関連記事

I saw everyone builds big bases with resources for newbies and people without much free time, so I d...

I saw everyone builds big bases with resources for newbies and people without much free time, so I decided to make several ones, but as small as possible.

Hello everyone, it’s my first post on Reddit. Sorry for any mistakes, I still learn English.

I built 9 small bases (2×2 room+landing pad) in Dalnye system (1’st in expedition). Maybe it’s too late, but if someone hasn’t finished the expedition, I’d like to know, to make something similar in the next one or not.

submitted by /u/Jealous_Incident_904
[link] [comments]

続きを読む シェア
0

I love the new added depth to standing, frigates and trading!

I know the space stations and ship building are the highlights and everyone is talking about them, but I just wanted to share my love for some features that I seriously appreciate but aren’t really talked about:

First, I’ve always complained about the standing system being completely pointless. Even when Outlaws came out and gave us the ability to reset our standing, I kept thinking there was no point for it, apart from like one mission being locked off, it genuinely felt like the numbers you saw in your catalogue were completely detached from the actual gameplay. So I’m finally overjoyed that it has a genuine purpose now with discounts! Prices in station shops reflect your standing with the race and it tells you by how much! It’s a start I’d say, but a really impactful one too!

The guild now also has a physical presence and no longer feels like some imaginary concept that was also entirely detached from the game and only existed as a number in your catalogue. Now they’re actually in the game (I still haven’t figured out what determines which one of the 3 appear in stations) and raising standing with them is actually really encouraging since they give you some really useful items either for free or at a discount. Increasing standing with them is also much easier now with the new donation mechanic rather than doing missions.

Next, the frigate expeditions once again always felt like an imaginary thing; you sent them out on expeditions, waited a few hours, and they’d say what happened and you had to pretend it was true while they gave you the loot. Now there’s an actual consequence that you get to be involved in. Instead of the whole thing being a passive money making thing, they occasionally ask you for advice or help protect them from enemies. One time I was asked to warp to their location and land on a frigate so I could read a message they found and they asked me what to do… turns out the language I knew directly affected how much of the text was readable and I could make an informed decision, so knowing the language has more meaning as well!

And lastly, the trading. It was something I knew existed but 100% ignored. But now the economy scanner has a new function where you can choose to detect economy surges and it’ll tell you which system to invest what in, and it’s on a timer so it’s like a little mini game to get rich. Trading is actually kinda fun now that there’s an actual guided mechanic around it.

submitted by /u/SEANPLEASEDISABLEPVP
[link] [comments]

続きを読む シェア
0

Community

Can I create a custom squadron from ships I would be scrapping otherwise?

So here’s what I was thinking. You can hire an NPC to your squadron from any space station for example, right? Now what happens if BEFORE hiring them I buy their ship by swapping it with one of my ships that I would be scrapping otherwise? Will I get THAT ship to join my squadron?

Obviously it depends on the pilot too how well they will do in a fight, but this way I could have a squadron made up of Living Ships or fully equipped Sentinel Interceptors, right? Or, in theory I can claim the Starborn Runner as many times as I want if I’ve finished the expedition, can I just keep selling a Starborn Runner by swapping with them AND hire said pilot equipped with the Starborn Runner now? Can I have a full squadron of them?

I’ll test this out soon with a sentinel that I’d scrap otherwise and get back to you, but if this works I think it is huge, so much potential to create an amazing fight squadron this way!

submitted by /u/Sn00PiG
[link] [comments]

続きを読む シェア
0

Can I create a custom squadron from ships I would be scrapping otherwise?

So here’s what I was thinking. You can hire an NPC to your squadron from any space station for example, right? Now what happens if BEFORE hiring them I buy their ship by swapping it with one of my ships that I would be scrapping otherwise? Will I get THAT ship to join my squadron?

Obviously it depends on the pilot too how well they will do in a fight, but this way I could have a squadron made up of Living Ships or fully equipped Sentinel Interceptors, right? Or, in theory I can claim the Starborn Runner as many times as I want if I’ve finished the expedition, can I just keep selling a Starborn Runner by swapping with them AND hire said pilot equipped with the Starborn Runner now? Can I have a full squadron of them?

I’ll test this out soon with a sentinel that I’d scrap otherwise and get back to you, but if this works I think it is huge, so much potential to create an amazing fight squadron this way!

submitted by /u/Sn00PiG
[link] [comments]

続きを読む シェア
0

FREIGHTERS, my newest

I missed out on a lot of great stuff, not playing the first several Expeditions. Here in the NMS Reddits, I saw lots of talk about freighters. Naturally I got curious about them. I chose one, then learned that there are two basic classes of freighters. The very common System Freighters, and there are a bunch to choose from. Then, there are the Capital Freighters. Now comes in three flavors, Sentinel, Venator and Pirate Dreadnought. I have flown in all three, and now, in each of their variations. Though, until today, never even one ‘S’ Class.
I was doing the time pulsing my starship around trying my best to scare up just one Organic Frigate. I went to my Pirate freighters bridge, thought better of taking my Capital ship in first, and short teleported to the Hangar Bay, jumped into a new Sentinel starship, launched, then opened the Galaxy Map. I chose a nearby Pirate controlled system. And, jumped. Arrived smack in the middle of a big battle, with a Pirate Dreadnought attacking a big Venator Resurgent freighter. Aw, why not… I flew right to the rear of the Pirate, shot up all its warp engines, then eased up into the Shield Gen channels, blew all of those out, got the message to go get or destroy the Pirate ship….as usual, ya have to dock in its landing bay just to see what class it is and all that. I did, saw it was a C and that one lost out instantly. I flew out and shot it to bits. Then, just for giggles, I thought to check out that big ol Resurgent. I have two in other saved games, but alas, never an S Class. When I landed, I used F to check the deck for its info. What?! An S class??!! COOL! I exited, called in my Pirate Freighter, landed back in the Resurgent, ran up to the command deck (it’s forward!) (ha!) and I was gonna buy it outright. BUT the game has other ideas. It let me trade mine for this one. Oh gee, a B class loaded up at 193 millions for this S class at 23 millions? HECK YES IT’S A DEAL! Units. Nanites. Quicksilver. I gots them! I now also have a lovely S Class Resurgent level Venator type Freighter! FINALLY! I HAVE ONE! Yeah all it takes is just stumbling on one, lucky as THAT! LOL! Thanks for listening in folks, this was fun!

I finally GOT ONE! Yaaaay ME! :oD

submitted by /u/THE-McGrandpa
[link] [comments]

続きを読む シェア
0

Popular Posts