We’ve been trying to reach you about your ship’s extended warranty
submitted by /u/rcbake [link] [comments] |
submitted by /u/rcbake [link] [comments] |
I’m just some random doofus who wants to add his two cents.
I grinded myself into a supergod with upgrades both in my tech and regular inventory using only my cargo and freightor inventory to house my items with two activated indium mines to source me effectively with infinite money. It felt like i had reached a gameplay dead end with nothing more to do. I built absurd things, walked across every kind of world they offer. The whole thing was turning stale for me. Less an adventure and more of a meditative drifter simulator. Still great and profound imo, but just stale.
When i jumped back in, after the update, my entire set up was a disgusting mess both in my suit inventory and my ship inventory as well. After an hour or two of sorting the mess out, i settled on a chosen setup. It was a bummer to have been nerfed, but i also think it was fun hunting for it all anyways. You knew, journey vs destination. That’s just me. If you disagree, that’s fine. I love you anyways.
I switched it from normal difficulty to a survival difficulty and ran some quicksilver missions and once more found myself feeling vulnerable to the elements and it really did breath a fresh sense of life into the game for me. Space battles had stakes again and storms were once again terrifying since i could no longer hide behind 3 layers of hazard protection.
Also nerfing the activated indium was a great move too IMO, because after bankrupting myself on shipspace slots (my goodness those are expensive) i find myself really appreciating once again the currency systems with running trade routes, building circuit boards, being a space pirate, and selling settlement production. I have a deep joy in being a space trader and the update made it feel like a meaningful challange again.
What makes it work so well for me is that they allow me to do it that way. My joy is not everyone else’s joy and it feels to me that they tried to account for that in the difficulty slides.
I get the frustration for the minmax nerfs and i appreciate the expression of frustration. Alot of hours were put into the grind and i get how it feels like a massive stab in the back. However, i doubt HG actually did this in bad faith. I’m sure they’re working on a way to account for it and fix it. No doubt, they see the backlash.
The thing is, I’ve never seen a franchise do something like this before, in the sense that they built a game then spend the next 6 years building heavily unto itself. In a way, it feels like HG is flying blind through a model entirely of their own creation and mistakes can and will be made. In the past they have been made. Outlaws hit players with entirely too many pirate attacks, then they fixed it. Endurance lacked ramps in freighters and they eventually added them in. People wanted space whales. We got space whales. They’re listening, and I’m sure they’ll find a way to make it right.
I see what they tried to do, and they fell on their face for a lot of people, but there’s no doubt in my mind they’ll pick themselves back up and take care of you. I have faith in them.
submitted by /u/Fun_Adeptness_7801
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2022-10-09
submitted by /u/minervawisdom16 [link] [comments]
2024-04-11
submitted by /u/Jupiter67 [link] [comments]
2022-11-15
I picked up Hihirois’s flying liberator yesterday but my game glitched and swapped it out for an Ikyus of Infinity. It transferred all of the upgrades and cargo, including the vesper sail, despite not being able to have it due to it not being solar class. Is this cool? submitted by /u/AfraidDimension1555 |
2024-04-20
I’m seeing lots of people finishing the Expedition, or at least fixing their ship.
One difficulty later players will have will be finding space to but a base down. I would like to suggest that as a courtesy to these players, we delete our starter bases once we are off planet. Every little helps.
submitted by /u/SirFantastic3863
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2021-09-10
First time I encountered enemy ships and it was while I was afk too (still had headphones on luckily lol). Not the best pilot but this is so much fun submitted by /u/Interesting_Spell700 [link] [comments]
2023-10-03
submitted by /u/AcoupleofIrishfolk [link] [comments]
2024-05-17
Am I the only one who keeps dropping the mining unit and atmosphere harvester and then forget about them and can’t find them again? Curious on how do you use them most effectively?
submitted by /u/Nyquee
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2024-05-17
I’m trying to get one of every ship, and i have a fighter, a sentinel, a living, a solar, an exotic, an explorer, and a hauler. Apart from shuttle and squid, are there any other types? And do any of you have any tips for getting a squid ship? (I’m on p…
2024-05-17
I know these names are auto generated, but still… submitted by /u/WayneSmallman [link] [comments]
2024-05-17
i’ve always treated my player character as a self-insert but i’m starting a new save and want to try something different. what kinds of backstories do y’all create for your characters?
submitted by /u/opabiniasupremacy
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2024-05-17
In a wealthy galaxy and have a really cool venator I want. I have reset at least 60 times if not more and have been trying to get S class for serveral days (max of 2 hours per session before I get board and play Bf V) I have had at least 10 perfect A c…
2024-05-17
I’m at 400 million
submitted by /u/-Jesko-
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2024-05-17
submitted by /u/Affectionate_Hold660 [link] [comments]
2024-05-17
I’ve been researching staff colors and classes, but it seems a lot of the information I’m finding may be outdated, or I’m just not understanding it correctly. I’ve read that the staff head determines the build, but if I mark a staff terminal for future use, IE. I want to come back when I free up inventory space, I can’t seem to build the same staff again.
Here’s my scenario. I was exploring autophage camps, and found a particular staff color combo I liked. I dropped a save beacon, jumped up to the Anomaly to disassemble an A class MT I wanted to break down rather than exchange away. I then returned to the camp to claim my shiny new staff, but I can’t recreate the build!
In actual fact, this camp had two staff builds I wanted. One was color specific, and the other had a supercharged slot layout I wanted. I cannot recreate either.
For the record, I play on GOG. Do the staff builds vary from planet to planet like regular multi tool cabinets do?
submitted by /u/ForgotPants
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2024-05-17
i named every planet in a system gizmo and everything on the planets gizmo submitted by /u/dugggduggg [link] [comments]
2024-05-17