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The biggest and most under-discussed injustice within No Mans Sky needs addressed by Hello Games. We...

This might be a bit controversial, but as a day one player, it is absolutely not fair getting all these amazing updates, watching the community grow, come together and enjoy the beauty of a nearly infinite universe

WITHOUT A GODDAMN CAPE.

This is a massive injustice to the community and borderline spiteful. It isn’t fair that Nada gets to flaunt what is apparently the only cape in the entire universe while I gaze upon it longingly.

ITS BEEN 6 GODDAMN YEARS SEAN. LET ME BE A SPACE SUPERHERO ALREADY.

submitted by /u/JakeNatschke
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An idea for the future of No Man's Sky

Hello there

I love No Man’s Sky, and I think it’s incredibly rich in content. I’m just over 300 hours into the game and have completed all the challenges/accomplishments. However, I still want to play it, but every time I do, my gaming sessions come to a halt rather quickly, due to a lack of objectives.

That’s why I’ve had this idea in my head for a while, where No Man’s Sky could make its universe more lively and dynamic by creating more indirect interaction between players.

Let me explain: my idea is simply to create an in-game Guild system to bring communities together under a single banner.

Then, a guild would have to be able to conquer a star system, by destroying specific targets on the ground or in space. By default, these systems would be defended by the npc and then by the conquering guild.

These defenses could be strengthened/improved by the guild players’ investment of resources/money.

There could be a guild experience level per player, with guild rewards (similar to current community rewards).

I know that No Man’s Sky is not a PvP / war game. However, Hello Games continues to develop and improve combat and space battles. What’s more, it wouldn’t be direct frontal PvP, but more indirect, a bit like Ogame.

And the No Man’s Sky universe is vast enough to be enjoyed outside any guild-controlled zone.

I’d be curious to see how many systems a guild would be able to conquer.

I wonder if many of you would appreciate this feature in the game?

submitted by /u/Syno033
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