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I miss the original pirates

I understand change was necessary, but I feel they nerfed NPC pirates to boredom. There used to be a time where you could not run away from battle, and you KNEW you should have swapped to your fighter before taking those goods to the space station… but alas, you stayed in the hollowed out mule hauler full of loot and got attacked. If you weren’t on point and didn’t have anything to replenish shields mid-fight you were toast. I get that can be rough on a new player, but it added some suspense. It made you strategize your trips, especially in hostile systems.

I get adding the ability to dip out of a fight if you don’t want to deal with pirates, but also nerfing the NPC pirates to the point that all I have to do is wait for them to fly past and shoot them in the butt for 2 seconds completely killed any real meaningful/exciting random space battles. This is just my opinion.

Does anyone else miss the pirates of old, or is it just me?

submitted by /u/Pitiful-Philosophy97
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