NMS HOT POST 2024/04/4

New traveler (30 hours in) juuuuust starting to understand the core loop of the game


New traveler (30 hours in) juuuuust starting to understand the core loop of the game

First off the game is gorgeous, so I included some screenshots to show some appreciation.

Anyways, I’m starting to getting the hang of what I’m supposed to be doing, so now I just have some questions about some of the deeper parts of the game.

For example, what does increasing your rank/favor with each race accomplish?

I keep my inventory stashed with my basic materials (ferrite, carbon, oxygen, sodium ect.), but what are some other random, more exotic items I should keep an eye out for that might not be useful now, but will be later?

Extension of the 2nd question, what are some key things you keep in your inventory at all times you’d suggest to others?

What sort of things should I be prioritizing? For example, I just got a freighter ship with my first frigate expedition underway, bought a 2nd frigate as well, then soon after I became the overseer of a new settlement. My question being: they both provide money/materials, but which is more efficient? Are their other options I’m not considering?

My last question here is are there any hidden mechanics/strategies that you wish you knew sooner? Maybe things the game doesn’t tell you, but you learn to utilize to your advantage?

Loving the game so far, and appreciate the help.

submitted by /u/Select-Credit-7281
[link] [comments]

Source: No Man's Sky | Reddit

関連記事

Would anyone else like to see an Autophage freighter, complete with an Autophage crew?

I was working on the Autophage quest line this morning, and landed on my freighter for something (don’t recall exactly what), and seeing the Vy’keen standing around in the hangar got me thinking about how interesting it would be if HG were to develop the Autophage even further. Imagine if some Abandoned stations could be restored by Autophage, making them the dominant life form in the system. Then imagine a new kind of starship, pieced together from bits and pieces of other ship types, and these would be what Autophage pilots would fly. Autophage freighters (with Autophage crew) would be rebuilt crashed freighters. Maybe we even have to do a quest line to help them restore it…

submitted by /u/Dadditude
[link] [comments]

続きを読む シェア
0

A Recovering Addict's Travels through No Man's Sky (Part 1)

Hello! Hopefully this post belongs here – I did my best to tag it properly, but if the mods feel that this kind of post doesn’t fit the nature of this sub, that’s cool too. This is “Part 1” of my journey of playing through No Man’s Sky. I am a recently recovering addict (lots of questionable life choices), and one of the things that helps make things easier for me is playing video games. I bounced around from game to game for a while, before a youtube video popped up on my feed, talking about No Man’s Sky. I purchased the game at launch, but, like many people, I was severely underwhelmed with the game. I had been following along with the development ever since, and have now and again thought about picking up the game again. I decided that this was the perfect excuse that I needed to finally do a full play-through of No Man’s Sky. So, here I am! My therapist suggested that I keep a journal while I work on recovery, and while I never could really find anything to write about my own life, I decided that I want to try and journal about my experiences playing No Man’s Sky! My goal is to play the game every day for the next while, and try to have different experiences each time, to help distract my brain during my recovery. Then, at the end of each play session, I’ll journal about what I did. I also figured, “why the hell not? Let’s put it on reddit!” in the hope that some make-believe internet peer pressure would help keep me honest.

To be clear: this is just me uploading my journals of my adventures in No Man’s Sky. My goal here is to try and talk about my adventures in the game in (hopefully) interesting ways. If for some reason anybody finds this to be any kind of interesting and decides to comment, tips and tricks and general advice is always appreciated! (But no story spoilers, please!) If you have any stories that you want to share about your own adventures in-game, I would love to hear them also! Disclaimer: I am not incredibly well-experienced with this game. I know a bit, and the game has been helpful, but I’m not super hip to all of the crazy efficient mining strats or the best way to trade goods or anything like that. (and again mods if this post doesn’t belong here you can just delete, I’ll keep journaling anyhow, maybe post them somewhere else. No biggie.)

Today actually starts off with a bit of a short entry. I really wanted to get my first session in tonight, but the game had to do some updating, and my internet isn’t the best. I finally started playing around 1am my time, and got in around a solid 40 minutes before I felt like it was time for bed. Hopefully, I will be able to get in a more complete experience tomorrow. FYI, this playthrough is occurring on normal mode, as I want to go for a more conventionally casual experience.

I started on a planet called Winthalc Omega, a dusty, irradiated world, where orange sand blows on the horizon and strange, tentacled lifeforms grow out of the surface, like the world is some sort of cancerous prison for an eldritch god. I promptly went to work trying to survive, gathering resources to repair my hazard protection and following a mysterious signal to my ship. As I sat in the ruined cockpit, I took some time to add my own personal touch to tho it. After a brief moment of thought, I renamed my ship the Akabane 3000, after one of my more favorite anime characters.

The next order of business was gathering some resources to repair my ship, and exploring the area. I found a crashed satellite nearby my ship, and when I interacted with it, it sent out a mysterious signal. Very nifty! I spent the rest of the session gathering resources. Crafted some sort of metal plate, so I’m halfway there to repairing my ship! (Sorta kinda.) I also took some time to take some screenshots! (See above.) Got some of the environment and the local flora and fauna – I think that the walking creatures look like mini-cuthulus, so maybe I’ll rename them something in that theme. I also found some cool blue crystals, which I thought looked really nice against the landscape. I also noticed that the sands turn more dark blue at night, which provided a cool contrast to the hot, radioactive sands of the daytime. I finished my day as the planet turned to night, sitting in my ship and staring out into the boundless sky. I finally decided on a name for the planet before logging off: “Az Kaban,” after the prison from the Harry Potter series, both due to my own personal headcanon about the planet’s creatures (see above), and because it was a place that I desperately wanted to get the hell off of. The screenshots I took are attached to this post, all taken pre-name change.

That’s all for today, folks! Stay tuned for my next adventure, I’m looking forward to getting off of this planet and starting to explore the solar system! Thank you so much for taking the time to read this, if you have. Honestly, I don’t really expect very many people to read this, but that’s fine. This was surprisingly more helpful to do than I thought that it would be, so I guess there’s my motivation to come back! Assuming this doesn’t get deleted, there will probably be another installment in the next day or so, we’ll see how it works out.

First Moments on the planet

A shot of the horizon

Ghot G’yotglorb, amirite? (Seriously tho what is this thing?)

Di-Hydrogen, I think? Pretty anyhow

The ground sprouts tentacles

Az Kaban at night. (Pre-name change)

submitted by /u/Inverted_Crucible
[link] [comments]

続きを読む シェア
0

Community

It's just me who thinks travel between Galaxies is overly punitive and tiresome

It's just me who thinks travel between Galaxies is overly punitive and tiresome

https://preview.redd.it/g53xc9gnh4yc1.jpg?width=1280&format=pjpg&auto=webp&s=c086bb552629eeff8a644affb54e2f1bd84ce3c5

Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process.

If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way.

Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options.

It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies?

What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies.

There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much:

In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore.

My suggestion:

  • The player travels to the Atlas Station linked to the galaxy he/she wants to go.
  • In exchange for something (maybe a Heart of the Sun, to give some use to these bunch of blueprints we get during Atlas Path), you get a token for the Galaxy you are going from the Atlas Station.
  • You keep that token in the exosuit or ship inventory.
  • Then the process is the same as the current mechanic. You head to the core and jump, things still break, but instead, it takes you to the next galaxy, it will take you to the token’s galaxy.
  • After the jump token is consumed and removed from your inventory.
  • If you are not carrying any token, it will take you to the next galaxy as it is currently.
  • If you are carrying more than one token, the priority will be the one in the top leftmost slot of the Exosuit.

Pros:

  • Give the player the freedom to fly to any galaxy, any time.
  • Don’t change the current mechanic, just add a new feature.
  • Avoid unnecessary bases cluttering in the teleporter.
  • It is way cheaper than the current mechanic, once you don’t have to jump to each galaxy to get the one you want.

Cons:

  • It is less but still annoying, moving upgrades, fixing things, etc.
  • If you want to visit all the galaxies, that solution doesn’t help.

There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today.

I hope HG address that one day.

submitted by /u/Cristiano7676
[link] [comments]

続きを読む シェア
0

Popular Posts