Trying to make a Nintendo Mount Rushmore over my first settlement. Who should be next?
submitted by /u/Junior-Twist2072 [link] [comments] |
submitted by /u/Junior-Twist2072 [link] [comments] |
I would love too see the next update (assuming they aren’t done quite yet) be focused in the sky. As someone who spends most of my time off planets and in the sky. It would be nice to have some freighter battles, or more pirating. Being able to raid or…
2022-02-14
submitted by /u/GracefulGoats [link] [comments]
2021-07-20
submitted by /u/Nerozii_Gaming [link] [comments]
2023-01-12
submitted by /u/Nico_Time [link] [comments]
2023-12-25
Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process. If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way. Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options. It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies? What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies. There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much: In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore. My suggestion:
Pros:
Cons:
There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today. I hope HG address that one day. submitted by /u/Cristiano7676 |
2024-05-03
Before the Next update, we could find lakes and oceans on moons and dead planets, as well as resource deposits in all kinds of shapes. I also saw water on the exotic planets when the Atlas Rises update arrived. Why delete something like that? Maybe jus…
2024-02-08
submitted by /u/Huldera [link] [comments]
2024-05-07
The universe hasn’t been fully regenerated since NEXT came out, but I wouldn’t be surprised if some things have moved around. Would the planetary coords of a feature or structure have changed since 2018 even if its position hasn’t?
Yes, I know how coordinates work. I’m just wondering if the way they’re implemented in game has changed at all in the past 6 years.
submitted by /u/dubious_rat
[link] [comments]
2024-05-07
submitted by /u/woosh_if_gei [link] [comments]
2024-05-06
submitted by /u/Huldera [link] [comments]
2024-05-06
submitted by /u/gameArtExplorer [link] [comments]
2024-05-06
submitted by /u/IAMxEnzo [link] [comments]
2024-05-06
The crashed ships seem to be consistently lower class. Still some A-class shuttles.
Smaller amounts of materials to purchase from NPCs, prices may be lower (but not wiring looms).
There seem to be double the number of autophages at the usual sites (crashed freighters, drop pods, ejected autophage sites, waypoint beacons, and the debris ‘robot’ without an NPC nearby).
Across a half-dozen systems, no planets with aggressive sentinels… so far.
580,000 ly to go, or until I get tired of this “plan”. Galaxy 71…
submitted by /u/Excellent-Iron3947
[link] [comments]
2024-05-06
submitted by /u/Downtown-Two-7365 [link] [comments]
2024-05-06
Can’t think of nothing for this bad boy😫 submitted by /u/TodayMiserable3459 |
2024-05-06
submitted by /u/goody_fyre11 [link] [comments]
2024-05-06