NMS HOT POST 2024/01/10

Unpopular Opinion: This game is better without using portals


I think it's a more immersive experience to go on pilgrimages to different parts of the universe you want to explore, maybe documenting black holes or using documented black holes to travel millions of light years instead (The black holes are like intergalactic snakes and ladders)

I feel like a super instant fast travel method like portals really takes away from No Man's Sky's huge universe by making everything only 16 glyphs away. It makes the game feels smaller to me when I use them.

I know many won't agree (and you're entitled to that opinion), but it's something I wanted to start a discussion about.

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Source: No Man's Sky | Reddit

関連記事

This game's community is surprisingly very wholesome (from a new player)

I usually play more single player games so when I saw starfield is coming out in 3 months I got in a space game mood and decided to try out no man’s sky and the reason I said surprisingly wholesome is because usually the people who play survival games aren’t the friendliest bunch you know what I mean games like dayz or rust you try to meet up with people and they either kill you and shout slurs or grief you or back stab you along the way so anyway while doing the tutorial quests I got into the anomaly for the first time and checked out the place for a bit and this random dude invited me into his group I joined them I told them I was new and they immediately helped me out we did a bunch of stuff together one of them gave me a bunch of shit to sell which I used to buy a new ship and he even showed me how to build a base and even when I asked how to get more blueprints they helped and showed me how to find those buried tech for the salvaged data but anyways my point is props to the NMS community for being so helpful to new players can’t wait to grind further 🔥🔥🔥

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If you could make No Man's Sky your "perfect" space game. What changes would you like to m...

To preface this, I absolutely adore the game. But like most games we play there’s always personal changes you’d make to it to make it your ideal game. This is what I’d love to see in NMS.

-1. I’d love to see a more realistic representation of the size and distance of space within a star system. When you look at planets in our real-life solar system they show up as nothing more than a speck of light given their distance away. A way you could do this in game is planets show up as little highlighted specks of light in space, you use the scanner in your ship which has an attached hyper-advanced telescope, you zoom in on the planet and then you’re able to see what it actually looks like and scan it’s resources. Then you use your pulse engine and that little speck of light quickly expands to the size of a planet considering you’re moving nearly the speed of light to get there. I feel like this would be very satisfying and immersive giving a real sense of scale.

-2. Asteroid landing and construction. There’s already a billion asteroids in each system, I wish that there were always a few large asteroids floating around that you had the ability to land, walk around and base-build on. It would just add a lot more variety to what people build and come up with.

-3. Space station building and space walks. Though you can build on your Freighter. I wish you could literally create a space station in the vacuum of space just like the ISS or wherever your imagination takes you. Then added with that I think the ability to just float in the endless expanse with nothing but your suit and thrusters to keep you from floating away… Frictionless for eternity.

-4. STARS!!! Seriously like we need the ability to pulse to the star in each system. Obviously you can’t land on it, but it would be a great opportunity to find rare items or do dangerous missions. Think, the star gravity could be a constant threat once you get close enough to it where you’ll need to use your engine boost just to get out of its gravity well, once you get close enough it starts destroying your ships technology and if you get sucked in, well game over.

-5. Gas planets. This kind of ties into the stars, obviously you can’t land on it without dying… By getting imploded by gravity…. This would just add another element of variety to each system and with that the gas planets could still have moons you can land on with a gas giant lighting up the sky. Also there could be another cool way to harvest resources from the gas planet… Maybe a starship gas vacuum-harvester 😂.

-6. Planets with multiple biomes and actual rivers.. This is pretty self explanatory. But yeah correct me if I’m wrong but I have yet to ever witness a planet with actual rivers. It’s always just bodies of water.

-7.(This is more of what Hello Games could just add to a simple update) More RNG assets for star ship parts and animals just to add more unique visual variety to the many ships and animals we see. Sometimes the stuff you see feels very “same-y”.

That’s about all! Forgive me for the novel. I’d love to hear what kind of ideas you guys come up with!

Safe travels.

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Community

Runaway Mould Theft!

Stupid question: If I stumble across someone’s base and take their runaway mould, if they were to show up 5 minutes later, can they still harvest what should be there, or have I forced them to wait for it to respawn?

I ask because while checking out someone’s base I saw that they had a healthy collection of mould balls, but I don’t want to take what’s theirs if that means they get screwed.

Thanks.

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