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First ever Exotic ship!

I’m just cruising through Euclid working on actually completing the story quests finally and this thing lands out of no where on the station! So exciting as I’ve never actually seen an exotic ship before other than player ones that have landed on…

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Dear Sean/HG: I humbly request if possible that you increase the maximum number of Starships one can...

With a Bazillion types of procedurally generated Starships available – from all the different types of Haulers, Fighters, Explorers, Shuttles,… to the different types of Exotics, such as Squids, Mosquitos, etc,… to the Living Ships, to the Custom Ships, such as the Golden Vector, etc, being limited to just 6 seems very underwhelming, and can be frustrating. 6 seems disproportionally low, especially compared to the maximum 30 Frigates for example. Really, I keep just 5 Starships so I can have an open slot for flipping crashed ships, etc.

As a Day 1 Player with 2,365.2 Hours Play Time at the time of this writing, I can say one of my favorite things to do is to hunt for that perfect Starship, to build a specific fleet with a theme. This is one of the top things that adds to NMS’ replay value for me personally.

I would think increasing the number from 6 to 9, at the very least, would be very feasible, since there are already 9 Landing Pads on Freighters. Or maybe the number of Landing Pads could be increased to facilitate even more than 9 Starships?

Appreciate you taking the time and for the consideration. NMS is truly my Desert Isle game. I cannot express enough the gratitude I (and so many of us) feel towards all of you at HG for your continued development of the game, not to mention all the free updates! A TRUE Labour-of-Love! THANK YOU!

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