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What phase are you at in your NMS journey?

What phase are you at in your NMS journey?

I don’t mean, in the game, I’m talking about how you deal with the addiction.

It came to the Mac via Steam and I started off all excited, wide eyed and naive, rushing about, trying everything, following all the quests.

A bit of base building and side quest completionism and then…

I became a ship hunter, looking for S class Explorers of a certain shape and color, mostly for the flying.

Then i became a sentinel Interceptor hunter because they hover. Hanging about in the anomaly to ‘collect’ galaxies in case there were better Sentinels there. In the end I became obsessed with finding an all white flea tank, and three months later.. (along the way I discovered duping and save editing to try and cut down game time)

I have now become a Fighter collector, but they have to be white and have logos that match my freighter.

I’m trying to master glitch building so I can have a really nice base.

(I’m also growing stuff on my freighter, 3mu per harvest at the moment.)

Do I need to seek help? Or is it possible to put the game down at some point?

My latest disguise

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Expedition 7 Tips

This Expedition is a survial expedition – play it like that!

1) You need to die once to get a milestone – do this right at the beginning

2) don’t linger on the first planet. Get your ship repaired, if you can grab some money, thats great. But don’T try to make millions.

3) head to the space station – remember, you can enlarge your inventory twice per system (station/anomaly)

4) always use the free inventory for the “cargo” inventory since it can carry double the amount of the normal one.

5) Ion batteries, life support gel are your live-saver: one “cargo” space can hold 200, use that. Shild batteries for your spacecraft are great as an insurance, too.

6) Often damage goes right to your health points. Store some animal remains (like cat liver), eating them restores your healt points!

7) You know who neither cares about fall-damage (that much) or extreme storms: your minotaur. Yes, it’s slow and cumbersome – but it can get you around on a planet alive.

8) The following rewards from other expeditions help, collect them asap: golden vector (of course), Normandy (since you start with a freigther you can send it to make you money) and the “alien monster egg” (hatching it counts for one of the milestones)

9) you start with a freighter – free storage room! Plus, with a bit of money you can build all ten storage “cubes”

10) The base milestone will send you to the wrong planet: the base has to be built on one of the planets with a meeting point (or at least the same class).

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