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Atlas Path disappointment

From the official information for the Omega update:

The classic Atlas Path mission has been given a new breath of life, culminating in a final, consequential, choice. Witness the Atlas in all its grandeur, and decide whether to embrace the path it offers – or deny it. Either path will permanently impact your relationship with the Atlas.

But it turns out the “consequential choice” is the same one we already had, to birth a new star or not. The only difference is, from the same information page:

Players who decline the Atlas at the end of the Atlas Path are now awarded their own counterpart title and technology to those awarded for accepting its request.

Yay! A different title and technology. How that impacts your relationship with the Atlas, I have no clue. It’s not like I have any ongoing relationship with the Atlas, after having completed both the Artemis and Atlas paths.

The conclusion to the Atlas Path has been visually enhanced and reworked, to create a more spectacular finale.

I didn’t notice anything at all spectacular. There are some small differences, but nothing remarkable.

Choosing to birth a star or not marks the end of the path, now. The whole “go through a black hole to make the Atlas path go away” thing has been removed, which means that the Atlas path’s annoying habit of popping back up again until you go through another black hole has been fixed.

Well, not exactly fixed, but replaced by a new permanent mission in which you can present wonders to the Atlas:

Players who have completed the Atlas Path now have access to a repeating mission with which they can earn nanites and additional words in the Atlas language.

Those additional Atlas words aren’t worth anything if you’ve already completed the Artemis path. It used to be that you could review the log of the Atlas path, and the translated words of the Atlas would be filled in as you learned them. Learn the whole language, and you could understand everything that the Atlas had been telling you. Well, all except one word. The log of the Atlas path has been removed, so you can no longer review it.

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Why aren't ships actually different?

Why aren't ships actually different?

After loading up the Hauler at my farm it dawned on me that it didn’t really matter if I took the Hauler or the Sentinel. Both have 120 cargo slots. Shouldn’t they actually be different? Not just in the stats. Shouldn’t a Hauler have more cargo space, maybe not in slots but in size of the slots? Like in between a non hauler and a freighter? So 15 Radiant Shard/NipNip/Sac Venom Max instead of the regular 10. And slow? So no S or X class upgrades for Pulse or Hyper Drive? Just dreaming here.

submitted by /u/Timu_76_
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Chances of coming across your old base?

Bit of a weird question, but it’s been on my mind since I picked this game back up. I started originally on PS4, put it down for a long time, and then started playing on PC/Deck. While I have a far better understanding of the game now, the base I had on the PS4 was honestly my favorite. Two big biodomes, a huge garage complex for my ship and exocraft, a warehouse for storing my stuff, and all that on an absolutely gorgeous paradise planet that looked amazing during nighttime…

Which got me thinking about the chances of possibly running into that planet and the base. Which then got me thinking about others who might have gotten lucky and come across their old bases in different playthroughs.

Basically: What exactly are my chances of possibly finding the system that contained my old base (which was uploaded while online), and has anyone gotten lucky and done exactly that with one of their old bases?

submitted by /u/Unfair_Requirement_8
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Community

Korvax Cartographer

I am playing the PS5 version of the game and I am up to the section in the quest where I am seeing the Cartographers, I have seen the Vykeen one and now I have to see the Korvax, but after visiting numerous Korvax systems, there is no Cartographers that will engage on this like the Vykeen one did. Is there something I haven’t done yet? Any advice would be helpful. Thanks

submitted by /u/MarkAA1966
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Has anyone figured out space stations for ship building?

So is there any rhyme or reason to the space stations, or is everyone just hopping from station to station, looking for the right number of Supercharged slots?

I know some people are posting glyphs, but I’m wondering if anyone has figured out any kind of pattern.

Also, FWIW, the refiner exploit works for ship parts… 😜

It IS kind of fun to hunt for parts, though.

submitted by /u/MikeyW1969
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