Multi-Tool Slot Unlocks
submitted by /u/Agent-Hotchkiss [link] [comments] |
submitted by /u/Agent-Hotchkiss [link] [comments] |
submitted by /u/SoundOfTheSnow [link] [comments]
2022-11-07
Plaque interactions will no longer loop back to the first piece of history for that planet’s race after completing every interaction.
Abandoned building interactions will no longer loop back to the beginning of the first story after completing every interaction.
Players joining a friend’s game directly from the frontend but without a valid save slot will now have the option to customise their difficulty settings.
Fixed an issue that could cause invalid text to appear in various mission information fields when several Planetary Drop Pod missions were active at the same time.
Fixed an issue that could cause all planetary Drop Pod missions in the same system to complete when loading a save where one had been recently completed.
Fixed an issue that clamped the craftable amount for an item at the size of its current stack – crafting amounts can now be adjusted up to the current free inventory space.
Fixed an issue that caused some UI elements to overlap the bottom of the inventory screen.
Fixed a number of issues that could cause the shortcut button to take players directly to a newly unlocked guide entry to fail to work correctly.
Fixed a number of issues that could cause inventory numbers to spill outside of their icon in particular languages.
Fixed a rare issue that could cause invalid items to be awarded from derelict freighter containers.
Fixed an issue that could cause the wrong inventory to be increased when unlocking new slots.
Fixed an issue that could cause some journey milestone guidance missions to become stuck in a loop.
Fixed inventory readability issues caused the background to be too transparent in VR.
Fixed an issue that could cause the shortcut button to take players directly to a newly discovered mineral/plant/creature to fail to work correctly.
The shield strength, hull strength, and combat manoeuvrability of hostile starships now scales correctly with the space combat difficulty setting.
Fixed an issue that could allow players to interact with hidden inventory items while using the expanded inventory.
Fixed a rare issue that could leave some Multi-Tools with unremovable broken technology after that technology was repaired.
The non-functional companion summoning options have been removed from the starship Quick Menu.
Fixed an issue that could cause the Stasis Device and the Fusion Ignitor crafting steps to spill beyond the edges of the screen.
Fixed a collision issue affecting some Alloy door parts.
Fixed an issue that caused the living frigate “Feed” options to appear when talking to standard frigate captains aboard your freighter.
Fixed a number of visual glitches that could occur while using the Appearance Modifier.
Fixed a number of rendering issues affecting Oculus/Meta VR headsets.
The visual quality of FSR 2’s Ultra Performance mode has been increased.
Fixed a number of particle flickering issues in VR.
Fixed a rare hang that could occur when summoning the Space Anomaly using a hotkey.
Fixed a crash related to playing custom ByteBeat tracks.
submitted by /u/_No_Mans_Skywalker_
[link] [comments]
2022-11-04
submitted by /u/XboxPred [link] [comments]
2022-10-30
https://www.nomanssky.com/2023/04/interceptor-4-22/ Bug fixes Fixed an issue that prevented the Minotaur from correctly targeted corrupted Sentinels while under AI control. Fixed an issues that caused certain wall-mounted base decorations to rotate wi…
2023-04-14
On a side note: I screengrab the name of every Multi-Tool I encounter because the randomly generated names are so often memorable, ridiculous or good. submitted by /u/stellabruma [link] [comments]
2023-09-08
Found a multi-tool to match my best ship… So cool! submitted by /u/Empty-Worldliness-64 [link] [comments]
2023-11-03
The Luciferan Union of Confederated Intelligences is pleased to announce completion of the Morningstar Glass Factory. LUCI welcomes all travelers to gather what they need from the facility. We ask politely that you turn off Multiplayer mode befor…
2024-05-02
I’d love to be able to see other people’s ship names (and stats). Especially now that you can build your own ship, I’m sure a lot of people have interesting ship names and/or stories.
Same goes for pets and freighters. We’ve got it for base names so why not for everything else?
submitted by /u/Masterjewdog
[link] [comments]
2024-05-02
Got my first Sentinel Interceptor ship today named it Shadow of Charon submitted by /u/SkyMortar65 [link] [comments]
2024-05-02
submitted by /u/RazTheExplorer [link] [comments]
2024-05-02
Absolutely miniscule hauler I found. It’s roughly the same size as the Radiant Pillar. bought it and all the other haulers in the same system are normal sized now. submitted by /u/studier_of_the_blade |
2024-05-02
I play on PC and I can join a discord call with yall. I’ll be on Friday night and during the weekend. May the force be with you. submitted by /u/East_Departure_4738 [link] [comments]
2024-05-02
For the love of Atlas, give me events that add more citizens 😭 submitted by /u/Aurbical [link] [comments]
2024-05-02
submitted by /u/LoanApprehensive5201 [link] [comments]
2024-05-02
submitted by /u/OkaNitsuki [link] [comments]
2024-05-02
submitted by /u/SynapticStatic [link] [comments]
2024-05-02