Huge asteroid I found in space
Found a huge asteroid that was bigger than a space station. Pretty cool submitted by /u/ProfessionalCat150 |
Found a huge asteroid that was bigger than a space station. Pretty cool submitted by /u/ProfessionalCat150 |
submitted by /u/FarceMultiplier [link] [comments]
2022-05-01
I’ve noticed my companions sometimes wander off and find stuff, and sometimes they mine stuff, but I’ve never seen them fight or do anything else. Even the thing they do, they do them rarely, so I wonder if there’s anything else to them, especially those unique companions like the sentinel dog or the space jellyfish.
submitted by /u/MelchiahHarlin
[link] [comments]
2023-01-18
submitted by /u/bungdabooce666 [link] [comments]
2022-11-05
submitted by /u/W4RMaverick [link] [comments]
2022-06-02
So I’m fairly early on in the game (I think). I was warping between systems/galaxies, whatever they are, trying to trigger a space fight to get my free freighter. I warp and see what looks like a black hole hanging around in space straight after I warp. It’s not the system I was told to warp to as part of the main story mission that has something to do with black holes…There’s no dialogue boxes or icons on the compass at the top of the screen telling me what it is. So I fly into it, and then the standard warp loading screen plays. Nothing like the videos I’ve just watched from others flying through a black hole in this game. Then it spits me out in some random system and I have no idea where I am or what I’m supposed to do! In the Galaxy Map I can’t find any of the places I previously visited (I’d only warped like twice, maybe three times before this and close by my starter stuff). I seem to have lost one of the three main quests also…
So, do I stay and do stuff in this far away system, no where near any of the main story quests or previous stuff? Or do I leave and go back to where I was, though I may never get back here? Sorry this is rambling but I’m beyond confused at what the hell just happened.
submitted by /u/Extension_Struggle27
[link] [comments]
2023-10-01
It just seems boring that each system has the same space ship layout (besides pirates). It would be cool if the layout would change depending on species. The Vykeen could have a "Grah" style station. Korvax could be robotic type and the Gek c…
2023-09-09
Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process. If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way. Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options. It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies? What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies. There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much: In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore. My suggestion:
Pros:
Cons:
There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today. I hope HG address that one day. submitted by /u/Cristiano7676 |
2024-05-03
submitted by /u/Dragonfire733 [link] [comments]
2024-05-03
submitted by /u/SadCupcake7000 [link] [comments]
2024-05-03
On walkadj Beta in Euclid, I have been building home for myself. But in the midst of all of that, I decided to honor my friend. I first met Grishy back in 2016. I had accidentally bumped into him upon exploring a derelict freighter. We instantly …
2024-05-03
submitted by /u/CyberTransGirl [link] [comments]
2024-05-03
Euklid galaxy. submitted by /u/Top-Lifeguard-5965 [link] [comments]
2024-05-03
Do the exotic ships have some kind of connection to sentinels? submitted by /u/karatebullfighter [link] [comments]
2024-05-03
A build I made a while back via Blender for the Chimera Corp. Halloween event. submitted by /u/AnEvolvedFinch [link] [comments]
2024-05-03
submitted by /u/Big_Cry_2041 [link] [comments]
2024-05-03
53h of play and I encountered the first blackhole. Didn’t explore it further. I was a bit afraid of it. submitted by /u/allants2 |
2024-05-03