関連記事

Love the game, but it needs depth!

To start with this “rant”, I must say that I’m a big fan of No Mans Sky and its redemotion story. Its the game that I play when I want to chill and relax.

That being said, its time for Hello Games to add depth to its systems! There are so many great systems in game, but a lot of it seems pointless. Here are some examples about how things could connect with each other and gives a better sense of progression throughout the journey:

Food / recipes: there is a entire recipes system, with amazing combinations, common and rare. For what? A few seconds buffs that are useless and maybe some selling potential. This system could improve survival mechanics and companions. Meaningful buffs to better explore a hazard planet. Companions that can only be tamed with certain food and so on.

Settlements: neat concept, meaningless rewards. There could be resources that are only available through settlements. Settlements through different races could provide exclusive resources and cosmetics as you upgrade them. Like a resource needed for a ship or exosuit upgrade, for example.

Ships: resistance upgrades could be available so that you can enter “dense” atmosphere planets. Im not a space specialist (as you can see), but the idea is that some rare kind of planets could be “locked” until you have a specific upgrade equipped on your ship. Its the same concept of the hyperdrive upgrades so that you can travel to different colors stars.

Vehicles: Nautilus could be used to reach certain depth on seas, not possible swimming. Extremely hazard planets could only be explored with minotaurs, and so on.

Derelict Freighters: due to its hazard nature, could only be acessible with specific exosuit upgrade. It could provide exclusive resources too, like I said about settlements above.

Well, these are some of the ideas at the top of my head, but we could go on and on about this.

Any thoughts about it?

submitted by /u/marcosdd
[link] [comments]

続きを読む シェア
0

Squadrons

Why do they deal little to no dmg? Ive got 4 of them, S class pilots with ships that have 250dmg potential and they cant even go thrue pirates shields. submitted by /u/Procyonprimei8 [link] [comments]

続きを読む シェア
0

I think I messed up.

I was doing the Atlas/Artemis missions. When I portaled to a new system, I didn’t know it would break all my stuff so I freaked out. I spawned on a very radioactive planet and almost died. I found my ship just in time. Fixed enough to get to the space station and warp back to my hone base. Now I seem to be stuck on the Atlas mission, and every time I talk to the atlas it asks for a heart of the sun, and nothing happens. I go and talk to Polo and Nada and they’re no help. I can’t help but think I messed up by warping home. Anyone ran into this?

submitted by /u/Torqued_to_spec
[link] [comments]

続きを読む シェア
0

Community

Just a small cooking recipe idea, nothing serious

So they recently added 🇺🇸 cookies / 🇬🇧 biscuits to the game, which means Hello Games is adding new cooking recipes in their updates.

Anyways, to the point. There’s bread, with can be made by processing Dough in the Nutrient Processor. And that’s it. Dead end in the crafting tree. Which kinda surprised me a little, considering the various other types of food items that exist in the game.

I propose the category… Assemble Sandwich! At the moment I don’t have ideas for prices and consumption bonuses, but I have a few recipe ideas: – Mystery Melt: Processed Meat or Smoked Meat + Tangy Cheese + Bread – Proto-Panino: Processed Meat or Smoked Meat + ProtoCheese + Bread – Egg Salad Sandwich: Creature Egg (etc) + Steamed Vegetables + Bread – Eerie Sandwich: Larval Core + Steamed Vegetables + Bread – Starlit Sandwich: Silicon Egg + Steamed Vegetables + Bread

If anyone has any ideas for prices, consumption bonuses, or other recipes, feel free to share!

submitted by /u/CutietheCar16
[link] [comments]

続きを読む シェア
0

Popular Posts