NMS HOT POST 2024/03/28

I like that they actually addressed the ship hunters concerns too, and gave them some reasons to continue


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Freighters are outdated & have become very buggy as a result of this!

Here’s a quick rundown of everything currently wrong with freighters.



Here’s a few ideas I’d like to see in a Freighter Overhaul update.

  • Allow multiple player freighters per system (Limit is 1 currently, but modders have shown that more is entirely possible atleast on PC) This lets us show off our frigate fleet & all the work we’ve done with this aspect of the game to other players & friends.

  • More Freighter Base Building options & decorations

  • Customizable Crew Uniforms

    • Let us decide what our Crew wear on the Freighters & Frigates.
    • Additionally let us decide crew uniforms based on Race, so the Vy’keen uniform option would be seperate from Gek & Korvax uniform option(s).
    • Maybe even expand this to Squadrons pilots as well? Although there wouldn’t be much point in this unless they landed in our freighters & walked around as well. WINK
  • Customize Frigates

    • Having a Fleet all of the same colour is really rewarding, took me awhile personally… but what if it was made easier by allowing us to customize the colour of our Frigates in a similar way to how we customize our Freighter?
    • Customize the Combat Frigate’s reinforcements ships, atleast the colours of the trail. There’s been a few times I’ve blown them out of the air due to mistaking them as pirate vessels.
  • Introduce more Frigate categories & expand Fleet size to 50 or 60 Frigates (NPC Fleets can be up to 60, why shouldn’t ours get close?)

    • Expand on the “Recon” Category of Frigates that were first introduced in Expedition 2 with the SSV Normandy SR1.
    • Add a Mining/Trading Specialized Frigate Category
    • Limit these “multi-category” frigates per type, otherwise people might completely replace their single category frigates.
    • Update Frigate missions to include something new & unique to give reason to doing them again.
  • Freighters should feel Livelier

    • I feel freighters would feel a lot more alive if your Freighter & Frigates crew would path up & down the hallways, maybe the Fleet command room has a NPC in it either sleeping on the bed, eating lunch at the table or overseeing the fleet at the terminal? Also I’d love to setup a sort of bar or Cafe kind of area & have my Freighter crew walk up & sitdown on some stools. Basically bring settlements to Freighter bases?
    • Freighter settlements would be nice, I personally try not to settle on planets because I’ve lost a few bases to major updates, definitely wouldn’t wanna lose a Planetary Settlement to one. lmao

Freighters are a great feature, I just wish they were a bit more polished & less buggy.

submitted by /u/Malkuno
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Is there any reason to make a ship with more than 800 ly hyperdrive range?

I spent a little time, built my first S-class explorer, set it up for max. hyperdrive range ending up at 1400 ly with upgrades… but the map doesn’t want to let me warp more than four jumps at a time, and one jump is typically 200 ly.

Have I overdone it? Would it make sense to just re-collect the parts (they’re nothing special, just arclight wings) and get something with the other stats a little higher?

submitted by /u/mjfgates
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Community

Question to "Collected Knowledge"

Sorry for the repost of this question, but nobody answered so far. Maybe because nobody could help, or the question went down to fast thru the week in the sub. Hopefully during the weekend are more travelers online here and could help please!

Hello travelers. I’m trying to access all the stories I’ve learned in the “Collected Knowledge” section under “Catalogue & Guides” in my oldest game save. Unfortunately, it’s not entirely clear to me where I might be missing points and I’m hoping for your support. Yes, I know there are a lot of submenus there. In an older post here in the forum, I read that you have supposedly completed a category when “three dots” are displayed at the end of a submenu. So far so good. I don’t know whether this really applies to every submenu. Can anybody confirm this? I’ve been playing this save for about 4k hours now and still playing.Long before the “Catalogue & Guides” category was integrated into the game. In a few submenus, such as “Atlas Interface”, I have definitely played through the game story, but I don’t see three dots at the end in the catalog story. Maybe it’s a bug since it’s an old saved game, maybe not. So far I can’t find three dots in the submenus for the “Planetary Archive” entries at Gek’s, Vy’keen and Korvax. With “Ancient Plaque” it does. And I have visited countless archives. Likewise in the “other history” menu under “derelict freighter”. No three dots, if they are shown at the end and i visited countless derelict freighter and collected crew board and captains log. Could someone please tell me if there are three dots in his “Planetary Archive” submenu and if so, how many story entries he has there? The same question goes into the “Derelict Freighter” section. I hope for your support. Safe travels to all.

submitted by /u/Tijscher
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Freighter Spawn Help

I know you need to have 3 in game hours and jump 5x to trigger a space battle. (I have 76hrs) Why won’t one spawn? What are the pre requisites? (E.g. active missions/inactive missions/bugs) I can’t get one to spawn at all. I don’t know what I’m doing…

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