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Am I the only one who loves the scenario of this game?

I mean, I’ve been browsing this subreddit for a few days now, and all I’ve read about the story is, either it’s incomprehensible, it sucks, or at best it’s interesting, but nothing more.

Being a big sci-fi fan, I find the game’s story a kind of mix between Matrix, Mass Effect and 2001: A Space Odyssey.

What I like most of all in the stories is the mystery. Not the complete mystery where you don’t understand anything, but the mystery that makes you ask questions, that lets the viewer (or actor in the case of a video game) imagine what could have happened off-screen.

And NMS does this very well. The story answers a number of questions, but leaves the player to make up his or her own mind about key points of the story.

submitted by /u/Noonaan
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The craziest thing happened to me recently

I was on an icy extreme weather planet fighting a sentinel pillar. I didnt have a cold weather protection tech and just quickly jamming an ion battery into my hazard protection every 30 seconds or so. It was tedious but I had to fight this pillar for a mission. Eventually an extreme storm rolled in, which was problematic but luckily the last bot, the mech, was almost dead. I took down the mech and headed over to the console.

Standing at the console, I then see WARNING: EXTREME WIND EVENT Huh I get slowly pushed up against the pillar, and am unable to extract myself I blink Then I am flailing in a white void. No ground in sight. Very concerned for my safety, I look up. And realize I am on the edge of space. Then, some random jerk wad in a space ship starts trying to shoot me out of the sky He lands a few laser shots on me and that’s where I begin to panic. Now there really wasn’t much I could do in my panic, and luckily I was calm enough to save my jetpack for when I inevitably returned to the ground. So I watched helplessly as I was buffeted by strong winds and being attacked by spaceships. Eventually, after what felt like an agonizingly long time, I began to see flickering flames of damaged machinery through the fog and saw the ground getting closer. I sparingly used my jetpack to slow and eventually reach the ground relatively unharmed. Immediately, I try to call my starship in, but the ground here was very uneven.

Then, a few seconds after having landed, a new message appears. WARNING: EXTREME ELECTROMAGNETIC EVENT Before I have a chance to process this new warning, the world erupts in lightning. Panic level rises more and I desperately try to get to flatter ground.

Then a direct strike. Completely ahnnilating my shields and leaving me with two health cores. At this point my panic has reached its apex. I began floundering desperately trying to call my ship in, spamming left click and looking everywhere.

I did manage to get my ship called in. I hopped in, and immediately left the planet. Critically wounded, tech broken, but alive. After taking a moment to calm down and make sure the planet I landed on wasn’t a portal to oblivion, I realized: I never finished my mission at the sentinel pillar. Steeling myself for what was to come, I went back, but it was entirely uneventful. Mission complete, I left the planet. Hopefully, never to return.

Unfortunately, I wasn’t able to get a clip of this whole ordeal, which I greatly regret. It was truly the craziest chain of events that happened to me.

submitted by /u/Starman5555
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Starfield is an excellent opportunity for this community to show grace and class

Since yesterday, I’ve seen some No Man’s Sky fans mocking Starfield (sometimes seriously, sometimes not). Calling it copied homework, saying “I bet it can’t do [insert feature] better than NMS can,” saying it’ll be broken and disappointing like other Bethesda games, etc.

Regardless of what you think about Starfield, crapping on the game is not a good look for the No Man’s Sky community. The similarities between the two games are obvious, so lots of people will be looking to No Man’s Sky fans to see what they say. I’ve frequently heard that this is one of the friendliest and most helpful gaming communities on Reddit, and I would personally agree. Becoming snarky about another high profile space exploration game could taint that reputation pretty fast.

Just want to encourage everyone here to be friendly and supportive of Starfield. I would be willing to bet that’s what Sean Murray would like to see from us as well. He’s suffered his own share of internet jeering, and likely wouldn’t wish it on anyone.

And honestly, my hunch is that the two games will be different enough that they’ll survive alongside one another just fine. Here’s to many more hours of fun in both games for years to come!

submitted by /u/ReelSteele27
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Guide on how to get high stat X class mods.

Hello, I’m just putting it out there that I’m not sure if this method has been discussed or not.

So a bit of background about how how I think mods stat are determined. When any mod is generated it gets it’s stat percentage (0 -> 100% where 100 is max stats in every category) from a random number generator. This generator essential has a set seed meaning the order of percentages are going to be the exact same across saves and reloads.

Knowing this we can essentially record in advance when we are going to “receive” a 95% roll and use that roll on any X Class mod we want.

What you need:

1. A number of X-class suspicious hazard protection modules (the ones that grant 2-10% for all hazard types). I like 10 because it fills a row of your suit tech slots 2. A large number of C class upgrade modules. 3. Any X-class modules you want to install. 

Steps:

  1. Be sure to be in a place that doesn’t have other players or turn off multiplayer and make a save.
  2. Install all suspicious hazard protection modules in a set order within the suit (left to right, top to bottom or however you like).
  3. Inspect each module and take note of any module that “rolled” with 9’s or 10’s in each type and write down or remember which position or order that particular module was installed and continue until you’ve checked all the modules you installed.
  4. Reload your save to the point where you don’t have the modules installed anymore.
  5. Install C class modules in the same order as you did in step 2 until you reach the module directly before the “god roll” hazard module.
  6. Install desired X class module across any of you suit / ship /multi tool and it should be a god roll module for that particular technology module.
  7. fill out remaining number of places of “bad” stat rolled hazard modules from step 2 and then delete all C class modules to create space.
  8. Create a save and repeat until you’re done.

Example:

I install 10 hazard modules in my suit and from left to right I find a modules that rolled (9 x1 and 10x 3) in the 6th slot and another (9 x2 and 10x 2) in the 9th slot. I then reload a save and fill in 5 C class modules and then install a x class hyperdrive with (311 ly / 100% efficency). I then fill in 2 more C class modules and install another X class hyperdrive with (300 ly / 100%) and then install 1 more C class to fill in my 10th module. I then delete all the C class modules and create and save and then repeat.

This is a long and tedious process but it beats the rng of X class modules and I should note that it will work with S class but they isn’t really a point to it except the shield / health modules as X class modules rarely get above their S class counterparts.

submitted by /u/MulberryDeer
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The one glaring omission this game sorely needs and would be super easy for HG to add...

… A ‘favourites’ tag for planets you want to ‘bookmark’ for return trips.

So far the only way I can feasibly mark a planet as a ‘favourite’ (or simply as a point of particular interest) is to either use a naming convention like ‘FAV_lava-planet’ when claiming it, or to place a base computer somewhere on that planet. Both methods technically work, but then I end up with a bunch of unused bases clogging up the teleporter UI.

Instead, why not add a ‘pin to favourites’ tag in the planet discoveries page?

Visit a planet you like, but don’t want to use clunky naming conventions or base computers? Just select the planet you want in the discoveries tab, and press the ‘add to favourites’ button. Then you can scroll over to the ‘favourites’ tab abd view all your most-loved planets in one convenient list, along with their teleport coordinates, or even the teleport shortcut for the nearest space station.

submitted by /u/tom_oakley
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