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I appreciate the direction that they're trying to go, but pirate attacks definitely need some work.

They don’t even accomplish anything? I find 85% of the time I just ignore them until I get annoyed by the super loud “BOUSH BOUSH BOUSH” like why are yall even doing strafing runs on an abandoned shack in the middle of the desert?? None of the NPCs even react to what’s going on around you, they can’f be bothered.

Then you finally get into the sky and hell a C-class hauler can take down 4 pirate ships like it’s nothing.

Again I really love all the black market and pirate system stuff, but the pirate attacks need to be polished up a bit

Edit: this exact scenario just happened to me, but then I accidentally hit a normal ship so the Interceptors came… then it bugged so I couldn’t land even when no ships were around. Now I’m sitting in the anomaly. This isn’t a combat game! I have games to play if I wanna kill things, this isn’t it!

submitted by /u/YomNook
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Exosuit Slots

I just found out that you can pick any slot you want to when unlocking slots for your exosuit. The game auto selects a slot for you, but you can choose your own. This includes increasing the slots you can put technology into. Not just the standard inv…

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Credits Cap Ideas

Credits Cap Ideas

Are there any new worthwhile ways to get the max credits back down by purchasing items? I’m finally at the cap and find that not being able to sell items is a downer.

I’ve thought of buying ships to scrap but that seems wasteful. I could imagine it as a business loss in game though.

I wish we could donate items to some kind of product slot machine or massive project. I stopped selling my lucrative items a long while ago to postpone this issue.

submitted by /u/Randaximus
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