NMS HOT POST 2023/02/2

Leaving a galaxy the hard way


https://preview.redd.it/0drgu5mdsofa1.jpg?width=2158&format=pjpg&auto=webp&s=9beebb0131353e710e1174a1881aac57b6556ad6

At the beginning of the year I gained the "To live forever" achievement in my first permadeath run, only to die stupidly a few days later. So I went straight back in. Did that 16th warp yesterday.

Turned out the game had decided to put the portal on an infected dustbowl with aggressive sentinels. Well, OK. I could have found the sentinel pillar and shut down the opposition, but I had all the resources you might need to open a portal, so I figured I could open it before the sentinels triggered. Well, nearly…

Ever think you've activated all the glyphs but you missed one and you cant see which? I was hunting for that last one when the sentinels found me. I did consider digging a hole, hiding and then going to find the pillar, but than I thought "This is what I'm here for. Bring it on." So I summoned the minotaur and the three of us (can't leave Laylaps out of the main event) got ready to party.

During the second wave, a dust storm hit. Night fell. Visibility became very poor. Third wave I didn't get to the summoner drones quickly and spent a lot of time scrambling to find the combat supplies that drones drop because my shield kept being knocked down to around 20% or worse.

That's when the game started to slow down (gotta love those memory leaks). Froze completely for a few seconds, a couple of times.

At a point during the fourth wave, summoner drones still beating me to the punch and repair drones all over the place, when I had run clear around the edge of the fight to find some supplies, the game slowing down more, I'd just found a precious green canister only for Laylaps to get in the way so that I had to endure the (slowed down) dialog before I could get free and recharge my shields, I though to myself (I had time, what with the game misbehaving):

"After your first PD death, after you stopped kicking the furniture, you promised yourself that you were going to learn and to show that you had the good sense and foresight to survive and prosper in this mode.

What happened?"

And yet we lived. Fifth wave as at least as hairy as the fourth, but we lived. Shortly after we finally killed the walker, the storm cleared up.

Had to repair half of the minotaur's modules. He really took the heat for me in the last two waves. Took that screenshot of my team just before I left. They were there for me. Then I stepped through.

https://preview.redd.it/v7tzk1q7tofa1.jpg?width=2158&format=pjpg&auto=webp&s=9c858a502acd4c39ea348c83289608b1b90b20b8

There is a coda to this story.

I chose Eissentam because you don't find much company in PD and, outside Euclid, there are more people there than anywhere else. Also, after a fight like that it would be nice to land on a paradise planet. "What random name will it have?" I wondered, "And what will I call it?"

https://preview.redd.it/ozw830stuofa1.jpg?width=2158&format=pjpg&auto=webp&s=2e99c166ee4c1d87127a511d52d89493e74d1348

Hiltoni Major? Seriously? Gods of procgen, are you just laughing at me? Well, after such a welcome, I had little choice for a name.

https://preview.redd.it/7cl0m08svofa1.jpg?width=3440&format=pjpg&auto=webp&s=c4d909ac100f0ffb1c6bc5ad079562cc0d8c4e06

The Hilton Majestic is a very grand old hotel in Harrogate, England, if you're wondering. Justice dictates that I build a large base and call it "The Majestic".

That was my story. Thanks for reading. Despite all evidence to the contrary, I intend to make this save last. See you around, fellow PD players.

submitted by /u/tisbruce
[link] [comments]

Source: No Man's Sky | Reddit

関連記事

I Asked ChatGPT How Long it Would Take All of Humanity To Explore "No Man's Sky."

Me:
Do you know the game, no man’s sky?

ChatGPT:
Yes, “No Man’s Sky” is a well-known video game developed by the British studio Hello Games. It was first released in 2016 and is available on various platforms such as PlayStation 4, Xbox One, and PC. The game is famous for its massive, procedurally generated universe, which includes over 18 quintillion planets, each with its own unique environment, flora, and fauna.

The core gameplay involves exploration, survival, combat, and trading as players journey through the universe. Players can upgrade their ships, suits, and weapons as they discover different planets and interact with various alien species. The game was initially met with mixed reviews due to the lack of promised features, but it has since seen numerous updates and expansions that have significantly improved the experience and added new content, such as base building, multiplayer, and improved story elements.

As of my last update in April 2023, “No Man’s Sky” continues to be a game that evolves, with Hello Games regularly releasing updates to enhance the game and keep the community engaged.

Me:
how many stars in that game?

ChatGPT:
In “No Man’s Sky,” the number of stars corresponds with the number of planetary systems players can explore. The game is built around a procedural generation system that allows for over 18 quintillion planets, which means there are nearly as many stars since each star typically hosts at least one planet.

This near-infinite number of stars and planets is one of the most prominent features of the game, as it provides a practically unlimited space for exploration. The number is so large that players collectively have only discovered a small fraction of what the game has to offer, and it would take many lifetimes to visit every star system in the game personally.

The 18 quintillion figure comes from the 64-bit seeding algorithm used to procedurally generate the game’s universe. It’s a number that is often cited to give an idea of the scale of the game’s universe, even though it’s not expected that every single star or planet will be visited by players.

Me:
How long would it take one person (given they are immortal) to visit every star system in the game?

ChatGPT:
To estimate how long it would take one person to visit every star system in “No Man’s Sky,” we would need to make several assumptions. Let’s say for simplicity:

  • Each visit to a star system is very brief, just a flyby, taking about 1 minute on average (this is an extremely conservative estimate considering that even the fastest possible visit would likely take much longer due to loading times and the need to travel between stars).
  • The player is engaged in this task 24 hours a day, without taking any breaks.

Given these assumptions:

1 minute per star system × 18 quintillion star systems (18 × 10^18 star systems)

= 18 × 10^18 minutes

Now, let’s convert the total minutes to years, knowing there are 60 minutes in an hour, 24 hours in a day, and 365 days in a year (ignoring leap years for simplicity):

18 × 10^18 minutes ÷ 60 minutes/hour ÷ 24 hours/day ÷ 365 days/year

= 18 × 10^18 ÷ (60 × 24 × 365)

≈ 18 × 10^18 ÷ 525,600

≈ 34.2 × 10^12 years

So, it would take approximately 34.2 trillion years for one immortal person to visit every star system in the game, assuming one minute per visit with no breaks. This time frame is several orders of magnitude longer than the current age of the universe, which is about 13.8 billion years.

Me:
What if the entirety of humanity were to participate and map each system, how long would it take to map every star system?

ChatGPT:
To estimate the time it would take for the entire human population to map every star system in “No Man’s Sky,” we’ll need to continue with the assumption that it takes about 1 minute to map each system. The current global population is approximately 8 billion people. For simplicity, we’ll use this number for our calculation.

Let’s continue from the previous calculation, where we determined that it would take approximately 34.2 trillion years for one person to visit each of the 18 quintillion star systems, provided they spent one minute per visit.

Now, we’ll divide that number by the current human population:

34.2 trillion years / 8 billion people = 4.275 million years per person

This is a rough estimate and assumes that every single person on the planet could and would dedicate their time to mapping star systems in “No Man’s Sky” non-stop, without accounting for the vast differences in access to technology, interest in participation, or any other logistical concerns.

In reality, the time it would take could be considerably longer due to many factors, including game mechanics that may limit how quickly star systems can be mapped, the fact that not everyone has the game or the necessary equipment to play it, and the reality that people would need to spend the vast majority of their time doing things other than playing the game.

It’s also worth noting that the actual gameplay mechanics of “No Man’s Sky” would not allow for such an organized and simultaneous mapping effort. There are in-game limitations to consider, such as travel time between stars, loading times, and the actual activities required to consider a system “mapped.” The process of discovery, documentation, and travel within the game is much more complex and time-consuming than a simple one-minute flyby would suggest.

submitted by /u/SaitekEvo
[link] [comments]

続きを読む シェア
0

Community

Popular Posts