Remember to look both ways before crossing the space station
submitted by /u/SkySchemer [link] [comments] |
submitted by /u/SkySchemer [link] [comments] |
Credit to u/PhotogamerGT for the screenshot since I could no longer take one. It seems as if we have lost an old friend with this update. The humble spaceport bar seems to be missing from the new space stations. I would always go poke around the …
2024-03-28
submitted by /u/polomazo [link] [comments]
2024-02-12
Just a small thing. Maybe QoL, maybe just a neat little mechanic.
For me, I’d add a small screen into your spaceship that could show your desktop. It’d be great in VR to be table to watch YouTube or whatever while chilling in your spaceship.
submitted by /u/GetOffOfThem
[link] [comments]
2022-01-14
Me:
Do you know the game, no man’s sky?
ChatGPT:
Yes, “No Man’s Sky” is a well-known video game developed by the British studio Hello Games. It was first released in 2016 and is available on various platforms such as PlayStation 4, Xbox One, and PC. The game is famous for its massive, procedurally generated universe, which includes over 18 quintillion planets, each with its own unique environment, flora, and fauna.
The core gameplay involves exploration, survival, combat, and trading as players journey through the universe. Players can upgrade their ships, suits, and weapons as they discover different planets and interact with various alien species. The game was initially met with mixed reviews due to the lack of promised features, but it has since seen numerous updates and expansions that have significantly improved the experience and added new content, such as base building, multiplayer, and improved story elements.
As of my last update in April 2023, “No Man’s Sky” continues to be a game that evolves, with Hello Games regularly releasing updates to enhance the game and keep the community engaged.
Me:
how many stars in that game?
ChatGPT:
In “No Man’s Sky,” the number of stars corresponds with the number of planetary systems players can explore. The game is built around a procedural generation system that allows for over 18 quintillion planets, which means there are nearly as many stars since each star typically hosts at least one planet.
This near-infinite number of stars and planets is one of the most prominent features of the game, as it provides a practically unlimited space for exploration. The number is so large that players collectively have only discovered a small fraction of what the game has to offer, and it would take many lifetimes to visit every star system in the game personally.
The 18 quintillion figure comes from the 64-bit seeding algorithm used to procedurally generate the game’s universe. It’s a number that is often cited to give an idea of the scale of the game’s universe, even though it’s not expected that every single star or planet will be visited by players.
Me:
How long would it take one person (given they are immortal) to visit every star system in the game?
ChatGPT:
To estimate how long it would take one person to visit every star system in “No Man’s Sky,” we would need to make several assumptions. Let’s say for simplicity:
Given these assumptions:
1 minute per star system × 18 quintillion star systems (18 × 10^18 star systems)
= 18 × 10^18 minutes
Now, let’s convert the total minutes to years, knowing there are 60 minutes in an hour, 24 hours in a day, and 365 days in a year (ignoring leap years for simplicity):
18 × 10^18 minutes ÷ 60 minutes/hour ÷ 24 hours/day ÷ 365 days/year
= 18 × 10^18 ÷ (60 × 24 × 365)
≈ 18 × 10^18 ÷ 525,600
≈ 34.2 × 10^12 years
So, it would take approximately 34.2 trillion years for one immortal person to visit every star system in the game, assuming one minute per visit with no breaks. This time frame is several orders of magnitude longer than the current age of the universe, which is about 13.8 billion years.
Me:
What if the entirety of humanity were to participate and map each system, how long would it take to map every star system?
ChatGPT:
To estimate the time it would take for the entire human population to map every star system in “No Man’s Sky,” we’ll need to continue with the assumption that it takes about 1 minute to map each system. The current global population is approximately 8 billion people. For simplicity, we’ll use this number for our calculation.
Let’s continue from the previous calculation, where we determined that it would take approximately 34.2 trillion years for one person to visit each of the 18 quintillion star systems, provided they spent one minute per visit.
Now, we’ll divide that number by the current human population:
34.2 trillion years / 8 billion people = 4.275 million years per person
This is a rough estimate and assumes that every single person on the planet could and would dedicate their time to mapping star systems in “No Man’s Sky” non-stop, without accounting for the vast differences in access to technology, interest in participation, or any other logistical concerns.
In reality, the time it would take could be considerably longer due to many factors, including game mechanics that may limit how quickly star systems can be mapped, the fact that not everyone has the game or the necessary equipment to play it, and the reality that people would need to spend the vast majority of their time doing things other than playing the game.
It’s also worth noting that the actual gameplay mechanics of “No Man’s Sky” would not allow for such an organized and simultaneous mapping effort. There are in-game limitations to consider, such as travel time between stars, loading times, and the actual activities required to consider a system “mapped.” The process of discovery, documentation, and travel within the game is much more complex and time-consuming than a simple one-minute flyby would suggest.
submitted by /u/SaitekEvo
[link] [comments]
2023-11-05
I mean, I’ve been browsing this subreddit for a few days now, and all I’ve read about the story is, either it’s incomprehensible, it sucks, or at best it’s interesting, but nothing more.
Being a big sci-fi fan, I find the game’s story a kind of mix between Matrix, Mass Effect and 2001: A Space Odyssey.
What I like most of all in the stories is the mystery. Not the complete mystery where you don’t understand anything, but the mystery that makes you ask questions, that lets the viewer (or actor in the case of a video game) imagine what could have happened off-screen.
And NMS does this very well. The story answers a number of questions, but leaves the player to make up his or her own mind about key points of the story.
submitted by /u/Noonaan
[link] [comments]
2022-10-06
submitted by /u/tyrannosaur85 [link] [comments]
2022-08-14
I was trying to glitch a freighter door and I put them in the wrong spots and I think these are stuck here hoping someone knows how to delete? submitted by /u/Huff1809 [link] [comments]
2024-05-04
I have about 70 hours in NMS on my PS4 and I uploaded my latest progress to my PS5(but when I bought the PS5 version of the game, downloaded it and ran it, my file is not there.) Where is the file and how would I retrieve it on my PS5? I can’t stand the thought of starting from scratch(but I will if I have to.) Some input on this situation would be much appreciated.
submitted by /u/Wonderful_Mistake_52
[link] [comments]
2024-05-04
submitted by /u/boysdontcry45 [link] [comments]
2024-05-04
submitted by /u/Giloncho [link] [comments]
2024-05-04
I can’t believe I’ve never thought of this before… but what are some people’s theories about what’s OUTSIDE the Atlas simulation? submitted by /u/Valkyrie_Dohtriz [link] [comments]
2024-05-04
submitted by /u/tosk777 [link] [comments]
2024-05-04
This is my Stasis farm biologicals, a two minute run down the hall gives me enough to make almost 100 stasis devices at 15.6M units each. Couple that with my collection of S-class mines across 11 galaxies and you’ve got a moneymaking operation. …
2024-05-04
submitted by /u/goodluckwitdatbanfam [link] [comments]
2024-05-04
submitted by /u/Unusual_peen64 [link] [comments]
2024-05-04
There can be more than one? submitted by /u/steinwayyy [link] [comments]
2024-05-04