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As someone passionate of space games and who played most space games out there (minus Star Citizen, ...

Good lord this one is the best out there. The feeling of discovery, always something new around the corner, the freedom of being who you wanna be, so much to explore, to see, breath taking views, etc. Its just awesome. Ever since Hello Games did NMS right and actually gave it the promised features, I’ve been hooked. After a bad day at work, I just log in and enjoy the atmosphere, the beautiful planet landscapes and you know….it just goes away. Its peaceful, awesome and I can revel in its beauty. I might not be the most min maxing player out there (because I feel this game doesn’t need that level of optimization but to each his own) but you know….this game helps. When I feel down, its beauty and the feeling it inspires always do good. Just my 2 cents.

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About phylosophy of No Man's Sky (story spoilers)

I didn’t expect the plot of this game to capture my attention as it did, but it touches upon one of my favourite phylosophical topics. This game is very hard of phylosophy of existentialism and Nietzchean nihilism. It quite literally tackless the idea of death of god. But if Nietzche meant it in metaphorical way, on a sense of how one can find meaning in life where there’s no god, but No Man’s Sky takes a more literal approach. God is quite literally dying and you are faced with the idea of your own mortality and finality of the universe. Also, we find out that Altals is an AI that simulates the world, thus mirroring Nietzschean idea of ‘dead god’. We are not some beings created by a divine master with a plan, we are here just because we happened to be here. But in the case of Travellers, they were actually created by a diety with a plan, but their existance in the end is meaningless in a similiar way, because they’re nothing more than simulations in the mind of a dying machine. Here’s where the idea of Nietzschean ‘overhuman’ and nihilism comes in. The core idea of nihilism is belief in no god and the finality of your existance, it’s directed towards accepting the fact that you won’t be here for an eternity and that you should make peace with nothing that may come after. The ‘overhuman’ of Nietzsche is an individual that is capable of setting their own goals and morals, deciding for themselves what they should do with their life in the face of absense of a higher divine purpose. The main question of phylosophy of overhuman is how can one be happy in the world where there’s no higher purpose and no life after death? How one can fight against existential terror that comes with understanding of you own mortality? Even Atlas faces their own finality and are terrified of it. This is the core idea of No Man’s Sky and it is fascinating!

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Expedition 11: Voyagers - Tips and tricks

Expedition 11: Voyagers - Tips and tricks

It took 3 hours and 48 minutes.

In this article, I would like to share some helpful tips for Expedition 11. Let’s start with some general tips first.

  • Expeditions require warping to a rendezvous point and require frequent use of the hyperdrive, so purchasing the hyperdrive upgrade at the space station can be of great help. In particular, from class A and above, it is even better because not only the distance but also the warp cell efficiency increases.
  • If you have units, buy a bunch of resources from the space station’s trading terminal. Examples include ferrite dust, pyrite (pulse drive fuel; more efficient than tritium), and uranium (used as ship fuel).
  • Take a close look at the missions. There are cases where certain rewards are required to progress, or where it greatly helps progress. In this expedition, collecting storm crystals will give you exotic projector blueprints, and building an exotic projector will unlock the essential hyperdrive upgrade. This is required to access the red and blue star systems.

Now, here are some tips I learned while playing.

  • Among the plants on the starting planet, there are plants that give about 100 carbon. Collect a lot. It is widely used for fuel charging or antimatter crafting.
  • When you go to the space station, learn the words Gek, Vy-keen, and Korvax. The starting star system is the Gek star system, and if you learn the word, you will be rewarded with 320,000 units. You can use it to purchase microprocessors and other essential resources. Vy-keen gives you the emeril needed to craft the indium drive.
  • Scan animals and plants often. You need it to achieve your goal. Also, you need to scan 10 aquatic animals, so be sure to scan them if you go to a planet with water.
  • On Rendezvous 1 planet, you can achieve altitudes higher than 625u and temperatures below -80 degrees (at night) missions.
  • Frost crystal is the fastest way to achieve 18 crops harvesting mission. It also counts if you gather from someone else’s base.
  • Collect navigation data. It can be exchanged for a map of an alien facility at the cartographer in space station. You can find portals in alien monoliths (with correct answer. So I recommend saving before interact), and you can find the locations of underground artifacts in ancient ruins (select the second option, which searches for ancient knowledge).
  • Looking for underwater artifacts? Complete the mission to unlock the nautilon blueprint. Then, if you install a high-power sonar and use it, the location will be revealed. (By the way, in my case, it didn’t give me the blueprint of the fuel cell that charges the nautilon. I don’t know if it was a bug or the developer just simply forgot to give fuel blueprint. So I swimmed to the destination.)
  • Each time you arrive at the rendezvous point, it gives you 1200 nanites, 3 inventory expansions, a multitool and a ship expansion module. It will be a great help in accomplishing the mission of collecting 7700 nanites.
  • How to progress? I would go to Rendezvous 3 and then find a portal (In my memory, Rendezvous 3 would be the portal). Set up a base there, then proceed to Rendezvous 5 and then go through the black hole. After that, you can teleport to the base and use the portal.
  • You’ve built a base, but is it a hassle to come back every time? Use a teleporter in Space Anomaly! When you’re done, you can return to Space Anomaly right from the quick menu, returning to the system you came from.
  • Finding animals or planets with specific conditions can be difficult to do on your own because it requires luck. The quickest and easiest way is to find the portal address through No Man’s Sky community. Lots of people will be sharing their discoveries, so if their article helped you, please leave a thank you note to them!

And that’s it for now. If you have any questions or if there are mistakes in this article, please write them in the comments section. Thank you.

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Community

NMS Megathread for Q&A, Item Requests/Giveaways and Friend Requests, etc. Whatever you need, thi...

Hey Everyone,

This is a Megathread for all the people of the sub. If you have questions, Ask away. If you need anything just ask. This is uniform thread where you can ask for pretty much anything (from Questions to Nip Nip) that will be live 24/7 all year around and refreshed every couple of days.

This Megathread is closely monitored by me so if you have a question that no one has answered, don’t worry I will personally get back to you in a reasonable time. I will always be keeping a close eye so no naughty business please.

To make things little bit easier if you could help us make distinction between type of posts that would be great, Which brings us too ….

Rules:

– *Do not put bug reports in this thread.* There is a Bug-Thread pinned to the top of the sub that should be used for them.

– If you are asking a questions please post your question like so : [Question] …. Your Post ….

– If you are requesting something an item, money, etc. please post like so : [Request] …. Your post ….

– If you are offering an item of doing a giveaways (in game items only), user: [Giveaway] …. Your post ….

– Please do not post your friend code in your post. PM/DM them to the person who is helping you. It will prevent people trolling and griefing your saves.

Helpful Links:

– If you need a specific ship, Multitool, Freighter, Frigates or anything a specific color or kind please check out our friends at r/NMSGlyphExchange. They also have a variety of different guides from Freighters to Multitool so if you need help with acquiring something, head right on over there.

– If you are looking for a ride to Anywhere in NMS, Please reach out to our friends at Pangalactic Starcabs, Pangalactic Starcabs is a Volunteer Service, Cabbie Availability may vary!

– If you are Looking for all 16 glyphs on one planet, You can find them in this Guide

And as always, please be civil, be kind and be helpful.

Please Follow all the Sub and Post rules and Thank you all so much!

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Taking base decorations...

While visiting other people’s bases, I’ve noticed that certain decorations can be taken. If I do, will I be stealing from that person?

Edit: I want to be explicitly clear: I am NOT going around stealing from other people. I am not that kind of player. I am merely asking if it is a bug that I am able to pick up certain decorations on an otherwise uneditable base, and if I do pick up said item, would it disappear from their base and be effectively stolen. I apologize if my wording has triggered people, I was just looking for information, not a moral debate.

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