No Mans Sky CONFIRMED for SWITCH and a new BATTLE ROYALE MODE!
submitted by /u/HelloGamesTM1 [link] [comments] |
submitted by /u/HelloGamesTM1 [link] [comments] |
Baby is being put in a corner submitted by /u/ThotPokkitt [link] [comments]
2024-05-13
Until now I discovered that The best 2 minerals for mining are, GOLD + SILVER + OXIGEN because with them you can refine all the others:
That’s all you can refine with Gold and Silver, Do you know a better combination? 🙂
By the way , you can get unlimited amount of the following minerals just by mining OXIGEN and using this redundant recipes:
submitted by /u/wolfred94
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2024-05-13
submitted by /u/Ditchingit [link] [comments]
2024-05-13
I tried to teleport from a space station to my base it took forever to load so I closed and opened the game and now I’m just stuck on a white screen forever 😭 fml
submitted by /u/moist_bread1
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2024-05-13
I need help. Either Hello Game releases 10 new storage units, or I do a mayor clean up and find a more efficient way to manage my inventory.
The suit is maxed out. I carry 1 small stack of more or less everything I might need, bar trading items, moduls and the likes. So I got some room there that is needed for crafting devises, going on collection runs, etc.
I really only use one ship that is maxed out and emptied whenever. There is a garage with my “first” of types, and some that keeps changing. But I have drifted away from using ships actively as storage units and changing between them depending on needs.
The freighter is maxed out A class, and emptied out whenever gathering or frigates has filled it up.
The storage units are sorted into categories like utilities, mining, gas, farming, valuables for sale, stasis device crafting, suit moduls, weapon moduls, ship moduls and exo modules.
But they are all full and overflow seeps from one into another. And now as I am collecting ship parts this needs to be dealt with.
My initial idea is to reduce the number of moduls. Nothing is min-max fully, neither suit, tools or ships. I have all the slots, but maybe not every modul for it. But it’s such a pain to do on the controller, and I kill everything with what I got so haven’t bothered yet.
Ships and weapons change, and those modules can be needed in the future, but units full of moduls for exo crafts I never use, and a suit that I probably won’t change bar an update gets me some room. But I like to collect, and might run out again soon.
So. What do everyone need to hold on to, what should one clear out all the time, and how do you manage your items and storage?
submitted by /u/Chirsbom
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2024-05-13
submitted by /u/W0RDET3RN1TY [link] [comments]
2024-05-13
It has been over 7 years since we first picked up the game together. We traveled thousands of light-years and saw many beautiful and dangerous worlds. We became rich. We became powerful. We became brothers. The last 7 months of traveling through the cosmos alone has been empty. You weren’t just a fellow traveler. You were my best friend. I will never stop exploring and seeking new discoveries but I would trade everything we gained to have you back for just a moment. I miss you Trent. You were my brother. All I can hope is that this is simply the end of this iteration and that you’ll be able to see the wonders of the universe first hand without the need for a screen. I love you and I miss you my friend. Rest in peace.
submitted by /u/SwampDwellerJokes
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2024-05-13
Somewhat of a repost because I realize my original was tough to see with several shots being taken at night. Also wanted to provide a look at some things that weren’t previously included. Portal coordinates listed in the last shot. Welcome, to Ro…
2024-05-13
Ange de Violet submitted by /u/Usual_Platform_5456 [link] [comments]
2024-05-13
Welcome, to Ronq’s by the Bay! Located on the planet Antigone in the Euclid galaxy, next to scenic Ronq’s Hill (+68.67, +167.04), this beautiful, bayside town is perfect for a peaceful getaway! Come enjoy the exciting boardwalk (+68.67, +166.38),…
2024-05-13