NMS HOT POST 2023/11/18

How to you grind guild levels? Are they worth?


I have like 100 hours in the game (granted most of it spent on building my factories and home) and still can't do most of those guild missions. I raided one Vykeen freighter for like 5 minutes and got more standing with outlaws than any other guild, while i try to take all the easy missions that are on the stations. I don't even know where to check guild level tbh.

So how you grind it? Is it worth grinding?

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Source: No Man's Sky | Reddit

関連記事

Hello first time writing here, just sharing some of my travels.

Hello guys long time watching this reddit but since back then I still had a few hours in the game I felt I had little to share yet. Well now 150 hours in I have quite a bit to share and quite a bit of questions for those of you that have even more knowledge about the game. Some pics are just cool pics from my adventure others are connected with a question.

https://preview.redd.it/s0e8a36qj7wc1.jpg?width=2560&format=pjpg&auto=webp&s=3d870854f09e1d5562c417dfd4de432301eb6c2a

https://preview.redd.it/9woqfi72k7wc1.jpg?width=2563&format=pjpg&auto=webp&s=0f117caee98c5e70469c4e29cf1b1414cffd8c97

I’ve seen these ships all around the anomaly but I have no idea what they are. I know about living, sentinel etc.. But what are the ships in the first few images even called ?

Just me arriving at my first \”main base\” (I didn’t really get into base building until late game)

When you guys are away in the anomaly doing your space business I take pictures of your ships!

Last time flying with my A class ship which I think looks better than the S class ships I got after 🙁

First S class really didn’t like it but it had stats.

Just some old school planets still haven’t invented color over there!

https://preview.redd.it/bmskcw8yk7wc1.jpg?width=2560&format=pjpg&auto=webp&s=3e98d698e51365e9b9d0d00b0818504b565c8682

Really cool sentinel I have the worst luck with these ships the ones I found were all pickup truck shaped.

Almost final version of my Evil Bioengineering lab! + the new S class ship.

What the hell is this ???????

The coolest Pirate station

Pretty but I’m stuck on this quest since I don’t have all the glyphs the living ship is far away 🙁

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Community

New Ship Perk Suggestions

Long ago, NMS only allowed players to own a single ship, making it a major decision on which ship type a traveler should go after. However, realizing this felt clunky, updates have been made over the years, ship slots increased, new tech modules, and new features added. This was a great call, but it did leave one mark: the distinctions between each ship didn’t matter anymore; Haulers don’t even have the benefit of additional cargo space, since all S-class ships can have the same total number of slots.

I was talking ship perks with someone, and it got me thinking that perhaps it would make sense to introduce new strengths to less used ship types. As I was mulling it over, I realized that some of these changes would have to be pretty potent to stand up to current-day standards — poor Shuttles, their only real signature is that their takeoff price is reduced, made obsolete by the auto-recharge modules. So I decided to spitball a few ideas trying to stay true to the ship’s purpose while taking 2024 NMS in mind, and see if the following suggestions are strong enough to make you think “oh yeah, I’d definitely want to own a [ship type].”

Shuttles:

  1. 25% faster flight speed than others while in-atmosphere.
  2. 100% faster Pulse Drive speed.
  3. Takeoffs and landings are quicker and snappier.

Haulers:

  1. Cargo slots are double-sized, just like Freighters and storage containers.
  2. One storage augmentation slot unlocks two slots when used to unlock cargo slots.
  3. When the Teleport Receiver is installed, Hauler item teleport range is unlimited within the same star system.

Living:

  1. Increased chance of finding Space Encounters while pulsing. Alien Traders completely removed from encounter pool (Frequency 12 > 0). Odds of Rogue Black Hole and Relic Gate events tripled (Frequency 1 > 3).
  2. Eating food while in a ship refuels the ship’s hyper drive, pulse drive, launch thrusters, and damaged shields.

Explorer:

  1. Scanning one planet scans every planet in the system.
  2. Hyperdrive chain jumps. When setting a waypoint on the galactic map, can directly jump to that waypoint as long as the Explorer would have enough fuel to reach there, or up to 5 jumps (aka 5x listed hyperdrive range).

Let me know if these are along the right lines, and whether you’d fly one of these if they had these perks.

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Just a Quick Appreciation

While I struggle with anxiety so it is difficult for me to egg myself into the multiplayer scene in the game, I just have to applaud ALL of you guys. This is the most non-toxic gaming community I think I’ve ever seen and I have been a gamer for a goood…

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Too Many Low Difficulty Frigate Expeditions

I re-boarded my freighter after a lengthy reconnaissance mission and wanted to send my frigates out.

So, I visit The Navigator, and he gives me the list of expeditions (not Expeditions) and it’s all low star trips, three 2** and two 1*.

Would love to see more 3‘s, as well as any 4* and 5*****, which I’ve never seen. What’s up with that?

That’s all.

Gray, over and out.

submitted by /u/MJBjacket
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