NMS HOT POST 2024/01/18

Journey to the Center of the Galaxy – Conclusion


Day 1 – Unknown distance from the center of the galaxy

Awoke on a toxic planet.

Ship’s crashed, but I don’t remember how. I don’t remember much of anything before that last jump. Everything’s gone.

Well, not everything…

Previous Log Entries:

(I thought for sure I'd get bored and abandon this. But I got into it. The early part was especially fun strategizing how I'd maximize the hyperdrive with limited tech slots. That first freighter battle nearly did me in since I pulled all the shield and weapon upgrades for more hyperdrive upgrades.

Eventually, I started to feel some my my character's obsession. I'd take a break to eat, intending to pick it up again the next day. But I'd feel the pull to log back in and start jumping again. I actually finished the journey a couple days ago. I've just been waiting a bit between posts.

I got really lucky on the ship. Fairly early on, I found an S class explorer at a space station. It had a large number of tech slots already unlocked. It had three super-charged slots in a row together and the fourth was two rows beneath. I was able to load up on S and X class hyperdrive upgrades fairly quick and got it up to 2500 light years and +350% efficiency. I wish I'd saved the system glyphs as it made the journey so much faster.

Some "interesting" stats about the journey:

  • Total jumps: 341
  • Total systems discovered: 339 (only the last two were not “First Contact”)
  • Total warp cells used: 105
  • On-Foot Exploration: 14,014 – This surprised me, I thought it would be lower. I reckon most of this was running around space stations.
  • Total freighter battles: 2 – And not one dreadnought battle. Another surprise. With all those jumps, I expected there to be more. I guess my play time on this save was too low for more. Most of the downed pirates were from a couple missions I did for flavor/variety and getting attacked flying to space stations.

Thank you to those that offered advice on how to make the journey faster. That wasn't my goal with this journey, but this community has always been great about sharing tips and game info for new players (which I'm not, but I appreciate ya'll anyway).

Anyway, I hope at least some of you enjoyed this. Thanks for riding along.)

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Source: No Man's Sky | Reddit

関連記事

Do a squadron pilot's "traits" have any real-world effect?

Do a squadron pilot's "traits" have any real-world effect?

I have read posts where people said they had a pilot with “Good Timekeeping” and that pilot always warped in first, as soon as the alert was called. I’d like to know if there’s a trait that stops the pilot from flying right in front of my guns while I’m engaged in a fight. This is why I changed all my squadron ships to guppies, to try and reduce their size so the hitboxes are smaller. In Nom Nom there’s a field for ship traits in the squadron section, I’m assuming this is actually the pilot’s traits. If I can find the trait I’m looking for I’ll give it to all of them!

Harder to hit (with friendly fire)?

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Just bought the game yesterday and have some questions

I’m a complete new player, I’ve only played about 10 hours but this game has impressed me very much. I have a few questions to ask everyone.

  1. What kind of Spaceship and Multi-tool do you think is the best?
  2. How does Multiplayer work? I haven’t see across anything of this part in a while.
  3. How long does it take you to buy all the slot upgrades on Exosuit, Spaceship and Multi-tool?
  4. Are there any gameplay mods (not graphics) that I should use?
  5. If I see a beautiful Spaceship with a low Class, should I buy it and upgrade it?

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Community

Why is everything so loud ?

The portals make noise, the lamps make noise, the gadget cube makes noise, my hauler make noise even when landed, why does everything makes noise ??? The one I’m the most mad about is my hauler. Ok it has two engines on its wings but it’s parked so let…

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