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Anyone on the same boat ?

Day 1 player here, kind of old (50), and only interested in exploration.

I enjoyed v1 tremendously, still my favorite gaming moments to date.

So at a personal level, i’m only interested in terrain generation and the rendering engine, the rest doesn’t exist.

I never built a base, didn’t do the stories/missions (and will never if it involves killing creature for sport/money), never used any of the fancy gadgets

All i do and want is to play Creative and have nice walks on exotic environements with a sense of mystery and discovery to take pictures and memories, with vintage humanist SF books in mind (thinking Van Vogt, Clarke, etc.).

v1 (up to PF) gave me a lot of that.

Much less since the downgrading of the terrain generation to round hills, and i’m part of the old timers that think NMS has lost a bit of its soul.

But this game remains a unique and marvelous wonder in the gaming galaxy imho and i can’t help being attracted to it, patiently waiting for THE update that will bring back everything i miss.

That said, i understand the directions it took.

The two main features besides the story are now multiplayer and base building.

Whatever we think of them, they were and still are necessary to the game: multiplayer was the n°1 requested feature and was not negociable and bases provide half of the screenshots on this reddit so they are obviously now one of the foundations (pun intended) of NMS.

The other gadgets certainly add some colors to that soft, the living ships are beautiful, etc.

Everything’s all right, i can see why HG did and added what they did, and i’m thankfull for that: even if i don’t use any of it, the game simply wouldn’t be there anymore if it weren’t for those features.

My only real complain is that base building prevent HG to have the full liberty to reset the universe often, which in turn severely limits the evolutions they can bring to the terrain generation :-/

I know they’re trying to workaround that, but it can’t be the same as full freedom for them.

At its core, NMS is a unique jewel, i hope it remains true to this core, while adding bells and whistles for the more action oriented players, there’s room for everyone in this universe.

The reason for this post is that, seeing how many people regularly request PVP, combat improvement, melee weapons, war factions, etc, i’m wondering if there are many lonely hippie travelers on this boat.

Peace.

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Epic Freighter Base pictures and ideas

Epic Freighter Base pictures and ideas

Grah! Grah!

I’ve started to build a massive freighter base, I took a lot of ideas and inspiration from the community so I wanted to share some pictures of the first rooms I’ve made fully in survival. There’s so much more to come!

Fleet Command Center (1/2)

Fleet Command Center (2/2)

Medical Bay (Waiting area)

Medical Bay (Equipement Storage Room)

Medical Bay (Surgery and Intensive Care)

All the corridors are heavily decorated to keep the ship busy

https://preview.redd.it/as3u2hh796ub1.jpg?width=1920&format=pjpg&auto=webp&s=7b64a0132e7fb9ac7d2c2241c1f00c35f4f17277

Cafeteria (1/2)

Cafeteria (2/2)

Kitchen (it features its own food garden and storage rooms in the back)

Outside of the cafeteria

There will be some WC at every floor, bc why not

Weapons shop (1/2)

Weapons shop (2/2)

Shooting Range

Feel free to share your thoughts! :p

I’m a fan of this heavily decorated designs, anyone has experience with building freighter bases with thousands of decorative parts ? I’m at like 5% of the ideas I have, I’m afraid I’m soon not gonna be able to play on this save if I keep going ahah

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Community

Really like this game

To set the stage – I was one of those people that brought No Man’s Sky day-1, and absolutely hated it.

I was heavily into Destiny at the time (D1, year-1 vet), so NMS didn’t really gel with me, it was buggy, there was very little information on what to do, and seemed practically no point in the game apart from wandering around aimlessly (from what I could tell with my limited initial assessment).

So, a couple weeks ago I gave it another try. Whilst I don’t know if I’m viewing the game with a different mindset, or whether Hello Games have added so much and tweaked so much that this current iteration is unrecognisable from the initial release, but what I do know is that I’m having a heck of a blast with it.

I like resource gathering and base building, and whilst games like Fallout 4 and Starfield are OK, NMS appears to be leagues better and the systems far deeper. So much seems to be thought out before hand, which is a nice change when you are used to Bethesda games.

I’ve also found that this is a game that it is easy to get lost in. I’m 75+ hours into this playthrough, and I’m only about to start the last Artemis mission, as I keep getting distracted with other interesting things to do. As a “new” player it is amazing how much there is to do. Having just got my first freighter I’m tempted to get into frigate missions as the concept of building up your fleet looks really interesting, but that will probably have to wait as there is so much I want to do first, including finding a better freighter, grinding out the frigate mods needed to fully equip it, and not least actually hiring some frigates.

So much to do, so little time.

Happy days.

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How did I paint my stone stairs RED?

How did I paint my stone stairs RED?

I was messing around with light boxes and colouring them red. Next I built some stairs and as you can see I made them red as well but I can’t duplicate this. Can anyone tell me how I was able to do this? The regular stone colours are drab and I would love to be able to get an entire stone building in some of the colours available to other items like I did here.

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