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Just another PSA from your friendly Wizard that may help new and old players alike. You can make inf...

So this is mostly for those who are on a planet that’s actively trying to kill them, though it’s come in handy for me a few times. All you need is a refiner, and 30 Di-hydrogen.

Simply put the 30 into the refiner, wait 1 minute, and you’ll get 1 Di-hydrogen Jelly. Now put that jelly back into the refiner, and you get 50 Di-hydrogen. Put 20 aside, and make another jelly. Now revert, and you have 70, which can make 2 jelly. Revert and repeat as long as you need to.

This can be time consuming, which is why I mentioned it’s mostly for those stuck on lethal planets with little else to do bar wonder what they did to anger the First Spawn. Nothing worse than burning sodium while desperately searching for tiny patches of blue crystals.

Fly safe, fellow Travellers o7

submitted by /u/StarWizard_Lothras
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Wishlist for future updates?

Hi, I have some suggestions which might make the game even more fun.

  • Add ships, shipwrecks and wrecked freighters to uninhabited systems. Sure they may be uninhabited, but that doesn’t mean never visited, a few crashes here and there wouldn’t be strange.

  • starship tech modules which increase the succes rate of the onboard scanner when scanning for planet locations. I’m looking straight towards that factory on-screen, why is my scanner ignoring it?

  • diversify planet color palets, plants and trees instead of making them biome dependant. Every frozen or hot planet, poisoned or radioactive planet and paradise planet looks the same, it’s getting repetitive! I’d love to find a frozen planet with giant mushrooms and pink snow, but it’s just not in the range of possibilities. I don’t know if that’s because the game is out on so many platforms, but if it is that sucks.

  • claim uninhabited systems for Gek, Korvax or the Vy’keen in favor of a faction boost. Let space stations be buildable for the claiming process by spending large amounts of all kind of resources.

  • a way to change ship while on board of a space station please.

  • a way to refresh missions, or a system that resets the missions after 24 hours.

  • buyable anomaly detectors somewhere at the Nexus.

Those are all I can think of at the moment. Maybe y’all want to add more?

submitted by /u/LeBaiton
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Community

How to lose or discourage a player from following my friends and I?

Maybe a bit of a strange question. My friends and I know this guy and he’s basically a stalker.

That’s the long and short of it.

I played around 100 hours of No Man’s sky and they decided to start playing it again and my friends have been looking for another game to play multiplayer with so we all joined and started playing.

Within one day of playing, and me streaming it once, this guy who basically is stalking me and my friends, saw in my stream and immediately showed up while my friend was playing last night and started harassing her, messing with her base, he built a base next to her, and now she wants to leave and go make another base somewhere else and not be found. She told me he was bringing sentinels into her bace, she doesn’t know how to really play super well yet and fight, and he started building around her stuff, trying to chat her up and it was making her uncomfortable. He kept requesting that she go to voice chat and she kept refusing and trying to hint she wasn’t interested. He then friended her in game but she refused to friend him back.. I know all this because she called me in the middle of night on discord complaining about it to me.

Unfortunately this guy used to be my friend so he does know where some of my stuff is but if we all were to move, and go somewhere else, what’s the stop him from following us again and keep trying to build bases near us and harass people?

I don’t think there’s a block feature, I’m just wondering if there’s some ways I could use to avoid him? And at the same time are there things I can do in the game to make him have a very uncomfortable experience anytime he’s around us so that he stops wanting to harass me and my friends?

I don’t know why no man’s sky doesn’t have a block player feature. This guy definitely keeps trying to bring drama in with me and my friends when when he’s gone no one has any problems with one another.

My friends are enjoying this game immensely, and this is a mother and her child and some of her family including now her father might want to play, but now this development has sort of put a dampener on things and I would like everybody to enjoy the game experience as much as possible without this guy mucking everything up, which he definitely will try to do knowing him. Everyone already tried telling him in the past they were not interested in talking to him anymore and even stopped communicating so showing up at my friends base and trying to force an interaction and basically move next store was definitely creepster level.

submitted by /u/GeeseCTM
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Have planetary coordinates shifted or changed at all since NEXT?

The universe hasn’t been fully regenerated since NEXT came out, but I wouldn’t be surprised if some things have moved around. Would the planetary coords of a feature or structure have changed since 2018 even if its position hasn’t?

Yes, I know how coordinates work. I’m just wondering if the way they’re implemented in game has changed at all in the past 6 years.

submitted by /u/dubious_rat
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'Benefits' of one-star systems.

The crashed ships seem to be consistently lower class. Still some A-class shuttles.

Smaller amounts of materials to purchase from NPCs, prices may be lower (but not wiring looms).

There seem to be double the number of autophages at the usual sites (crashed freighters, drop pods, ejected autophage sites, waypoint beacons, and the debris ‘robot’ without an NPC nearby).

Across a half-dozen systems, no planets with aggressive sentinels… so far.

580,000 ly to go, or until I get tired of this “plan”. Galaxy 71…

submitted by /u/Excellent-Iron3947
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