NMS HOT POST 2024/03/6

Just found out the Switch version lacks many features…


… And crashes a lot, and overheats the console. I knew the Switch was never gonna be the best place to get NMS, but I was very excited to finally own a copy, and I have no alternatives (no other consoles, not enough performance on my PC).

I was aware of the lack of multiplayer mode, and I accepted the idea to explore the game alone and never meet another player… But the deal breaker for me, the thing I discovered recently – and not many reviews care to mention, that's why I didn't know – is the lack of settlements. For me it's a big deal, because I love science fiction and city building games, I was thrilled at the opportunity to manage a futuristic village on a planet of my choice… I also watched a lot of tutorials on how to glitch your base buildings into the settlements in preparation for when I'd find one.

But that will never happen, now I know. Now, I'm no game designer and as far my knowledge of programming goes, you could tell me "it's magic" and I would believe it. But I see the Switch running stunning, fast paced and complex games with complex mechanics (from Bayonetta to Tears of the Kingdom and The Witcher 3) without ever crashing and very rarely glitching… why is there the need to cut a seemingly "easy" feature like settlements, of all things? I would expect more "taxing" features to be downgraded, such as the number of sentinels attacking all at once, the scenery spectacle during dogfights and the number of ships attacking you, etc., but those are all there – and that's what usually crashes the game and/or overheats the console. I don't get it. What else is missing from this version? Also, is there any chance we will get settlements on Switch? They said they wouldn't give us capes, and eventually they did. Maybe there's hope… Sorry for the long rant, I had to vent my frustration with the game, which I admittedly love nonetheless.

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Source: No Man's Sky | Reddit

関連記事

Ship Sentimentality

So I pretty much had stopped playing for about a year, after trying out Star Citizen. Missed a few expeditions and a few major upgrades, and returned when Endurance was released. There was a lot of catching up to do.

One of things I decided to do was to get some new ships. Despite the max being increased from 6 to 9 ships, I still wanted to keep the roster clean and decided I was going to switch my explorer to one with a longer range. But that Explorer that I did have served me so well for so long, that I felt bad about just scrapping it. So I decided not to scrap it; I’ll simply trade it for another ship, and let the pilot fly off into the sunset where my old explorer would continue to live on somewhere in the galaxy. I wasn’t even going to strip out the components; I would leave all the weapons and all the hyperdrive mods and everything, and leave the ship intact.

Then, I had another idea.

So I dismissed one of my squadron pilots and started looking for a new pilot who I thought would be worthy to fly my Explorer. Found one, traded ships with them, and then recruited them to my squadron. So now my Explorer lives on in my fleet as a squadron member!

I might do this with the Golden Vector. Although the Golden Vector is special because it’s one of the few ships that doesn’t have a Photon Cannon built in.

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