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4.0 Inventory: Thoughts from a veteran player

So… I had the chance to play several hours of the new update yesterday, here are my thoughts.

Some context: My main save is on survival with several hundred hours in, I had maxed out my exosuit, main ship, a second ship, multitool and the freighter with hard-to-get X-class rolls on maneuverability, jump range, shields, S-class freighter 250ly upgrades and all corresponding other S-class freighter upgrades.

I initially was taken aback by only being able to utilize half of many of my hard-earned upgrades. And then I played. I started my save back when I didn’t know anything about NMS and wanted it to be harder.

After making good progress and playing several hundred hours on this save, my progress felt stale, I didn’t feel the urge to log in and do stuff… I had seen a great part of all the variety in planets, building felt horrible with the stack size of 1000 and inventory management was a pain with juggling all the upgrades, the amount of silver to spend on freighter rooms was a pain.

Now that 4.0 is here, I logged in and the first thing I did was change the stack size to 9999. And then mourned my slower ship, less exosuit shield, poured some 400M in upgrading some multitool slots and saw my money drop to below 1B since… well forever.

And then it hit me. Exitement started running through my brain, seeing that ship costs had increased, money was spent faster and I can work towards a great deal more inventory space.

And ohhhh boy is it more, I can stack upgrades now, my whole upgrade “cargo” ship reduced to like 4 stacks.

And then I saw that the fleet freighter upgrades finally work completely. And every system I went to I worked on increasing my exosuit inventory slots, bought a lot of items to sell later, jumped in some dog fights and saw my exosuit get wrecked and my ship get wrecked as I couldn’t solo everything as easily as before, I needed to repair a lot of modules and the quicksilver and multitool slot rewards felt hard earned and worth it and trading feels worth it now again and running around getting more exosuit slots…

And I was really surprised. I thought YES YES YES this is great give me more of it!!

And then I thought about the “lost” ugrades – and it hit me. They are not lost. They are in my inventory ready to be installed again – when I have enough technology space, or, and here comes the kicker: in another ship.

Now I need less upgrades per ship to max it out – and – fights are more clutch, more important, there is a strong incentive in having multiple weapon systems to cycle through, dodging is more important and face-tanking a bad idea.

After just one day and several hours I came to the conclusion that the update is actually great. My biggest fear was that my fighter would feel like a turtle, but because of the law of diminishing returns it sure felt slower – but not as much as I had feared.

And that is a drawback I am totally willing to make for the benefits I already discussed.

Now you might be thinking that there are a lot of updates that are now useless, namely freighter and exosuit upgrades which you can’t put in another ship or multitool.

You are totally right. But then I thought about the community aspect of the game – and the second I am sure we will never be able to put them in again I will head to the anomaly with a smile on my face and drop them off to somebody who needs them more, or give them away here (if that is possible, still haven’t tested it).

The update put back the survival in my survival save, got rid of my main annoyance (the stack size), gave me trading back, something to do, the fun to build more without stupid inventory restrictions and with more ressources to gather while I’m out and about because I can just store them.

So my ship is a little slower and my jetpack a little emptier – well now there is space for some of them ?-upgrades with jetpack capacity and all the more reason to bump around in a few of my other ships.

I really do think I gained a lot and lost next to nothing, even though I am probably one of the people who lost most with this update. And there will surely be updates which will introduce different ways to improve our ships again to former glory.

Thanks for reading, I hope this viewpoint may take some of the frustration away that some people seem to be having and I was afraid of having when logging back in.

Have a great day, fellow interloper!

submitted by /u/midlumer
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OMG... I escaped this rock!

OMG... I escaped this rock!

So I’m doing Expedition 7, which is permadeath (decidedly not my thing), and I got to the second anchor point’s memory section, which happens to be close to a giant plateau on top of super steep cliffs. I’m thinking the jetpack trick will get me right back up to my ship, so I follow the signal off the side of the cliff, interact with the grave and escape some sentinels feeling fine and and dandy, and then I go to do the jetpack trick and…. it doesn’t work. I keep getting these weird hitches, and then I’d run out of fuel and fall. I try to summon my ship, and it says I need 125% fuel to call it, which isn’t even possible. I attempt to corkscrew my way through the mountain, but there is too much of it that can’t be manipulated. I cut notches into the side, but they are too shallow, and I keep falling off because the jetpack won’t stay still.

It was getting late, so I decided I’d better build a base just in case. There are raging firestorms on this planet, and I wasn’t going to solve the problem in that session. At that point, I asked you guys for help. I named my base “Help Me Build a Teleporter Please!.” One of you guys suggested manipulating terrain on the side of the mountain, but the jetpack was too finicky, and I couldn’t do this very well. I don’t have plans for a landing pad, so that wouldn’t work. All other bases and stations were more than 3 hours away. I have probably two thirds of this expedition done, and I didn’t want to lose all that progress!!

So what happened? I built floors and walls up most of the side of the mountain and got more than halfway up. I summoned the Minotaur every so often to brave the storms… and then I fell. My jetpack and rocket boots were damaged and I didn’t have the materials to fix the rocket boots. Undeterred, I continued my construction project but noticed that my jetpack was functioning normally and I wasn’t getting some of the weird hitches I was getting before. I went to the top of my scaffold and thought to try the jetpack trick one more time, and it worked!!! I gloriously jetted to the top of the mountain and found my ship. I got out of there as fast my little solar sails would take me. It was the god**** rocket boots glitching out that caused all of these issues. I made it though! Hopefully I can finish up the other milestones a bit more painlessly and get my frigate.

https://preview.redd.it/k3c9sjhks88a1.jpg?width=3840&format=pjpg&auto=webp&s=503ad4c46ff24c8ca6f781f9ea149b3b72dc35a9

https://preview.redd.it/7qay674ns88a1.jpg?width=3840&format=pjpg&auto=webp&s=bef9cacd358262eb44939994e55ec11a68cc84e3

submitted by /u/Shaftula
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Exotic ship location

Exotic ship location

Hi there folks. After quite a while ship-hunting on my own for a new exotic to add to my collection,I managed to find this beauty. It spawned straight away at an outlaw station as I landed, and I’m very satisfied with this one. Glyphs there at the bottom of the screenshot so you guys can have a look for yourself if you’re interested in picking one up. Happy hunting, Travellers !

submitted by /u/ChaoticDumpling
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Community

Please explain Voltaic Staff Spawning in 2024.

I’ve been researching staff colors and classes, but it seems a lot of the information I’m finding may be outdated, or I’m just not understanding it correctly. I’ve read that the staff head determines the build, but if I mark a staff terminal for future use, IE. I want to come back when I free up inventory space, I can’t seem to build the same staff again.

Here’s my scenario. I was exploring autophage camps, and found a particular staff color combo I liked. I dropped a save beacon, jumped up to the Anomaly to disassemble an A class MT I wanted to break down rather than exchange away. I then returned to the camp to claim my shiny new staff, but I can’t recreate the build!

In actual fact, this camp had two staff builds I wanted. One was color specific, and the other had a supercharged slot layout I wanted. I cannot recreate either.

For the record, I play on GOG. Do the staff builds vary from planet to planet like regular multi tool cabinets do?

submitted by /u/ForgotPants
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