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Ship Customization could kill exploration - An alternative proposal

Ship Customization could kill exploration - An alternative proposal

IMO one of the most vibrant aspects of the NMS community is the multitude of Ship/Capital Ship/Planet/Companion hunters out there that post on YouTube and in the Glyph Exchange. This activity provides a huge amount of community engagement while feeding into the main *exploration* element of the core game.

If HG implements ship customization, this part of the full NMS experience could disappear or be diminished to near irrelevance.

Here’s what I think could be a good alternative: We could simply tap into the amazing dynamic that the players have already created on their own and set up a Glyph Exchange Interface in the Space Anomaly.

I think the perfect place would be the unused computer interface in the middle of the blueprint vendor area behind Nada and Polo.

https://preview.redd.it/muqulo3i0uxa1.png?width=2886&format=png&auto=webp&s=1c509a53bf25d7070b824a99fcc91e17936ec710

This would actually supercharge exploration and give players a great chance to find the ships they want. It could include a search function based on the player-named parts (with visual icons).

We could use this to search for glyphs for all of the most exciting things we all love in the game: Ships, Capital Ships, Planets, and Companions… plus anything else they add in the future.

It’s just a thought… hopefully this idea could catch on.

Edit: additional thoughts: It could also be great to implement five or so “Scouting Guilds”… you join the Guild of your choice and as Guild members post up Glyphs to the in-game exchange they gain standing on a leaderboard.

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Community

Really like this game

To set the stage – I was one of those people that brought No Man’s Sky day-1, and absolutely hated it.

I was heavily into Destiny at the time (D1, year-1 vet), so NMS didn’t really gel with me, it was buggy, there was very little information on what to do, and seemed practically no point in the game apart from wandering around aimlessly (from what I could tell with my limited initial assessment).

So, a couple weeks ago I gave it another try. Whilst I don’t know if I’m viewing the game with a different mindset, or whether Hello Games have added so much and tweaked so much that this current iteration is unrecognisable from the initial release, but what I do know is that I’m having a heck of a blast with it.

I like resource gathering and base building, and whilst games like Fallout 4 and Starfield are OK, NMS appears to be leagues better and the systems far deeper. So much seems to be thought out before hand, which is a nice change when you are used to Bethesda games.

I’ve also found that this is a game that it is easy to get lost in. I’m 75+ hours into this playthrough, and I’m only about to start the last Artemis mission, as I keep getting distracted with other interesting things to do. As a “new” player it is amazing how much there is to do. Having just got my first freighter I’m tempted to get into frigate missions as the concept of building up your fleet looks really interesting, but that will probably have to wait as there is so much I want to do first, including finding a better freighter, grinding out the frigate mods needed to fully equip it, and not least actually hiring some frigates.

So much to do, so little time.

Happy days.

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How did I paint my stone stairs RED?

How did I paint my stone stairs RED?

I was messing around with light boxes and colouring them red. Next I built some stairs and as you can see I made them red as well but I can’t duplicate this. Can anyone tell me how I was able to do this? The regular stone colours are drab and I would love to be able to get an entire stone building in some of the colours available to other items like I did here.

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