Title. I just beat the main story, and as a cosmic horror fan I absolutely love how the devs took a game with no story and turned it into a lovecraftian meta-commentary on the game’s development cycle. The way I interpret it each update that gets implemented is a canon event in which the Atlas introduces a new element into it’s universe, bringing us further along the sixteen minutes. This also heavily implies that the sixteen minutes will only end when the game stops being developed and updated. It’s wild how such a simple premise has been transformed into this introspective, existentialist story that left me with that same bittersweet feeling other of my favourite media gives me.
Bravo, hello games.
And I’m so sorry Artemis ;_;
submitted by /u/moploplus
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