First Custom Ship (Am I Doing It Right?)
submitted by /u/Pittfiend [link] [comments] |
submitted by /u/Pittfiend [link] [comments] |
submitted by /u/Star_Ship_55 [link] [comments]
2022-10-01
I absolutely love it! Although it’s only a class B. I need to nanite farm it up to upgrade class! It’s back is short and has a tank look. It’s like a beetle. Red mostly with hints of green I think near wings. submitted by /u/Roflapotamus |
2023-08-15
Whenever I get a pirate freighter battle now, even though I’ve destroyed the freighter, the battle continues. The civilian freighter no longer takes any damage but I can get a reward from the captain (although I can purchase the ship). I tried de…
2024-02-02
submitted by /u/Steel_Airship [link] [comments]
2024-04-23
submitted by /u/SansCroggaly [link] [comments]
2022-01-31
Hi fellow travelers. I’m building this guide with images and all and I’ll share with the community soon. Please let me know if there’s anything to add, like some quick tips/reminders. ………………………………………….. Starting the expedition from an existing save or from scratch– If you want a new character, a new save, start the expedition from scratch on the main menu. You’ll keep your character, the ships you found, freighter, all multi-tools and items after you end the expedition – the game will convert your expedition save to a normal save. – If you want you can use an existing character, start the expedition from the Space Anomaly on the Expedition Terminus, then transfer items and copy multi-tools/ships between your main character and the expedition character at any time using the terminus. Recommended items to transfer– Before starting the expedition, it’s recommended to transfer some items in the terminus, to save some time and give you more comfort during the journey, like: • Liquid Explosive (or Acid + Unstable Gel, or 25 Mordite + 200 Cactus Flesh + 200 Fungal Mold) – The current equipped multi-tool and ship of your main character can be copied to your expedition character and it’ll cost you nanites to do so. – Your main character looks will be copied/transferred to your expedition character once you start the expedition. – After you end the expedition, everything that remains in your inventories will be converted to units and your nanites and quicksilver will also be transferred to your main character. – Don’t forget to copy the Starborn Runner ship (including the Photonix Core tech pre-installed in the ship) and the Atlas multi-tool from the expedition to your main character. ………………………………………….. Reward: Starborn Runner ship with Photonix Core pulse driveAfter you complete every phase of the expedition, you can claim your Starborn Runner ship. This ship will have a Photonix Core tech installed. Using the expedition terminus in the Anomaly, you can copy this ship (with the techs installed, but not the cargo items) to your main save. You’ll then have a Starborn Runner on your expedition save and on your main save. Before ending the expedition, you can pack the Photonix Core of your ship and send this tech to your main save using the terminus in the Anomaly. ………………………………………….. Rewards list for every phase (optional milestones included) ————————- PHASE 1 ————————- Quicksilver: 1200 Ferrite Dust: 450 Copper: 150 Bromide Salt: 4 Sodium: 300 Salvaged Data: 30 Starship Launch Fuel: 5 Warp Cell: 10 Inventory Slot: 6 Nanites: 1440 Pre-Packed Teleport Receiver Pre-Packed Efficient Thrusters Pre-Packed Simple Translator Base Computer Plans Hyperdrive Plans Microprocessor Plans Banned Hazard Protection Upgrade Powerful Mining Beam Upgrade Powerful Scanning System Upgrade Powerful Life Support Upgrade Powerful Pulse Engine Upgrade Powerful Movement System Upgrade Decorative Base Parts Set Companion Egg Remembrance Poster plans Interface Poster plans Starborn Poster plans ————————- PHASE 2 ————————- Quicksilver: 2400 Chromatic Metal: 555 Navigation Data: 16 Repair Kit: 3 Salvaged Data: 32 Glass: 12 Warp Hypercore: 2 Warp Cell: 5 Multi-tool Inventory Slot: 3 Inventory Slot: 3 Minotaur Geobay: 1 Nanites: 1200 Pre-Packed Optical Drill Pre-Packed Trade Rocket Pre-Packed Personal Refiner Pre-Packed Cloaking Device Minotaur Technology Blueprints Supreme Hyperdrive Upgrade Powerful Starship Shield Upgrade Wonder Projector Plans Memory of Ocean Memory of Conquest Companion Egg – Child of Helios Atlas Headshield ————————- PHASE 3 ————————- Quicksilver: 2400 Carbon: 460 Navigation Data: 5 Ticket to Freedom: 1 Anomaly Detector: 1 Carrier AI Fragment: 1 Storm Crystal: 5 Salvaged Data: 16 Memory Fragment: 3 Warp Cell: 5 Starship Inventory Slot: 3 Inventory Slot: 3 Nanites: 1200 Packet of Seeds Nutrient Processor Plans Haz-Mat Gauntlet Plans Craftable Components Plans Supreme Scanning System Upgrade Supreme Movement System Upgrade Memory of Bones Companion Egg – Hungering Worm Atlas Sceptre ————————- PHASE 4 ————————- Quicksilver: 2400 Atlantideum: 512 Emergency Signal Scanner: 1 Sentinel Boundary Map: 1 Biological Sample: 1 Triple Burst Firework: 20 Warp Cell: 5 Multi-tool Inventory Slot: 3 Inventory Slot: 3 Nautilon Chamber: 1 Marine Shelter: 1 Nanites: 1200 Nautilon Advanced Equipment Blueprints Supreme Submarine Drive Upgrade x2 Powerful Underwater Oxygen Upgrade x2 Forbidden Exosuit Module Forbidden Multi-Tool Module Supreme Scatter Blaster Upgrade x2 Supreme Mining Beam Upgrade x2 Supreme Pulse Engine Upgrade Pre-Packed Cadmium Drive Pre-Packed Scatter Blaster Pre-Packed Launch Auto-Charger Memory of the Void Companion Egg – Sentinel Quad Atlas Flightpack ————————- PHASE 5 ————————- Quicksilver: 2400 Emeril: 360 Hexite: 512 Living Slime: 516 Convergence Cube: 2 GekNip: 2 Vy’Keen Dagger: 2 Crystallised Heart: 1 Warp Cell: 5 Starship Inventory Slot: 3 Inventory Slot: 3 Nanites: 1200 Specialised Warp Blueprints Polo Figurine Plans Supreme Hyperdrive Upgrade Pre-Packed Minotaur AI Pilot Assorted Glitches Companion Egg – Biological Horror Title: Starborn Omega Decal Plans Omega Banner ————————- Final Rewards ————————- Starship: Starborn Runner Quicksilver Total: 10800 Nanites Total: 6240 Inventory Slots Total: 18 Multi-tool Inventory Slots Total: 6 Starship Inventory Slots Total: 6 Salvaged Data Total: 78 submitted by /u/TheAlienFake |
2024-02-21
I bought this game a very long time ago because I thought it would get a lot better, and I wasn’t wrong! I’ve mostly ignored it for years, but I decided to get back into it, and now I’m hooked on the few game mechanics I’ve found so far. I do have a bunch questions since I’ve seen the game evolve so much:
Can players truly come across each other outside of the Anomaly? On one hand, it’s probably pretty rare, but on the other hand, two players found out they were 4 star systems apart on Launch Day which is how the multiplayer claim was disproven, so maybe it isn’t all that rare.
What makes a ship able to be broken into parts? While Sentinel ships can’t be broken into parts, only half of the normal wrecked ships I’ve brought in had that option, it was grayed out for the other half. I don’t see a pattern.
Is there a way to give player Sentinel ships a purple Sentinel Cannon? I love that purple color and don’t like that it reverts to the blue color of the Photon Cannon.
Is it possible to come across an S-Class dreadnought? I captured an A-Class one, and I collect A-Class Sentinel ships but have heard S-Class ones exist, so do they?
If I accept a Sentinel interceptor salvage quest, abandon the quest, then destroy the ship, why do I get a standing decrease as if I destroyed a civilian craft? Is this a bug or a mechanic I don’t understand?
What are the odds we’ll ever get an update to Communication Stations? I too fell victim to curiousity, I thought that it was like player Gyroids in Animal Crossing where other people can interact with them to be told the message I enter, but I had to go far away from my base, dig to the lowest point, and place a new one there to “get rid of” the one in my base. Additionally, none of the save editors that exist at the moment let you edit placements in bases, and even more strangely, no mods exist to add a delete function to them, which you think there would’ve been by now.
If Euclid is the first galaxy, and by extension the most played, why have I entered dozens of systems but have only found one or two “Discovered by Playername” ones? Surely I can’t be the first to find these, and I see lots of posts here about finding user-created planet names.
In my base-building window, I have some un-viewed wood parts, but none of them have the indicator that they’re new. Is it stuck like that?
The Custom gamemode removed a lot of the reasons I stayed away from the game, however one gripe I have is that disabling component damage doesn’t do so when going to a new galaxy, but does when starting the first tutorial section, both of which damage all your ship components when component damage is turned on. I keep forgetting I fly Sentinel ships so I often have to walk for many IRL hours to reach somewhere I can buy a temporary ship off of a random NPC, but luckily I’m always stacked on credits because I don’t have much to spend it on. Is this the intended behavior?
Speaking of the previous point, I have hundreds of millions of credits, what do I spend it on that’s worth it? I recruit every pirate frigate I come across after battles but it’s still not enough.
This is more of a nitpick than a question, but whenever I fire the Photon Cannon or Sentinel Cannon, I can see a blue straight line appear that’s not a part of the actual projectile. I assume this is what’s actually registering the hits but it looks jank and I don’t remember it being there before.
submitted by /u/goody_fyre11
[link] [comments]
2024-05-03
Just clarifying, I know the drill. Go to a Portal, and travel to the closest planet to the core. Swap to a ship and multi-tool used only “to break” by the jumping. Remove all the exosuit upgrades then head to the core and jump. Wait for all the jump animation to finish. When you arrive, build a base in the new galaxy, fix the ship to allow it to fly, find another portal, activate the glyphs, and repeat the process. If you want to have access to all galaxies without depending on anyone you will need to do it at least 255 times! And even though the steps above reduce the cost of the trip, you still need to spend fixing the ship, activating portals, warp cells and building a base. Also unless you do all 255 galaxies in one run, which can take hours, you will need to remove and return your upgrades every time you stop and restart this process. I have more than 40 upgrades in my exosuit tech storage. Because they are already optimised to use the supercharged slots, I need to move these upgrades in a way to keep them in the same slot when I return them, which is very time-consuming in not a good way. Another issue is that in the end, you will have your base list so cluttered with bases to access galaxies in your terminal, that will make it a nightmare to find the base you need, given the teleporter has no sorting or search options. It doesn’t make sense to me. I mean it is a game in which the main focus is “exploration“, what is the point of making it so hard and annoying to explore other galaxies? What I am asking is simple, the possibility to travel to any galaxy without someone’s help or the need to catalogue all galaxies. There are many ways that it could be done. Here is one example that could be made without changing the current mechanic too much: In this idea Atlas Station is connected to one and only one of the 255 Galaxies. So we need at least 256 Atlas Stations in each Galaxy. The community will have the role of identifying which A.S. is linked to each galaxy. My point to suggest using the Atlas Stations is because they are a cool feature that, after the “Atlas Path” mission, become kind of useless, a glorified Iteration Helios, also I think it makes some sense in the game’s lore. My suggestion:
Pros:
Cons:
There are other solutions that could make things even easier, like using the Atlas Stations as a portal in itself, nothing breaks, etc. But I think it’s good not to make things too easy either, just not as punishing as today. I hope HG address that one day. submitted by /u/Cristiano7676 |
2024-05-03
submitted by /u/SadCupcake7000 [link] [comments]
2024-05-03
submitted by /u/Dragonfire733 [link] [comments]
2024-05-03
submitted by /u/SadCupcake7000 [link] [comments]
2024-05-03
On walkadj Beta in Euclid, I have been building home for myself. But in the midst of all of that, I decided to honor my friend. I first met Grishy back in 2016. I had accidentally bumped into him upon exploring a derelict freighter. We instantly …
2024-05-03
submitted by /u/CyberTransGirl [link] [comments]
2024-05-03
Euklid galaxy. submitted by /u/Top-Lifeguard-5965 [link] [comments]
2024-05-03
Do the exotic ships have some kind of connection to sentinels? submitted by /u/karatebullfighter [link] [comments]
2024-05-03
A build I made a while back via Blender for the Chimera Corp. Halloween event. submitted by /u/AnEvolvedFinch [link] [comments]
2024-05-03