NMS HOT POST 2023/08/6

I know people will hate me for saying this, but allmost all animals in this game are absolutely pointless and mostly ugly.


I know infinite possibilities etc. but what's the point to these animals gameplay wise? Most of them aren't hostile and even if you kill them they don't drop anything super usefull. It only upsets some nearby sentinels which can result in some battles but the creatures themselves don't pose any challange or real threat. Hell even the plant's managed to kill me by surprise since they sometimes blend in with the surrounding, which is more than the animals do. Food wise they aren't as important since food isn't necessary, even in survival mode which is an odd choice.

Also like 90% of these animals are not really aesthetically pleasing. Some of them look goofy and even made me laugh but there was never a "wow I need this thing as a pet" moment. The movements and animal "type" sometimes doesn't even match the environment. Like swimming on land, or bulky cow like creatures with hooves living in the water. It just kills the imersion for me. Most of them are also either gray or a shade of brown, rarely do I find something with vibrand colours. They also get very repetitive.

My most hated animal type is the flying "turd". I have found many great planets I wanted to settle on and then I saw these snakey flying brown turds over the horizon and I immediately left.

My biggest disappointment however are the Sandworms. I didn't know these things where in the game and I encountered my first one on a very eerie infested red planet. I almost shat myself when that thing plowed through the surface next to me. I noped out in hoorror thinking that finally there is something I can be scared of in this game. But later I learned they are just for show. And this made me mad, because I love the concept and the Idea of a giant animal like this. But there is no interaction with it. You can't scan them, they don't take damage, they don't attac you or any structures or make any impact on their surroundings. Like why? What's the point?

The fauna of this game desperatly needs an overhaul in both design and funktionality. I know this comparison is not something people here want to hear, but this game would benifit from a "starbound like" fauna design. Not meaning it should work the same way, but making liveforms more threatening, fit in more with the biomes and give them even more design variety. Animals like massive wooly mamals on frozen planets, or more "rocky" and protective designs on super hot planets. Animals that spit acid and drop materials accordingly. Imagine beeing able to harvest wooly animals and create star silk on your own or something like that.

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Source: No Man's Sky | Reddit

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I am absolutely blown away by how good this runs on Switch

I’ve got about 2000 hours between Xbox and PC. I bought the Switch version on launch and it was so-so. I mean I didn’t really expect MUCH in the way of performance.

Must have been one of the recent updates, but holy HELL how did the developers do this!? Between game engine optimization and the raw talent of the HG team, I am beside myself.

I don’t want to reach too deep into my pocket full of dreams but I hope Light No Fire comes to Switch as well. I was literally about to sell my OLED last week until I fired up NMS again.

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