First post here, starting playing about a week ago. Really loving what this game offers to someone like me who’s a huge space nerd
submitted by /u/StiffYogurt [link] [comments] |
submitted by /u/StiffYogurt [link] [comments] |
All those little details u added to a lot of parts are just beautiful. Especially on Exotic ship. Nice job HG and Thank You! submitted by /u/cc69 [link] [comments]
2023-12-09
submitted by /u/ThePhotoGrabber [link] [comments]
2022-05-11
Some methods that you might have overlooked. The most fun to be had is to discover these methods for yourself, but still, I share these ideas as spoilers so you can unlock them as you need.
Some of these tips are so obvious you’ll wonder why I posted them, but then I bet even some veterans will learn something.
While mining deposits with your terrain manipulator you can press T to enlarge the area to mine much faster.
You may need to have the correct quest selected from the log menu to advance it. This applies to the base computer research, check it with the right quest log selected as often as you can.
For your first ship upgrade it might be tempting to fix a busted old ship that you find in distress. These usually need a lot of work to get going, and are not worth the trouble. You might be better off saving up 3-5 Million credits and waiting at a Spaceport for a nice ship in your budget to arrive. If you wait at a Colossal archive in a system with a good economy you will see some nicer ships.
If you find an outpost or a settlement with a technology vendor you should set up a teleporter nearby – just a base computer, biofuel reactor and the teleporter is all you need there. You can teleport TO an unpowered teleporter, but to teleport back out you may need to add 5-6 carbon to the reactor. If you have the Teleporter menu open and it runs out of power you can still teleport.
If you need to quickly return to your base to grab something you can just fly up to space. Press X while in spaceflight to summon the Anomaly, go in and use the teleporter to go wherever you need to go, when you are done press X again and select teleport back to the Anomaly.
You can easily smuggle contraband and avoid the authorities by teleporting directly from the pirate station to a planetary teleporter, avoiding space stations.
Increasing your exosuit inventory space makes things much easier. Each systems space station has an exosuit upgrade console where you can buy an extra slot. You can toggle between inventory, tech and cargo slots to decide where to put it. Adding exosuit slots to cargo by buying them quickly gets expensive – it is better to use drop-pod upgrades to expand cargo slots. You can buy drop-pod coordinate data for about 100k each from a technology merchant (or find them in other places) and then use a signal booster to find them. Drop-pod slot upgrades should go mostly into Cargo first to save cost. (perhaps use credits to buy the first few cargo slots, but when it gets expensive, then only use drop-pod method)
Holding S while in flight combat will help you to keep a target on the enemy once you have them in sights. Blasting enemy shields down and then switching to a more destructive weapon is a good early flight combat strategy. While in space flight you can press X to select recharge then hover over Deflector shield and press Ctrl-1 to set it as a quick bind, It is much easier to recharge in combat with quick binds.
Choosing the perfect spot for your main base is tricky. You might want to build a temporary base early on to get things started until you find that perfect spot. For your first big base you might want a paradise planet with no sentinel activity that has a good variety of resources, but also consider the amount of planets in that system – once you have access to the Exocraft Summoning station you will be able to summon all exocraft you have to anywhere in that system. It’s nice to have a wide range of planets. Electrical wiring is free to build and can clip through structures. Take some time to lay out your wiring nicely so you don’t end up with a big mess. If your base runs out of power you can just throw more batteries and solar panels at it – or have a proximity switch from your battery bank so things only power up when you are near them. You can put a base computer inside of an existing colossal archive (spaceport) and build on to it. This way you will have a trade terminal and a technology merchant at your home base. This is also a handy way to see high class ships arrive that you may want to purchase. It’s also fun that your base will always be buzzing with activity.
Well, I thought about it for a few days and these are the tips I would give to newish players that don’t give everything away. If you can think of anything else early game that is a good tip, but doesn’t give the whole game away then post it up, use >! Spoiler!< (but without the spaces) to create a spoiler.
submitted by /u/weliveintheshade
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2022-06-02
I bought No man sky in 2016 when the game came out on ps4, it was a lonely universe then but I still had fun. Hello games has really created the best space sim out there in my opinion. I play no man sky on pc now and I recently returned to playing afte…
2024-05-05
Hello Travellers and Possibly Hello Games! I have a few suggestions I’d like opinions on!
⚠️WARNING: May contain spoilers!⚠️
I have a few suggestions I’d like to share, as well as some setting changes I’d like to see! I’m looking for opinions and not hate. If there’s something you don’t like. Tell me maturely please!
Customizable Ships/Walk-Through Ships:
Imagine a ship between the size of a ship and a frigate that you can fully customize and walk through.
Up to 4 players can attach/dock together with their “Shipgates,” allowing you to access each other’s ship seamlessly and walk around and build inside.
Each player can dock their own starship on their own “Shipgate” for easy access.
The ability to play mini arcade games with friends on the ship, such as games similar to Space Invaders, Space Racer, Xaind Saleena, Metroid Prime, Space Marshal’s, chess, or card games.
When pirates attack, players can pilot turret guns outside the ship for fun.
Co-Op:
The ability to build bases with friends where both players can register and build, even if one player is offline.
Each player has full ownership and control over the base.
Ability to add bases to a favorites list at the teleporter list.
A universal storage bin for group players to quickly share and use crafting materials if all players have ownership of the base.
Creating custom player factions that players can add friends to, with faction leaders controlling permissions for building and ranking, as well as custom-made faction badges.
2-4 seater Exocraft where friends can hop in and be transported on planets.
Better icons and the ability to change the colors and size of co-op players for easier identification and location.
BUILDING:
Stairs/ramps for wood, alloy, and stone that can connect to the bottom part of extensions.
Implementation of a shrink/giant ray or edit option.
Water gun or above-ground water building attachments for creating giant pools or water-filled holes using the terrain manipulator.
OCEAN Factions/Boats/Ocean Ideas:
-Sea Pirate Reputation.
-Boat Modules that allow us to keep our boats under water longer, weapons modules, War Ship Modules.
Above water platforms that allow us to build from atop the water as if we were on land, adding new walls, doors, ports, docks, and decorations that relate to an ocean aesthetic.
With boats, I’d like and Exocraft Boat that all 4 players can ride together.
Fishing and the ability to catalog and save fish in homemade aquariums and for recipes.
Hoverboards/Sails for gliding over water.
“Moon Shoes” that can walk on the ocean floor and the surface of the water.
-Submarine “Frigates”
-Submarine “Squadrons”
ENEMY NPCs:
NPC enemy from each faction that are hologram, possibly holograms created by sentinels using data collected from each race in NMS.
NPC ocean pirates/sentinels/holograms that can attack you on the sea in boats.
-Underwater Sentinal/Pirate/Hologram NPCs that you have to fight off or summon your Submarine Squadron.
Ocean sentinel capital ships if your wanted level is up that come to attack you with a locator at the end.
Pirate ocean capital ships that we need to destroy to protect other factions also.
Introduction of flying monstrosities and small leech monstrosities that players need to shoulder bump off.
-Bio Engineered Enemies Like Monstrosities/Sentinels. Similar to the corrupted but now they have been corrupted by Bio animals.
SETTLEMENTS:
UTILIZE Settlements more!
BASES:
Base trackers to see how many people have visited your base.
Mailboxes to leave messages to other players when visiting their base like own pals.
Real orbital base building components.
Base NPCs that walk around, interact with things, and talk with one another.
Ocean freighters that we can build inside. Similar to the Freighters we have now, except a giant War Ship
QUALITY OF LIFE SETTINGS:
Ability to change group color with various options.
Cursor setting for consoles, allowing movement via touchpad sensor.
East and west points on the top compass.
Toggle wheel option instead of D-Pad for easier access to specific options.
-D-Pad used for hotkeys instead
Increased FOV.
More than 3 custom character saves.
MISC:
New bio Alien ships with Alien features
Giant space bosses that we have to destroy that leads to Bio Alien Starships, Like the Sentinel ships!
More interaction options with pets.
Additional recipes to make food more viable, efficient, and fun.
Player-driven recipes and the ability to create new recipes.
Hunger or thirst meters &/OR..
-.. Parasitic Alien Virus’/ Illness caused by Fauna, Flora, Types of Exposure…this will give cooking and recipes a whole entire meaning. Of course people can opt out of this option in the settings. I think this would bring much more to the table of survival. It can even be a “No Man’s Sky Survival Expedition” or New Game Mode!!
Wings on the Aeron Turbo Jet to go down when not using Jetpack.
Current mission display when using the wheel.
Underwater mounts.
Gene splicing to create custom companions.
An updated egg sequencer with better descriptions.
Walking boosters for the Minatour exocraft.
More variety of fauna, flora, and minerals.
Increased presence of predators on land and in water.
Cool underwater storms that create whirlpools or lightning patches.
If we can add missions to get ship skins, customizable docking frigates, crashed boats, and the ability to customize ships with attachments and colors, it might solve people wanting customization and satisfy those who still want to ship hunt.
Bonus:
I’d also love to see a whole new underwater race, with new clothes and character customization, as well as a new “Fishing Rod Multitool” or “Trident Multitool” with different looks that can do extra damage to ocean pirates and NPCs. (I say bonus because I know we just got the new Autophage race with the Echos update, just a future idea!!)
*Also if anyone says “It’s a Space game not an “Ocean Game” I understand that. However No Man’s Sky has almost become more then that. We already have water building for under and above water. I don’t see why we couldn’t get something more implemented more when it comes to Water/Ocean “life”.
**Edit: I’d also like to add I know this isn’t an Official NMS page. If I do have a suggestion to send it to Zendesk or Hello Games UK email. Which I have.
submitted by /u/NV-me9D
[link] [comments]
2023-11-02
Is that they don’t do any DAMAGE at all!
Even if you have a max length S Class capitol ship with S Class upgrades and 30 S Class Frigates surrounding it all you’re gonna get is a laser light show when one measly pirate appears…
Come on HG, I want the feeling of “These three pirates are doomed if they get near my fleet” not the “Oh no there’s three pirates near my fleet, I got land somewhere or clean them myself”.
/end rant.
submitted by /u/Cyvex23
[link] [comments]
2021-10-28
Hey Everyone,
This is a Megathread for all the people of the sub. If you have questions, Ask away. If you need anything just ask. This is uniform thread where you can ask for pretty much anything (from Questions to Nip Nip) that will be live 24/7 all year around and refreshed every couple of days.
This Megathread is closely monitored by me so if you have a question that no one has answered, don’t worry I will personally get back to you in a reasonable time. I will always be keeping a close eye so no naughty business please.
To make things little bit easier if you could help us make distinction between type of posts that would be great, Which brings us too ….
– *Do not put bug reports in this thread.* There is a Bug-Thread pinned to the top of the sub that should be used for them.
– If you are asking a questions please post your question like so : [Question] …. Your Post ….
– If you are requesting something an item, money, etc. please post like so : [Request] …. Your post ….
– If you are offering an item of doing a giveaways (in game items only), user: [Giveaway] …. Your post ….
– Please do not post your friend code in your post. PM/DM them to the person who is helping you. It will prevent people trolling and griefing your saves.
– If you need a specific ship, Multitool, Freighter, Frigates or anything a specific color or kind please check out our friends at r/NMSGlyphExchange. They also have a variety of different guides from Freighters to Multitool so if you need help with acquiring something, head right on over there.
– If you are looking for a ride to Anywhere in NMS, Please reach out to our friends at Pangalactic Starcabs, Pangalactic Starcabs is a Volunteer Service, Cabbie Availability may vary!
– If you are Looking for all 16 glyphs on one planet, You can find them in this Guide
And as always, please be civil, be kind and be helpful.
Please Follow all the Sub and Post rules and Thank you all so much!
submitted by /u/Minetitan
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2024-05-16
Hello all!
I have a question concerning the analysis of each planet.
I have seen that we can follow how much “animals” are scanned and how much is remaining to be scanned. It’s a very good think. But is it possible to have the same following concerning Vegetals and Minerals?
submitted by /u/Karatyus
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2024-05-16
submitted by /u/ShigeruNaki [link] [comments]
2024-05-16
submitted by /u/Akelion [link] [comments]
2024-05-16
I can’t believe how much they worked on this, what a true gem. I’ve been playing non stop for days now. I’m sitting at work thinking, “finish work, hit the gym and hop on NMS.” XD
Build settlements?? I haven’t even started reading into this. You can cook?? I’m overwhelmed and astonished by how much they added… I bet I’ve barely scratched the surface so far.
I discovered a water planet with these giant worms and was so amazed I didn’t realize I was yelling, “holy shit!!! WHAT THE FUUUUCK.” My wife thought something was wrong or bad had happened… haha
Any other players who just recently returned to NMS after years? I’d love to team up and explore together.
submitted by /u/jjpara82
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2024-05-16
Inspired by u/SomeRandomBirdMan (Laylaps was supposed to be a part of it but dont have him unoocked on this save) submitted by /u/ShelterJolly8 [link] [comments]
2024-05-16
submitted by /u/AcoupleofIrishfolk [link] [comments]
2024-05-16
submitted by /u/passivelistener7 [link] [comments]
2024-05-16
submitted by /u/marty_o_viajante [link] [comments]
2024-05-16
I have built some shacks here and there, but this is my first time really getting into the details. I wanted to get the feel of an old outpost turned storage yard. Found this planet while on the hunt for my first living ship and thought I’d settl…
2024-05-16