I tried an AI art generator today. I wanted a picture of the NMS atlas opening a portal in space. The result is not quite what I had in mind but looks almost like in-game footage. Had to share!
submitted by /u/BH-Inspector [link] [comments] |
submitted by /u/BH-Inspector [link] [comments] |
submitted by /u/Achillesmele [link] [comments]
2023-06-28
I got this idea after I noticed I’m struggling to get forbidden exosuit module with good set of buffs and high rolls. Here you can see table with possible buffs and min/max range. For me most important buff is fuel efficiency, then shield strength and on 3rd place are both life support tank and core health. 1)https://nomanssky.fandom.com/wiki/Forbidden_Exosuit_Module 2)https://nomanssky.fandom.com/wiki/Salvaged_Upgrade_Components They both have same set of buffs and min/max range, and when dismantled they both drop same components. This makes me think coding behind both of them is the same (this doesn’t mean I am right, I just think I am). Now its up to you to decide whether you believe me or not. But to have any kind of results I decided to pop today 2000 more rebuilt exosuit modules. I added numbers manually for easier understanding And here are other 2 modules which I think are the best: It was relatively easy (~1:40-50) to get 4 other buffs (other than fuel efficiency) with high rolls, but up till that moment it was impossible to get 30% fuel efficiency + ANY 3 other buffs, best I got was 30% fuel efficiency + 2 other buffs. Now results from today’s 2000 rebuilt exosuit modules: It was also easy (~1:40) to get 20+ fuel efficiency and 2 other buffs. Examples (ignore warning): While popping modules I noticed there is some kind of “rubber band effect”, where when you got 4 desired buffs, fuel efficiency will be very low + 3 high roll buffs. Or fuel efficiency low, life support tank low, other 2 high rolls. It feels like you can never get all 4 high rolls. Most of modules with 4 desired buffs looked like this: Sometimes (~1:800) modules with 4 desired buffs look like this: It was VERY HARD (~1:105) to find 20+% fuel efficiency with 3 other buffs. All 19 examples (ignore warning): It was EXTREMELY HARD (1:1000) to find 30% fuel efficiency with 3 other buffs. I found only 2 from today’s 2000 modules. Conclusion After popping 2200 sentinel exosuit fragments I didn’t get SINGLE module with 30% fuel efficiency, and any 3 other buffs. Got only one half decent module with 20+% fuel efficiency. After popping 3000 rebuilt exosuit modules I got 3 modules with 30% fuel efficiency, and any 3 other buffs. If you don’t care about fuel efficiency then you should definitely grind for module with 4 buffs with high rolls. But if you are like me – no, I think it’s not worth. Even when you get 20+% fuel efficiency at least one of other 3 buffs is ass.Possible solutions? Giving players ability to copy 1 of modules with “blank module” which could maybe be obtainable from weekly nexus mission. New game mechanic – “karma” which you can build up by helping NPCs on planets and in space. The more you help, the more luck you will have, and both amount of buffs, and rolls will be higher. Depending on how interesting this topic is, I may do something similar with suspicious modules for mining laser and movement. If you hate yourself, or don’t care about your sanity you can try this yourself. Tell me later what results you got. submitted by /u/Pleasureasaur |
2024-03-04
submitted by /u/JxZiel [link] [comments]
2021-10-14
submitted by /u/Dolgthrase [link] [comments]
2023-07-17
No Man’s Sky has been a one time purchase since it was launched 5 years ago. How can Hello Games continue to update the game without charging a single dollar? Is it sustainable? I have been wondering about this a lot. I did some digging and these are some of the things I was able to find.
Launch: According to Superdata article, No Man’s Sky made 78 Million USD from digital sales during the first month of the launch. (No man’s sky also had a physical retail launch). (My guess is during launch year, it generated around 100-130 Million USD revenue (not profit))
Now hard facts, looking at the Hello Games’ (No man’s sky developer) financials, just before January 2018 (1 and half year after launch) they had roughly 82 million USD cash left. out of which half 41 million was taken out of the company for something (to buy office space? long term investment? cash payout to founders? I don’t know). So January 2018 in hello games company had 41 million USD cash. In late Summer 2018, came the first Big “Next” update, which generated roughly 35 million USD by October 2018. In summer 2019, came the “Beyond” update which generated 25 million USD.
As of October 31 2019 (3 years after launch. and last publicly available financial), they have around 100 million USD cash left. They have a burn rate of 6.2 million USD a year (salary + admin). This means without additional money, they can keep updating no man’s sky for 16-17 years. (Not to say that they should update no man’s sky that long. They have already gone above and beyond of what’s expected)
2020 and future: No man’s sky surely made significant money in 2020 with “Origin” update. (How much would be know around October this year when the next filing will be made public) They also released “The Last Campfire” game but revenue from that small game would hardly be a million or two. No man’s sky has been part of Xbox game pass since 2020. So Microsoft should also be paying some money as well. This being said there are surely diminishing revenues. But profitable nonetheless. Meaning their current net worth should be well beyond 100 Million cash (107 million net worth) at 2019. (My guess for current net worth would be 125 Million USD)
No man’s sky has been a unique case. It’s an indie game that has generated AAA level of revenue. (My guess is close to 180-200 million USD revenue in its life time with roughly 10 million copies sold (5.4 million PlayStation, 4.4 million steam, 2.4 million Xbox) (source: playtracker) I would argue that a AAA game studio (with much higher burn rate) would also have been able to break even with sales and revenue of No Man’s Sky for 5 years post launch support. But Of course, breaking even is never enough for publicly traded parent companies of AAA devs. For any indie team like Hello Games, this is very rare and more than enough to sustain for decades.
At any time, Sean (who owns 50% which equates to 60 million USD) and other founding members can pack up and buy an Island and retire but they decided to stay and make No Man’s Sky better and so far it has paid them well financially. Sean has said in interviews that Hello Games are also developing something new as ambitious (if not more) as No Man’s Sky. My great many wishes for amazing, hard working, inspiring folks at Hello Games.
Source:
(Note filing numbers are in pounds. I have converted them in USD and also rounded them for simplicity.)
submitted by /u/dreamer_iiit
[link] [comments]
2021-06-21
Iridescent at night. Thicker ‘cupped’ leaf ground cover. HUGE mountains and expansive lakes/delta/‘river’ systems. Blue water. V cool looking interior of Space Station. submitted by /u/DrTMorrow [link] [comments]
2024-04-10
It’s supposed to be an S-class right? 😅 I still haven’t clicked the claim button because I’m still sort of in shock. I went through the dog fight event, checked out the freighter and was a B-class, but I had to shut off the game. I didn’t realize it didn’t save. When I reverted the save and did it again, the RNG seemed to have blessed me with a S Capital ship after the single accidental save scum. I haven’t been playing that long and don’t fully understand what I’m looking at as far as quality. How good is she as freighters go? submitted by /u/Aquafoot |
2024-04-28
submitted by /u/dougsbeard [link] [comments]
2024-04-28
submitted by /u/majorvex [link] [comments]
2024-04-28
submitted by /u/MerpoB [link] [comments]
2024-04-28
submitted by /u/Mostly_VP [link] [comments]
2024-04-28
submitted by /u/Impossible_Leader_80 [link] [comments]
2024-04-28
submitted by /u/InterestingKing7028 [link] [comments]
2024-04-28
submitted by /u/DG_Mann [link] [comments]
2024-04-28
submitted by /u/arsonist699 [link] [comments]
2024-04-27
submitted by /u/goodluckwitdatbanfam [link] [comments]
2024-04-27