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Small UI Things That Annoy A Little (... and are easily fixed tbh)

I love No Man’s Sky, been so addicted to it – buuut there are certain small UI things where the game is clearly trying tooo… “be fancy”, let’s call it, but actually just makes simple things feel a bit more cumbersome than they in reality are.

Like when you enter a system and get those black bars that you have to manually make go away faster… which is pretty silly when you drop right into a space battle, Dreadnought battle, what have you – dude, it’s a space battle, stop that please.

Or when you have a waypoint on the galaxy map (maybe previously marked in your Discoveries tab because you’re trying to get an S-Class Capital Ship from a specific system… or so) that your ship can get to in a single jump… buuut the game UI still makes the navigation take you across a web of in between systems for no reason.

Or in general that the galaxy map UI is totally and entirely unresponsive until the game is done doing its dramatic whoosh and zoom camera motion – again, for no real reason.

Or how you can use a Chart in space or on a Station and it’ll immediately show you what you found… buuut down on a planet surface you have to wait for the radary scanny wave to travel dramatically before it actually tells you what it is you found, let alone where.

If me being wordy here gives off the impression I’m upset – I am not! Just being descriptive! As I said, these are little things – and I’m just suggesting… eyyy, Hello Games, I know you want stuff to “feel fancy”, but c’mooon – not when it’s impractical, eh? : P

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Please help me find my late rat in-game as pet

Today I had to have my last pet rat put to sleep. Tomorrow would have been our second anniversary.

Please help me find a pet rat in No Man’s Sky.

I’ve seen creatures with rat heads as big as bipedal dinosaur and the smallest of the size of an quadruped alligator. I’d love to have one walking on four legs and as closely shaped like a real pet rat. Please share the glyphs with me, if you’ve seen one.

I’ll see you on the other side.

submitted by /u/Rain_of_Atlas
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Have planetary coordinates shifted or changed at all since NEXT?

The universe hasn’t been fully regenerated since NEXT came out, but I wouldn’t be surprised if some things have moved around. Would the planetary coords of a feature or structure have changed since 2018 even if its position hasn’t?

Yes, I know how coordinates work. I’m just wondering if the way they’re implemented in game has changed at all in the past 6 years.

submitted by /u/dubious_rat
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'Benefits' of one-star systems.

The crashed ships seem to be consistently lower class. Still some A-class shuttles.

Smaller amounts of materials to purchase from NPCs, prices may be lower (but not wiring looms).

There seem to be double the number of autophages at the usual sites (crashed freighters, drop pods, ejected autophage sites, waypoint beacons, and the debris ‘robot’ without an NPC nearby).

Across a half-dozen systems, no planets with aggressive sentinels… so far.

580,000 ly to go, or until I get tired of this “plan”. Galaxy 71…

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