they scanned my cargo 4 times in one trip to the space station
submitted by /u/skellyheart [link] [comments] |
submitted by /u/skellyheart [link] [comments] |
These are some of the things I’ve discovered while playing, as well as information I’ve gathered from browsing and lurking this sub, among other places. Hopefully they’ll be useful to others.
General
Mission stacking
Money money money
Making upgrades better
submitted by /u/icastfist
[link] [comments]
2022-08-29
submitted by /u/R–Reid [link] [comments]
2024-03-27
There’s recently been a surge of griefers getting their mech in the anomaly and killing people.
What makes it possible is the loading zone box at the very back corridor of Anomaly leading to the blueprint shops. It’s incorrectly scaled and doesn’t touch the ceiling, allowing people to jetpack over it and fly out of anomaly with their jetpack. This leaves the anomaly interior loaded in space. (Been like that since 2019 but only recently discovered by griefers)
They will then fly to their nearby parked freighter, place down minotaur geobay with base building limits disabled and fly it back to the still loaded Anomaly to cause havock.
This issue is fairly easily fixable by scaling up the loading zone trigger box so that people can’t clip out of anomaly.
submitted by /u/TheJonzu
[link] [comments]
2022-06-11
submitted by /u/Angstrum [link] [comments]
2022-09-24
This happened after the game automatically pulled me out of pulse drive to dock at the station. Sadly, I didn’t get anything from it, cause it unloaded shortly before I entered the space station. submitted by /u/BuffBoy24 |
2023-09-16
submitted by /u/PaddyNMS [link] [comments]
2022-08-15
submitted by /u/Tim_Whoretonnes [link] [comments]
2024-05-03
Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process. If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way. Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options. It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies? What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies. There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much: In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore. My suggestion:
Pros:
Cons:
There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today. I hope HG address that one day. submitted by /u/Cristiano7676 |
2024-05-03
submitted by /u/SadCupcake7000 [link] [comments]
2024-05-03
submitted by /u/Dragonfire733 [link] [comments]
2024-05-03
submitted by /u/SadCupcake7000 [link] [comments]
2024-05-03
On walkadj Beta in Euclid, I have been building home for myself. But in the midst of all of that, I decided to honor my friend. I first met Grishy back in 2016. I had accidentally bumped into him upon exploring a derelict freighter. We instantly …
2024-05-03
submitted by /u/CyberTransGirl [link] [comments]
2024-05-03
Euklid galaxy. submitted by /u/Top-Lifeguard-5965 [link] [comments]
2024-05-03
Do the exotic ships have some kind of connection to sentinels? submitted by /u/karatebullfighter [link] [comments]
2024-05-03
A build I made a while back via Blender for the Chimera Corp. Halloween event. submitted by /u/AnEvolvedFinch [link] [comments]
2024-05-03