My S-class hotspot got a facelift after I learned glitch building yesterday.
submitted by /u/DoctorDestructo [link] [comments] |
submitted by /u/DoctorDestructo [link] [comments] |
submitted by /u/beardedhavoc83 [link] [comments]
2021-09-28
Finally found a paradise I like, now I gotta get to work on a base to fit the view submitted by /u/VRB-Bucky [link] [comments]
2023-07-14
Hello everyone, it’s my first post on Reddit. Sorry for any mistakes, I still learn English. I built 9 small bases (2×2 room+landing pad) in Dalnye system (1’st in expedition). Maybe it’s too late, but if someone hasn’t finished the expedition, I’d like to know, to make something similar in the next one or not. submitted by /u/Jealous_Incident_904 |
2023-07-02
submitted by /u/Silversong4VR [link] [comments]
2022-08-20
I was one of the few who loved the Day One game for what it was, and not mad about what I expected it to be. I took some time away after my initial adventures, playing other games for a time, and even quit gaming entirely for a bit. But around th…
2024-03-03
Hello all – so a few weeks ago I discovered a really nice tool in this subreddit that laid out the base materials required to craft a single stasis device, including all of the steps for all of the mats in between.
I decided to add some columns to both of the sheet’s existing sections whereby the user could specify any quantity of stasis device he liked, and the sheet would do the proper math in terms of how many base mats you needed in order to craft that many devices. I found it very helpful setting up my farm(s) to ensure that they were producing at least as many materials as my target per day.
I also added two entirely new sections, one to calculate how many physical plants you needed to “build”/farm (so you could see the impact vs. the limit of pieces per base and per savegame), and a separate sheet of fairly detailed instructions/explanation.
I do not mean to take credit for anyone else’s work. I mention that twice in the sheet itself and here again; if the original author shows that it is their creation, I will happily credit them for the original idea/version alongside credit for the minor additions I made.
Here is the Excel version. Of course, you may use the image included in the post if you don’t trust external links; it’s up to you, but of course the support to change the desired quantity of stasis devices craftable per “farm run” is only functional in the spreadsheet version.
I hope at least one or two people find this as helpful as I did while setting up a stasis device farm complex.
Image Version – Stasis Device Farm Mats (Reduced Functionality)
submitted by /u/FrontColonelShirt
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2023-11-09
submitted by /u/Lost-Bee-7507 [link] [comments]
2024-05-06
submitted by /u/Brandonhell2 [link] [comments]
2024-05-06
submitted by /u/knightjuice [link] [comments]
2024-05-06
submitted by /u/weasel-nms [link] [comments]
2024-05-06
submitted by /u/Alert_Jury7875 [link] [comments]
2024-05-06
Hyades if anyone wants to go submitted by /u/ThotPokkitt [link] [comments]
2024-05-06
Haters beware 🤣 submitted by /u/Plan_Der_Lindee52 [link] [comments]
2024-05-06
Before I sack this lot, is there a way I can transfer these guys to another player? They took a bit of work to get and it seems like a waste to just have them disappear. Any ideas? submitted by /u/mildlyalarmingdave [link] […
2024-05-06
https://preview.redd.it/pc80llqceoyc1.png?width=2560&format=png&auto=webp&s=3b1481b43144de0e33aae8f9a6ec19230e0b1f43 submitted by /u/totallymindful [link] [comments]
2024-05-06
submitted by /u/Camo2777 [link] [comments]
2024-05-06