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My hunt for storage augments has led me to hundreds of different abandoned crash sites across many d...

First up is how I’m finding the abandoned crash sites:

I’m using Emergency Charts to force out all 5 location markers and flying to the distress beacon that doesn’t have a pilot walking around. Over time I’ve figured out the easiest way to make sure you’re not flying to the wrong distress beacon every time is to pick a planet, go there, and use the charts one at a time until you get the first distress beacon. Fly to it and make note of which one it is, then go to a different planet to force out the remaining location markers.

One thing to keep in mind is that if you perform any kind of reload in a different system, it will reset your “cleared” locations. So if you’re a couple hours into checking sites in a system, you’re kinda screwed lol. I would suggest not leaving the system at all until you’re comfortable that you’ve done everything you’re going to do.

Ok, crash sites.. I in no way hold any of this to be concrete fact, it’s merely what I’ve observed after checking countless crash sites. I play in normal mode on Switch and have no need for anything from the sites except the ship, so I blow thru them pretty quick lol.

A ship model that is found at C-Class crash sites can occasionally be found at B-Class sites.

A ship model found at B-Class crash sites will only ever ALWAYS be found at B-Class sites.

A ship model found at A-Class sites can very rarely be found at S or B-Class sites.

(I really hope I’m making sense so far lol)

I’ve found exotics in every type of system with any type of economy/race and any number of planets/moons. If it’s in the systems pool, I suspect it can be found abandoned. It’s just a matter of how long your willing to look.

From what I’ve seen, any given system will pull 4, maybe 5, ships+Exotic from it’s pool to place at crash sites. So they repeat a lot.

Augments:

After scrapping.. God knows how many ships, I believe I’ve found the most efficient way to get augments. Either play in custom mode or get your character to the point where I’m at so you’re only at the crash site for a half a second to look at the ship. What you’re after is shuttles, specifically, A-Class shuttles worth about ~$15m and up (and obviously take any S-Classes you find lol.)

Ever since I started taking only those specific shuttles, I’ve been consistently getting 8-9 (sometimes more, most was 14) augments out of every 10 ships that I scrap.

I hope any of this is helpful to at least some of you weary travelers out there 🤗

submitted by /u/Suffeign
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Why hasn't Sean Murray made an update that is about more ship classes and types?

I don’t understand how a game as big as No Mans Sky doesn’t have an option where you can modify your ship, change its parts, put parts of other ships, and also other types of ships, whenever you arrive at a space station you always see the same type of ships with just a few changes, with more customization options on ships and more ship types, No Mans Sky would be almost the perfect game.

submitted by /u/Option-Dry
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The Weekend Nexus Mission is Why I Hate Com Balls

Get to the decryption terminal, and I have a hell of a time trying to take out Sentinels because of all the goddam com balls. I really don’t need “Pork chop Sandwiches!” popping on my screen while I’m trying to shoot stuff. The sentinels keep ducking behind the com balls where I can’t see them to shoot them, let alone finish them off. Then, even after taking them out and using the decryption terminal, getting back into my ship and leaving the surface, I have to sit there for several minutes while “Have a good weekend!” and “Hello from Israel!” and “What’s going on, Brother?” continually scroll across my screen before I finally get the waypoint.

Christ, I wish we could turn these things off.

submitted by /u/just_some_a–hole
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Community

Mock of how the exosuit UI should present stats

Mock of how the exosuit UI should present stats

The UI does not show actual stats, so we can’t tell

  • if adjacencies are working without manually testing each upgrade
  • how long a jetpack lasts and how long it takes to recharge
  • how long we can sprint and how ling it takes to recharge
  • how much shields we actually have
  • how long the S class environment protection upgrades last

To solve this, the UI should show the actual values:

https://preview.redd.it/w0y8g0jxkzwc1.png?width=1920&format=png&auto=webp&s=184a49f9d1641407603863cb68203bc0bc57698d

submitted by /u/SkyHiRider
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I have too many ships.

I have too many ships.

I found a sentinel ship I liked and had to scrap another ship before I could claim it. I’m realizing that I dont need all the ships I have, and I want to change things up. At the same time I dont want to just scrap them (because they’re pretty). So I figured I would offer them up on here.

A starborn runner (name is different because its the one I did the expedition with), and 2 living ships that I can’t remember the coords to.

I’m not sure if ship trading is still working or not, so let me know if this isn’t possible. Otherwise just dm me which one you want and we’ll work things out. I’ll be online for a little while.

submitted by /u/diydm
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