NMS HOT POST 2022/09/3

Came across this weird bug while flying thru space. Appeared as a colored dot from far away but when I got closer I realized it was somehow the galactic map bugged into space.


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PSA: YouTuber Professor Cynical spreading information on how to grief bases. Unsubscribe from Profes...

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What’s the problem?

Professor Cynical, a well-known NMS Youtuber, has recently released guides on how to grief in NMS. He’s doing this for ad revenue, and ignoring the chorus of civilized space voices – from the Galactic Hub, to UN42, to Ultimate Feud Company, to Interstellar Index – telling him that this video is a terrible idea.

This video is causing smaller civilizations to go completely private, hiding their locations from the public for fear of being griefed. Events which people worked for months on are being postponed, for fears that the event bases will be ruined due to this video. That sucks, and is against the spirit of the NMS community.

The Galactic Hub, however, will not be taking any such measures: I’ve gotten many malicious bases removed and a handful base griefers permanently banned from NMS. If anyone plays stupid games in our space, I’ll insure they win the appropriate stupid prizes.

If you are subscribed to his channel, the Galactic Hub would strongly encourage you to unsubscribe, so the community’s displeasure with his actions can be made clear.



Frequently Asked Questions / Clarification

  • Isn’t he just telling people how to protect against griefers?

You can make a video saying “If there’s a griefing base on your base, click this button to report it” without also providing a step-by-step guide on how to actually grief someone.

In the past, Professor Cynical has also been responsible for instructing people on how to get your Minotaur into the Anomaly to kill people on Permadeath. There’s an established history to suggest he does not care about NMS or the community – he only cares about profiting off of the community.

  • But what about his video specifically covering how to protect your base?

His second video claims to provide a method for “defending” your base. If he had actually spoken to any members of the community, instead of ignoring them while trying to profit off of them, anyone in civilized space could’ve told him this method doesn’t work.

He suggests putting bases around the outer boundaries of your base. Besides the fact that this is incredibly tedious, it betrays his poor understanding of multiplayer mechanics. Every player is only allowed to have 1 base per planet, unless you’re in a group / squad with people. Most griefers will not join your group before attempting to grief your base. Thus, his purported “defense” is entirely useless. He provided a step-by-step guide on how to grief, and a non-functional method to defend against that griefing.

  • Isn’t this a good way to bring the problem to Hello Games’ attention?

No. Despite Professor Cynical presenting this as new information, this is a feature – not a bug – which has been used in cooperative projects in No Man’s Sky for at least 4 years.

However, people have occasionally used it for griefing on-and-off over those 4 years. Both myself and Hello Games were once featured in a Kotaku article covering controversy surrounding a repeat-offending base griefer. (Hello Games banned the griefer permanently.) Hello Games is clearly already aware of this feature, and the ways in which it’s sometimes misused – if they were willing or able to fix it, they presumably already would have done so.

In the last few years, HG has also been much better about responding to in-game base reports. There have even been cases where HG has removed a base in fewer than 24 hours.

We don’t want it ‘fixed’, because it’s used for good much more often than it’s used for bad. However, uploading it in the context of a step-by-step guide on how to “steal bases” increases the chances that it’s used for malicious purposes.

This is not “raising awareness” for anything. Everyone is already aware – except, potentially, the trolls which his videos are designed to cater to.

  • Did anyone try asking him nicely first?

Yes. Representatives from many civilizations, including the famously-kind-and-tolerant Lillihop from NMSCafe / UN42, tried reaching out to him first. People tried, first nicely then firmly, to explain to him how his actions would cause harm.

He ignored everyone, blocking major community leaders from his channel despite them being generally civil in their opposition, and refusing to engage in any discussion about the topic.

According to him, his videos on Youtube are “real life efforts” and “many late nights of editing”. On the other hand, the bases he put at risk for a few cents in ad revenue – which people spend hours and hours on to create, which many people agree are (at least sometimes) a form of art, which people create for free just for the joy and for sharing – are just “pixels on a screen”. According to Professor Cynical, we’re all just “obsessed” for taking issue with his guide on ruining bases.

He then went on to complain about how people are trying to “cancel him” and “destroy his hard work”… in response to a video where he provided step-by-step instructions on how to destroy peoples’ hard work (bases).

If you ask me, that’s not called “cancel culture”, that’s called “the consequences of your actions.”

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It's just me who thinks travel between Galaxies is overly punitive and tiresome

It's just me who thinks travel between Galaxies is overly punitive and tiresome

https://preview.redd.it/g53xc9gnh4yc1.jpg?width=1280&format=pjpg&auto=webp&s=c086bb552629eeff8a644affb54e2f1bd84ce3c5

Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process.

If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way.

Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options.

It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies?

What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies.

There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much:

In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore.

My suggestion:

  • The player travels to the Atlas Station linked to the galaxy he/she wants to go.
  • In exchange for something (maybe a Heart of the Sun, to give some use to these bunch of blueprints we get during Atlas Path), you get a token for the Galaxy you are going from the Atlas Station.
  • You keep that token in the exosuit or ship inventory.
  • Then the process is the same as the current mechanic. You head to the core and jump, things still break, but instead, it takes you to the next galaxy, it will take you to the token’s galaxy.
  • After the jump token is consumed and removed from your inventory.
  • If you are not carrying any token, it will take you to the next galaxy as it is currently.
  • If you are carrying more than one token, the priority will be the one in the top leftmost slot of the Exosuit.

Pros:

  • Give the player the freedom to fly to any galaxy, any time.
  • Don’t change the current mechanic, just add a new feature.
  • Avoid unnecessary bases cluttering in the teleporter.
  • It is way cheaper than the current mechanic, once you don’t have to jump to each galaxy to get the one you want.

Cons:

  • It is less but still annoying, moving upgrades, fixing things, etc.
  • If you want to visit all the galaxies, that solution doesn’t help.

There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today.

I hope HG address that one day.

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