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Welcome to the new Q&A thread for NMSTG! You can now drop a question, provide answers or just su...

Below are a few popular questions that we’ve received from our past FAQ thread. As always we ask that everyone be respectful and we welcome everyone’s contribution so have fun!

Q- I’m keen to start a new passive money making pursuit. What are some good ideas or guides post-Waypoint?

A#1-Gold farm, then take that stack and sell it at a terminal (not traders) in systems that sell gold. Sell all your gold to the terminal and crash the economy. Then buy it all back at 80% off discount. You just got free money and keep all the gold. All this takes is an initial investment on a gold farm, then you carry all that gold with you and just sell/buy back when you get to another system that sells gold. With 50 stacks in my ship’s cargo hold, I can make somewhere around 150 million units in each system I do this in.

A#2-Start a Farm, Fusion Igniters or Statis Devices Farm which will increase your profits to 100- 200 mil fairly quickly and you can even send out multiple freighter missions which will help you get aronium, magno-gold, Enriched carbon and more which will increase the profits even more.

A#3-Quickest way I’ve found to make a TON of units: Harvesting Storm Crystals. Find a VERY hot planet that has frequent fire storms. DURING STORMS ONLY – you can see the bright white light from Storm Crystals if you fly around low enough. Fly to them, land, quickly harvest them, get back in your ship and fly to the next before you burn up.

Q-How do I get the Advanced Mining Laser? I don’t have the option to craft one, and the multi-tool upgrade vendor at the space station doesn’t have the blueprint for sale.

A-In order to get it, you have to look for the blueprints in crashed ships or abandoned facilities. You get it from the main story (awakenings) or you can buy it on the anomaly.

Q-What do I actually do in the game? I finished the tutorial, is there anything else beside gathering stuff, building a base and repeat?

A#1-It’s really whatever you want, there’s a base story, (assuming you haven’t completed it already), follow the quest log and you’ll figure it out, but things You’d want to do for end game? You can collect multiple multitools, ships, built a fleet for your freighter, etc.

Q-Is there a planet that is populated by many players, and they built their base close to each others like a city?

A- Yeah its the Galactic Hub Project, Its a place where many people have bases and each day the numbers grow. Please help yourself. There are many factions in NMS that do this, even NMS Pirates Hub.

Q-I’m still pretty early into the game, just making my way to the center of the galaxy, what should I be spending my credits on?

A-Go hang around a outlaw/pirate trading post. Cheapest S-class start at around 8-8.5 million without a trade-in. I recommend Vikeen pirate, as then you have two good and 1 remote chances at high-maneuverability S-class: fighter, solar, exotic.

submitted by /u/liftheavy2003
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Just starting out in 2023 what should I know?

Hey folks,

I’ve been sitting on this game for a real long time, got it during launch day and then left it until now. I see that it’s been completely revamped and beyond what it was originally supposed to be. A crazy success story!

Either way, now that the game has completely changed I’ve been getting back into it bit want to see what wisdom the space captains can share to a newbie.

I have the general gist of things, just reached the Anomaly Orb last night. Really early on. Learned I missed out on a lot of those expeditions haha.

Thank you all in advance!

submitted by /u/MasterKindew
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NMS Skeptic...but now I'm a believer!

I had watched the launch of this fall flat and disregarded this game. However I heard rumours of patch spam and many improvements so I added it back to my faithful steam library and dived in…. WOW! This game is literally jaw droppingly good! Being a veteran from original Elite right through to ED and anything else space faring … I’d put this easily in the top 3 of all time space games.

The variety is incredible. The learning curve is ok. You can do whatever you want to do….fight, trade, build, explore. The only slight thing is lack of pvp but that’s probably down to the size of the game. It is massive….

submitted by /u/Ranger0309
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Update Wishlist: Functioning Star Systems

By now, a lot of the original promises for NMS have come true, and we are even getting new features that we haven’t dreamt of at release. However, there is still a fundamental gameplay element that’s missing. We need real physical stars, with planets oribitng around them. It’s so weird playing a space game in which stars are a skybox.

  • Functioning orbits would add a lot of realism. I am convinced that this one change would make space travel a lot more visceral and enjoyable in the game.
  • Imagine the potential for gameplay elements, like solar ships gaining speed near the star, or lore potential, with space megafauna being more common near the stars, etc.
  • It would also allow adding asteroid belts orbiting stars like our Kuiper belt, instead of asteroids being spread throughout.

    I am curious to hear what are your ideas for gameplay mechanics, lore, and content that could be made possible by adding physical stars with functioning orbits into the game.

submitted by /u/adhoc42
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