I’m building a base filled with all my favourite Movie Sets, and I know just where to start…
submitted by /u/AcoupleofIrishfolk [link] [comments] |
submitted by /u/AcoupleofIrishfolk [link] [comments] |
I appreciate how much HG has put into NMS, not that unpopular of an opinion. Though, one thing that still REALLY irks me with NMS is the bugs, and I wish they gotten fixed sooner. Not really much else to say here, but I’ll suggest some big bug fixes and QOL features to be implemented.
Planetary Zoology: This feature could be fun, but finding an underground creature is metaphorically impossible, and finding a third underwater creature is LITERALLY impossible. No kidding, there’s a bug that prevents the third, fourth and so on underwater fauna from being spawned. Wouldn’t hurt to tweak underground spawning to be less of waiting around twiddling your thumbs too.
Exosuit mute: I beg of you, very specific situation, but when building an underwater base on an extreme cold planet, the exosuit NEVER shut up. It made me incredibly annoyed and stressed due to the sheer amount of times it said the same message over and over “Extreme temperature detected” “Extreme water temperature detected” “Thermal protection falling” “Extreme temperature detected” “Extreme cold damage detected” It fucks with me a lot.
A big one, saving edited terrain: I don’t know why HG can’t do this, if its a limitation in code I completely understand, but I’m sure every interloper would love this change.
Egg sequencer: Would it kill for the display to say what color it will be instead of “unstable”? very minor change but I love the egg sequencer.
Rocket boots: THE MOST ANNOYING THING FOR ME BY FAR. When im trying to climb up something but the rocket boots just keep jumping up instead of satisfyingly rising up. Why can’t they make it so rocket boots and only be initiated by ONLY double tapping? whenever you land and you’re holding space, it makes you jump anyway!
Those are just some features I’d like to tweak, there are many minor bugs that I would like this update to be dedicated to, like floating on chairs for some reason? Anyway, please do put any suggestions in comments that I didn’t even think about.
submitted by /u/durabledog0
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2021-10-11
submitted by /u/thicketcosplay [link] [comments]
2022-11-18
I’m having sentinels wander around and follow me even on planets with low sentinel activity. Is it possible to get planets that have ZERO sentinels so I can build and farm in peace?
submitted by /u/VengefulKenny
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2023-12-12
submitted by /u/slaxx454 [link] [comments]
2022-12-24
submitted by /u/7101334 [link] [comments]
2023-04-28
submitted by /u/The_Goldilocks_Zone [link] [comments]
2021-10-16
submitted by /u/goodluckwitdatbanfam [link] [comments]
2024-05-04
submitted by /u/Unusual_peen64 [link] [comments]
2024-05-04
There can be more than one? submitted by /u/steinwayyy [link] [comments]
2024-05-04
submitted by /u/LessCoolThanIThought [link] [comments]
2024-05-04
submitted by /u/Huldera [link] [comments]
2024-05-04
submitted by /u/Huldera [link] [comments]
2024-05-04
Why are these made so inefficient? Harvesting 4 at a time is insane when you have a room over 50 double cultivation chambers. I feel like we should have a “Harvest Whole Room” option. It’s way more efficient to use biodomes, but freighters should be a little better, no? submitted by /u/Life_Accountant4310 |
2024-05-04
So I’m doing the dreams of the depths quest, I built the nautilon and added the scanner thingy, and now I’m supposed to use it to find a sunken freighter
The games tells me to use the quick menu to activate the scanner
But there is no quick menu? Or at least I can’t access it?
What am I supposed to do then? Swim across the whole planet untill the regular scanner finds something?
submitted by /u/Double-Gift-7772
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2024-05-04
As beautiful as they are, they lack a feeling of a community hub for lack of a better term. It would be cool if they were larger and had places like bars, dining areas, places to relax etc. Yes it would be a lot of empty "useless" space, but …
2024-05-04
submitted by /u/Andromaduz [link] [comments]
2024-05-04