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Queen Arachnia: The Glass Spider

Queen Arachnia: The Glass Spider

The Queen sits atop her volcanic throne as guardian and guide of her volitile world

My newest build is everything I hoped it would be. It took me a long time to find the right spot. The volcano is at the upper edge of the atmosphere with 4 planets and one moon on the horizon and an EM hotspot on the volcano itself. I hope you like it

Special thanks to u/drewcifer0 for coming up with the sphere design that I used for the basis of the Queen’s abdomen. Music credits in the comments

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I'm just gonna come out and say it. Star Bramble is by far the worst plant when it comes to stasis f...

So I did some calculating and in order to get one full stack of Star Bulb you need exactly 400 star bramble planted in order to get that. If you’re following the games rules and not glitch building at all you would need roughly 34 biodomes just for that, which if you’re familiar with those they take a LOT of time time harvest full when you’re going from one to another usually. Meanwhile all the rest of the basic plants give a full me around 2 full stacks off of just 12 biodomes for each.

I just wanted to point out how absurd that number is especially since poly Fibre take 200 star bulbs just for one or a harvest of 8 star bramble. So it’s a compounding issue of low yield and high usage. I think of both my saves the first and only hold up was the star bramble out of everything else.

Rant over discuss if you have a different view.

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My hopes for the next non sentinel content

My hopes for the next non sentinel content

So one of the most neglected thing in the game lorewise as well as content wise in general are the Biological Horrors. For something that seems to spread to every planet as well as escape into freighters effectively killing all life aboard, we don’t have all that much new content for them.

My hopes (unbelievable wishful thinking) is that HG takes the time to expand on the biohorrors the same way they did sentinels. Imagine a world taken over by the Bio horrors! Buildings and such with eggs scattered around and slime fleshy webbing on everything.

This can also be added to caves much like the xenomorph cave in Aliens. Caves don’t have a ton of use other than cobalt farming atm, so adding Bio Horror eggs at least gives more reason to go spelunking!

Another idea would be fauna on Bio Horror consumed planets. Maybe add some new proc-gen into fauna build pools that have Bio Horror growths onto them! This seems like a good way to spice up fauna collecting and hunting.

The final thing could be the Bio horrors themselves. It would be really cool to give these mobs some new enemy types. Obviously we would need a Bio Horror Queen! Maybe a larger Mantis as the second strongest then some smol Swarming exploding types.

(I’m also begging HG to give us a new customization set that is being slowly growing Bio Horror webbing and flesh onto it. A fleshy cape would be sweet too!)

Let me know what you guys think!

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