organic shapes justice. Looking around in the cockpit, I was especially tickled by the biological vents spewing a breathable atmosphere for me. It hit me when I was flying around taking photos of my ship — NMS has captured and recreated the visuals and atmosphere of those old 70s psychedelic space ship paintings I loved so much. I do fly my living ship (named Ikizukuri), but I finally found my “keeper” end game ship in Eissentam. I’ve loved that the NMS community shares coordinates for cool ships, but it was really important to me (and fun) for me to spend the time finding the exact ship I wanted for myself. I’ve included coordinates for this ship in the attached screenshots, in case anyone playing in Eissentam wants to grab it. I’ve still got a lot more pimping/customization to do on my exotic (named Anima), which is itself a lot of fun. I’m optimizing it for maneuverability and hyperspace range — they’re currently sitting at 877.3 & 2,709.0, which is a good start. Long story short — I freaking love this game, since it lets me bring those old 70s psychedelic spaceship paintings I loved as a kid to life. I’m 200 hours in, and there’s still a lot of Eissentam to explore! submitted by /u/hoarybat |
2021-12-24
submitted by /u/Diskuid [link] [comments]
2021-10-17
submitted by /u/Sightless_Bird [link] [comments]
2021-04-19
In its free weekend round two announcement, Hello Games says its first attempt “worked better than expected” and No Man’s Sky “started the year with more players than we’ve EVER had at this time of year”, adding, “Our large and friendly community did us proud and jumped at the opportunity to welcome these new Travellers with open arms and show them the ropes.” As before, No Man’s Sky’s free weekend is open to players on all platforms – Switch, Xbox, PlayStation, and PC – and the latest festivities conclude on Monday, 26th February. Any progress made during the event will be carried over to the full game if you’re convinced enough that you decide to make a purchase, and the previous 50 percent discount is still available across digital storefronts, meaning you can pick it up for around £19.99. This second free weekend event follows last week’s launch of No Man’s Sky’s Omega update, which added the likes of procedurally generated on-plant missions, the ability to captain imposing Dreadnought capital ships, a revised Atlas Path quest line, and a major overhaul for Expeditions – No Man’s Sky’s limited-time curated campaigns. And speaking of Expeditions, the game’s 12th – titled Omega, appropriately enough – is currently live, meaning you’ll be able to give it a go if you happen to hop on during the free weekend. Hello Games ends its free weekend redux announcement saying it’s got “big and ambitious updates for No Man’s Sky planned this year”. And, of course, there’s the far from small matter of its next project – the intriguing procedurally generated fantasy planet sim Light No Fire – which the studio unveiled at the end of last year. submitted by /u/HeathrJarrod |
2024-02-24
I bought No man sky in 2016 when the game came out on ps4, it was a lonely universe then but I still had fun. Hello games has really created the best space sim out there in my opinion. I play no man sky on pc now and I recently returned to playing afte…
2024-05-05
submitted by /u/ObviousPitch4076 [link] [comments]
2024-05-05
submitted by /u/Ryzen-Sunn [link] [comments]
2024-05-05
submitted by /u/Maleficent_War_7442 [link] [comments]
2024-05-05
Here are some of my bases, including my Pyramid, Viking town, Ancient Greek town, private getaway, Line city, underwater base with an exploration Ship and the start of my Vanuatu inspired base… I also have a massive cave base that I’ve posted up …
2024-05-05
submitted by /u/NirwanaCH [link] [comments]
2024-05-05
To buy upgrades for my capital ship, I’m constantly getting in trouble because I attack other capital ships to steal their modules. This process is painfully slow and sometimes dangerous. Is there a better way to obtain the salvaged frigates modules?
submitted by /u/By_TLegend0
[link] [comments]
2024-05-05
I just started my first permadeath save, in the hope of giving the game a more “lost in the universe” feeling. I didn’t even use the starter ship, thinking, oh it will be more realistic if I have to go find a crashed ship, fix it, then get offworld. H…
2024-05-05
submitted by /u/Asurah94 [link] [comments]
2024-05-05
submitted by /u/1958_ragtop [link] [comments]
2024-05-05