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Keep spawning outside of base?

Hey not sure if anyone else is having this issue. I like to build my bases a stair level or two over the ground: It keeps the terrian from getting wiggy when I’m slapping down pieces and it looks nice out the windows. Consistently, I’m finding when I teleport to a base I spawn underneath it, and when I reload a save, I end up spawning in, again, under the base. In the past I would avoid this issue by building a room UNDER my save point and I would just spawn into the room but now no matter what I’m spawning on the ground. This isn’t a bug report, I’m just curious if any other Travelers are experiencing the same thing?

EDIT: Just adding: I’m playing on PC.

submitted by /u/Captain_Starkiller
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Made a Knowledge Stone light..

Made a Knowledge Stone light..

Press the Vortex Cube to activate/deactivate. LCD stays on for 10 seconds (but I can change that).

Build on a small wooden box so I can put a battery bank in with the controller chip and make it portable, or run the usb cable out the side to a wall adapter.

It’s also hooked in my home automation (Home Assistant) so i can change any of the light colours or send custom messages. Hoping to have it announce patches and things like that with a unique Knowledge Stone colour associated with it, maybe the water/lava colour too.

Overall pretty happy with it. I’ll probably mess around with the decorations and such. It’s been something I’ve wanted to do for a while, glad it’s done. 😁

submitted by /u/Canno_NS
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I'm loving this game, but...

It really needs some sort of “stop being so annoying” cleanup. Just QoL things, like being able to make more adjustments to the HUD. I’d love to be able to move around where messages appear, or even turn off my active quests entirely when I’m not pursuing one at the moment. Or maybe just having it stop randomly cycling through my quests when I AM working on one? Please? And stop telling me about my planetary chart. I know! I’m busy! I’ll get to it!

It’d also be nice to have the ability to look at multiple owned ships and multitools at once. Like a “garage” building that lets you compare the things you own. It could also serve as a way to repair broken ships, maybe? Because once you can afford to do so fixing broken ships is lucrative, but it is a giant hassle clicking every square and clicking every box in that square. Maybe the garage could be set to just repair the ship automatically over time, spending the resources automatically if they’re in storage. I wouldn’t mind just coming back later to pick up the repaired ship to keep or sell.

Oh, and could we please have the ability to hand off multiple relics at once? It doesn’t take long, but it feels silly and unnecessarily annoying to have to talk to the same guy 5 times and give him a single item every time. Just take all these, share with your friends.

Once I have the matter beam the ability to quick transfer to storage would be amazing as well. It only seems to work when pulling from the refiner and stellar core on my freighter right now?

The ability to name save points! And see a list of them somewhere, as well as the ability “forget”(delete) them from there, since inevitably I’d end up with 40 pointless markers that seemed interesting at the time but stopped mattering. Sometimes I want to mark an area, but without the ability to label them it’s basically useless. I don’t want to throw down a base every time I find something to come back to later, even if it is more convenient.

The ability to see the galaxy map from the ground. It’s a small thing, but sometimes I just want to see where that darn quest is.

The ability to mark a waypoint to travel to from my discovery log, both in system and not. Sometimes I know what planet I want, but having to physically get eyes on it in space can be a hassle. A marker would be handy.

Why do freighter fleets stalk me? The second I leave a planet or enter a system, suddenly an entire fleet just drops in near me. My OWN freighter doesn’t do that, just random ships hunting me like they want to talk about my ship’s extended warranty. I wouldn’t mind so much except they have a way of blocking my pulse jumps. I know you want other fleets to be around, but they could at least appear further away, and not between me and the space station. Please?

Could we get an analysis visor upgrade that actually tells you what a nearby building is? Say, within 300 or 500 units? Or just label beacons as something other than a building, because a flag, two boxes of geknip, and a beacon makes for a disappointing find when you were hoping for a trader, haunted terminal, or something.

And this last one isn’t a quality of life feature, but more things like derelict freighters! This game makes a surprisingly fun dungeon-crawler, so how about some more of that? Corrupted space stations, abandoned buildings on the ground, weird spatial anomalies. Whatever, I’m down.

submitted by /u/Varil
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Community

Freighter Spawn Help

I know you need to have 3 in game hours and jump 5x to trigger a space battle. (I have 76hrs) Why won’t one spawn? What are the pre requisites? (E.g. active missions/inactive missions/bugs) I can’t get one to spawn at all. I don’t know what I’m doing…

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